How many cars should GT6 have?

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The Standard Lexus models (minus the IS touring car) and the 350z models. Also the Standard RenaultSport models.
Lexus GS 300 '00
Lexus GS 300 Vertex Edition (J) '00
Lexus IS 200 '98
Lexus IS 200 (J) '98
Lexus IS 300 Sport Cross '01
Lexus IS 200 GT-1 Race Car '04
Lexus SC 300 '97
Lexus SC 430 (EU) '01
Lexus SC 430 (US) '01
There's really only 6, I guess.


And I wouldn't count the Acuras, because those were the only regional variations that PD actually put effort into making accurate.
Oh, well I only added them because of Honda to be safe even though it probably looks ignorant.

And then, there are the cars like the Toyota Voltz and Pontiac Vibe - same car, different name. There are some of those, but I can't try to figure those numbers out. Let's just add 25 copies. My guess would be that it's below that number.
 
Voltz and Vibe are weird. They look identical, but the Voltz has the MR2 engine in it with a 5-speed, and the Vibe has the Celica GT-S engine in it with a 6-speed. Also, weirdly, when you paint them the Vibe keeps its two-tone paint job but the Voltz does not.


I don't know enough about the Voltz to know whether that is accurate or not, though.


There's really only 6, I guess.

All of the Lexus models except the IS GT-1 have a direct Toyota equivalent with identical specs, as an FYI. For example, each GS300 has an Aristo version, including the one explicitly labeled as being a Japanese car.
 
There are "only" 25 Skyline GT-R production cars out of 60 or so Skyline GT-R's and 3 are R35's.

The GT-R's that I didn't count are concepts, tuners, race cars, and the pace car. A number of the cars that I did count are special edition production cars.



http://www.gran-turismo.com/local/jp/data1/products/gt5/carlist_en.html
These take into account the same things.
I only picked the models with the most noticeable of duplicates.

Something like the Camaro would be wrong to count.



16 Silvia's
19 Impreza's
28 RX-7's
34 Miata's
19 Evo's
28 GT-R's
17 S200's
12 3000GT's
11 out 13 Civic's
13 Honda NSX's/ 3 Acura
8 GTO's
8 FTO's

216 duplicates out 1074
makes it about 800 unique cars in GT5

I really like Miata's, but that's overkill, especially since none of them are convertibles in the game :).

AAAAND keep in mind what SHIRAKAWA Akira said.

Did I miss anything?

So just because they're not production models they're suddenly not dupes?

Also what about things like the Mazda 110s that are virtually identical?

Or

S Renault Sport Lutecia Renault Sport 2.0 16V ’02
S Renault Sport Lutecia Renault Sport Trophy V6 24V Race Car ’00

S Renault Sport Clio Renault Sport Trophy V6 24V Race Car ’00
S Renault Sport Clio Renault Sport 2.0 16V ’02

Oh, and the 2WD/4WD variants:

S Daihatsu MOVE SR-XX 2WD ’97
S Daihatsu MOVE SR-XX 4WD ’97

S Daihatsu SIRION CX 2WD (J) ’98
S Daihatsu SIRION CX 4WD (J) ’98

S Daihatsu STORIA CX 2WD ’98
S Daihatsu STORIA CX 4WD ’98

Or the EU/US versions of the same car:

S Lexus SC 430 (EU) ’01
S Lexus SC 430 (US) ’01

S Honda S2000 (EU) ’99
S Honda S2000 (US) ’99

S Honda S2000 (US) ’01
S Honda S2000 (EU) ’01

S Honda S2000 Type V (EU) ’00
S Honda S2000 Type V (US) ’00

S Honda S2000 Type V (EU) ’01
S Honda S2000 Type V (US) ’01


I could go on but suffice to say there are not 800 unique cars in GT5.
 
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So just because they're not production models they're suddenly not dupes?

No, they aren't. Not every concept car is identical to the road car like the NSX Type-R Concept and GT-R Black Mask are, or like the DNX/Dualnote and HSC/HSC are to each other.

I don't see how, say, the Pace Car is a dupe of the regular Skyline R34; as poorly done as it may be.




He even mentioned the S2000s, so I'm not sure what the point was of bringing them up again.
 
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If all the cars are to be premium, then eliminate the Used Car dealership. Assign all the car companies, including defunct ones, to the premium dealerships like Forza does. If it will help gameplay, then leave standards for AI use only.

To get rid of "dupes", then allow trim level options when purchasing a car in the dealership. You purchase an Audi A4, you want the 1.8T or the 3.0, appearance/stats changing much like when you "Build a car" on their websites.

To answer the topic, if there is a museum card, there should be a premium car.
I want more tracks to be honest. There's only so many times you can race on certain tracks.
 
I would prefer a heap of tracks rather then cars. I say port all the premium cars from gt5 assign those standard and have new fresh premiums and include some Korean cars some Australian cara some random south african cars lol
 
I think that is the wrong questions. The questions should be "How many Cars in same and High quality GT6 should have... And how much are realistic?"

I would like to See 1000 High quality Cars (no Standard Cars)

Realistic are about 450 p Cars and 700 Standard Cars (PS2 quality) for GT6 on PS4.

I Hope they Cut the Standard Cars and deliver about 450 Cars in High quality.
 
You purchase an Audi A4, you want the 1.8T or the 3.0, appearance/stats changing much like when you "Build a car" on their websites.

This. This right here so much. I loved how Test Drive Unlimited sorta did this, and it would be great if that's how the next GT game was set up. It would eliminate all of the same year minor variations by default.
 
It should have between 500-1000 cars and they ALL NEED TO BE PREMIUM! In fact they need to drop the words "premium" and "Standard". They should simply say "All our cars are finished in GT6".

If they added a vinyl editor or allowed engine swaps, they would not need to put 1000 cars into the game. They could have half that and allow for all the upgrades. With a vinyl editor we could literally create millions of cars. Instead of being restricted to the cars on the disk with their specific vinyls or paint jobs.
 
There are "only" 25 Skyline GT-R production cars out of 60 or so Skyline GT-R's and 3 are R35's.

The GT-R's that I didn't count are concepts, tuners, race cars, and the pace car. A number of the cars that I did count are special edition production cars.


http://www.gran-turismo.com/local/jp/data1/products/gt5/carlist_en.html
These take into account the same things.
I only picked the models with the most noticeable of duplicates.

Something like the Camaro would be wrong to count.

16 Silvia's
19 Impreza's
28 RX-7's
34 Miata's
19 Evo's
28 GT-R's
17 S200's
12 3000GT's
11 out 13 Civic's
13 Honda NSX's/ 3 Acura
8 GTO's
8 FTO's

216 duplicates out 1074
makes it about 800 unique cars in GT5

I really like Miata's, but that's overkill, especially since none of them are convertibles in the game :).

AAAAND keep in mind what SHIRAKAWA Akira said.

Did I miss anything?

You should think of it this way, how many people are USING the Prius? It's not always about the speed of a car or type of car.

I haven't used it much at all, but I can't speak for a few 100k people that regularly play GT5 online and the completely offline players.

Might want to recheck that list completely since the skylines and GT-Rs count is wrong, or rather not as strict as I would have done it (for example premium duplicates), and there are other missing car duplicates. It's worse than you think.

As for the S2000, most stock models should be removed or at least not to be counted as a different car for comparison purposes. According to another site, there are 17 stock S2000s in the game.
It's absurd that there are 6 versions for each year from 1999 to 2003 (regular, type V, US, EU, type V US, type V EU), when it suddenly stops completely even though the car was made until 2008. There's one premium 2006 s2000 and that's it.
There should be only one AP1 version (99 or 2003), one AP2 (06 premium), and use that effort and money that was wasted in all the other models into making the CR version. Out of 17 only 2 truly count, and actually all other games have only one. That's just cheating..

It is also worth noting that the S2000 is quite badly done, especially considering how Kaz likes that car. Only one premium AP2 (no AP1s), incorrect gear ratios for all of them, missing differences between models, models that not even exist in real life, colors, sounds, parts and performance differences, and the list goes on and on.

Probably the same happens with other "duplicates". There's absolutely no point in adding them if the differences are non existent in the game or if they are so slight it becomes a way to cheat the total car amount. If turn10 did the same Forza4 would have 2000 cars.
 
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This. This right here so much. I loved how Test Drive Unlimited sorta did this, and it would be great if that's how the next GT game was set up. It would eliminate all of the same year minor variations by default.

It's uncanny how often I agree with you, and I'm not sure I like it. But whatever. I had this idea myself, with a somewhat longer timeframe in mind - seems to me if they want to do this on anything resembling a consistent scale, it'll take several versions to amass sufficient modelling data, during which time we'll be stuck with the current system.
 
History check

GT1 = 180 cars, GT2 = 650, GT3 = ~180(?), GT4 = 700+(?), GT5 = ~1000

So an average of ~550 cars overall?

I think that's fairly achievable, if you count all of the new cars from GT5 (only let's hope), no premium/standard stuff, just lots of good cars.

But to be honest, most of my favourite cars are standard ones, so, would it be better to have all new cars that look great (as great at the premium ones do in GT5, maybe some a little better if possible for the PS4), or, double that, with mostly redone standard cars?

Don't know if there should be a whole bunch of number guesses of what you think/like, or what sorts you'd like.

I think honestly, I'd like all new cars, somewhere between 450-650 premiums, but I think the minimum we should expect (if they're all premiums) is 300, assuming also GT6 comes out in the next few years and is on the PS3 not the PS4.

I apologize for this, but I ONLY read the first post. I just want to express my opinion in the hopes others feel the same, and PD goes with it.

I have heard that Forza offers all of their 'premium/new' cars in the game, and then they have another disc that contains all of the vehicles from the past games. I would like this on GT6. If they do decide not to 'include' the standard models on the main GT6, I would like the ability to access them in game still, regardless of their quality. True, GT1 or GT2 or GT3 quality, I would not like. But, if we could keep the current standard quality, literally the 'standards,' I would be very pleased.

Imagine having the new car dealerships, and then three or four used car dealerships; By year, and maybe a few by country. I think it might be a cool alternative to Used Car dealerships by year, to have them by country. It would have to be set a bit different for countries that do not have more then 50 cars (all countries except US, Japan, Germany) but surely brilliant minds could do something with the idea.

As for the number in this post, I don't think 500 makes much sense. Using my simple mathematical skills, 5 to 6 should not be going down. 1 to 2 increase to over 360%. GT3 to 4 increased to over 380%. If PD were to continue this trend, it would increase to over 401% of its' current value. So over 1,000 to 401% would be over 4,010 cars, and this is rounding down and continuing mathematically the pattern set forth. It seems pretty obvious that GT6 will NOT have over 4,000 cars lol.

As much as I would enjoy redone models of what we have, I'd rather have new models and keep what we have. True, it is nice to have models and see the interior, or have a more crisp view, but when racing INSIDE of a car, I don't see the exterior. And when I watch replays, it still looks good. I use a 46" Sharp Quattron (four color LED), full HD on one PS3, and a plain 42" LCD, which is junk, and they both look good. Obviously there is a difference between the two, but standards look good either way. Yes, the premiums are amazing, but is it really worth it to everyone to lose the standards?

I am sure not everyone agrees with me, but I'd take the standards before the premiums any day of the week. Yes, I like Lambo and Rarri, but the Cien? The Nardo? The 2005 M5? BMW McLaren F1, Stratos, E Type, the Alfa's, so on. I don't see any reason we should have to lose these. And many people will say 'oh, but they can just re model the ones we love!'
Right. PD is going to remodel all the cars we all want, and not do the Miata's and Skylines...okay...

Plus, everyone who owns one of the real life models will fight tooth and nail to have their car in, as would I if any of them were in it.

I don't particularly like xbox, or Forza, but the competition should be breeding higher quality, and I hope PD uses this to see alternatives, and includes it. They included these standards in GT5, so clearly they see some purpose in not throwing them away. I just hope they have the same reasoning for GT6, and give us 1500+ vehicles in GT6. 250 Premiums, 750 standards (I don't know the real numbers, but we have over 1,000 now), plus some of the older models taken out of GT5 from the past games, in combination with new models, should give us that number.

I mean think of our DLC, the Golf and the Scirrocco. They are almost identical mechanically, they can just repeat this with stuff like Aston. They are not so different, their models. The Aston iQ, Toyota iQ, and the Scion iQ. There's three 'new' models. True, this would not be IDEAL by the lovers of Gran Turismo, but I would be pleased if we had 100-150 TOTALLY new models, turning out 400-500 vehicles. If they went with this to give 1500 vehicle options, with a more comprehensive A Spec, I would be very satisfied with GT6. And if we came close to 500 races on GT6, compared to what we have now, it would be a great time filler until the PS4 and GT7 come out, which Lord knows how long it will take.

All in all, no matter what happens, I will buy PS4, GT6, hopefully not in that order, and will play them. My biggest hope is that I can love and obsess over these two like I do over GT4, and PS3. I love you, GT5, but we just don't have the same passion me and 4 have.

Disclaimer: Most of this has been approximations, other than the calculations based off of the number in the first post, which were precise calculations.
 
700 to 800 premium cars would be great in my opinion, no standards at all and no duplicate cars. So that would mean 1 R34 Skyline, 1 R33, 1 R32, 1 Suzuki Swift etc....
 
I would say 400 premium cars would be enough, keep most of the standards, and continue the DLC. That way we can get the game earlier, and if all goes well we could have close to 600 premiums by the end of the games life span
 
Get rid of cars that are hardly used.
Get rid of 50 variations of the GTR so we just have the 1. (slight sarcasm)
All Premiums.
Up to date WRC cars ( Mini , VW Polo , Citroen DS3 and the sexy new Fiesta )
On that last point , the Citroen DS3 / Racing.
Dacia Sandero
Reliant Robin
Chevrolet Lacetti
Kia Ceed
Suzuki Liana

Thats about it :)
Cant be less than GT5 or it would be seen to be a step backwards.
1200 on disc!
 
I don't necessarily think it is about car count, but more along the lines of... how many cars will it take to make a diverse array of cars and to complete the next game? Here's the thing. You don't want too many cars to where it feels like every other car is a total copy. However, you don't want too few cars to where it seems like you've seen and experienced every car in the game. A majority of GT5's cars are carry-overs from GT4 and Gran Turismo PSP.

Another thing to consider is diversity. Trying to come up with a diverse field of cars means you will likely need to have no more than 500 cars unless you're crafty. I really think American makes can use a bit more diversity. I know most people usually think of muscle cars and sports cars with American autos, but what about some of the good economy cars and such? I wouldn't mind driving cars like the Chevrolet Sonic, Chevy Cruze, Ford Fiesta, Dodge Avenger (from the late 1990s or the latest Avenger), Dodge Charger (the newer ones or the classic Charger), Lincoln LS, and machines like that. And of course- more from Australia.


My response to this is mostly from an analytical perspective and from a lot of my experience with racing games. I'm sure Polyphony Digital would probably shoot for at least 700+ cars, but it all really depends on how many cars (and what kinds of cars) will help shape Gran Turismo 6. And let me just say this again- Polyphony Digital DOES listen to you when talking about cars. I'm sure they take in advice from many sources, including here on GTPlanet. Examples: I noted that the chicane out of Grand Valley's tunnel needs to be opened up for better passing opportunities in that final chicane- that changed in GT4. Another example: I kind of helped make the case for the Bentley EXP GT to be featured as I had noted that Bentley won Le Mans six times in the first ten years of Le Mans- that's in Bentley's description in GT4.

Long story short- PD does listen to you, and I'm sure our input is just as important as what many other people would like to see in GT6. I still think we'll see no fewer than 700 cars. I am also certain that the issue of Premium vs. Standard won't be too much of an issue this time around, especially if PD can get around to making all the cars of Premium-type quality.
 
GT55YW
I have heard that Forza offers all of their 'premium/new' cars in the game, and then they have another disc that contains all of the vehicles from the past games. I would like this on GT6.

All Cars in Forza have the Same High quality Level. It doesnt matter which Disc they use.

GT55YW
As for the number in this post, I don't think 500 makes much sense. Using my simple mathematical skills, 5 to 6 should not be going down. 1 to 2 increase to over 360%. GT3 to 4 increased to over 380%. If PD were to continue this trend, it would increase to over 401% of its' current value. So over 1,000 to 401% would be over 4,010 cars, and this is rounding down and continuing mathematically the pattern set forth. It seems pretty obvious that GT6 will NOT have over 4,000 cars lol.

Thats correct.

GT55YW
As much as I would enjoy redone models of what we have, I'd rather have new models and keep what we have. True, it is nice to have models and see the interior, or have a more crisp view, but when racing INSIDE of a car, I don't see the exterior. And when I watch replays, it still looks good. I use a 46" Sharp Quattron (four color LED), full HD on one PS3, and a plain 42" LCD, which is junk, and they both look good. Obviously there is a difference between the two, but standards look good either way. Yes, the premiums are amazing, but is it really worth it to everyone to lose the standards?

If GT6 is a PS4 Game standards would be a fail. They dont have a Good Cockpit view and i think a Good Cockpit is necessary.

I think they will use Standard Cars again, because they can't or wont decrease the car value. It would be bad in Terms of Marketing.

I Hope they make more unique Cars and integrate the Racing Series better.
 
1 car and 40000 upgradable and changeable parts. Livery editor. Track editor. Event Editor.
See ya.
 
If all the cars are to be premium, then eliminate the Used Car dealership. Assign all the car companies, including defunct ones, to the premium dealerships like Forza does. If it will help gameplay, then leave standards for AI use only.

To get rid of "dupes", then allow trim level options when purchasing a car in the dealership. You purchase an Audi A4, you want the 1.8T or the 3.0, appearance/stats changing much like when you "Build a car" on their websites.

To answer the topic, if there is a museum card, there should be a premium car.
I want more tracks to be honest. There's only so many times you can race on certain tracks.

Choosing the version/specs/equipment when you buy a brand new car is a good idea.

But getting rid of the used car dealership will be a massive, giant failure. It's in the GT series since day 1 and its one of the essential features of the game.
 
diegorborges
But getting rid of the used car dealership will be a massive, giant failure. It's in the GT series since day 1 and its one of the essential features of the game.

that's an interesting point you make there.
I personally would see it as a step forward.
Could you or anyone else make the case for keeping it.
 
Getting rid of the UCD is a good thing. You should be able to buy a car whenever you want. Not refresh the UCD for months trying to find one car. It's just stupid.
 
I actually like the idea of the UCD. It brings a certain sense of rarity for cars.

That said, the UCD in GT5 makes no sense whatsoever. The dealerships should be separated by whatever year the cars are made, not by Standard/Premium. For example, you can buy a brand new 1988 Supra, but you MUST get a 1997 Supra used. It makes no sense at all, ignoring the Standard/Premium separation.
 
But getting rid of the used car dealership will be a massive, giant failure. It's in the GT series since day 1 and its one of the essential features of the game.

Except for GT3, which most people didn't have a problem with.



It's also been poorly implemented since Day 1, it's worse than it has ever been in GT5 (because of how "random" it is and how stupid the car prices are, among other things) and PD hasn't made any effort to improve it.
 
Toronado
Except for GT3, which most people didn't have a problem with.

It's also been poorly implemented since Day 1, it's worse than it has ever been in GT5 (because of how "random" it is and how stupid the car prices are, among other things) and PD hasn't made any effort to improve it.

Prices are only 1 to 3 grand less of purchase price in OCD or car dealers
 
There's no realistic depreciation in the game.

But what can they do, though? IRL, cars depreciate not just because of their now inferior performance. It's also because of the update of the gagets in cars; the new one being just better than the old one, but performance wise, very similar (most of the time). In GT5 however, the only thing that matters is performance.
 
The UCD will be awkward in GT6, I imagine.

In GT4, there was the UCD 1, the UCD 2 and the Historic Showroom. UCD 1 was for models from the early 1990's. UCD 2 was reserved for late 90's models. The Historic Showroom housed cars from the 1980's and earlier.

In GT6, I imagine the UCD will contains cars that are somewhat old or car models that have been overtaken by another.

Ford Mustang GT Coupe '06 is an obvious one for me. With the Boss 302 and the new Mustang GT's available, the 2006 model could belong to the UCD.

Another example might be the C5 Vette. But it's tricky to get caught into this habit of thinking old is not worthy or that a newer models kicks out a previous model.
 

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