How would you want a livery editor to play out?

745
Canada
Canada
Title says it all. We all ask for a livery editor, but how would we want it to work and look like? It can't be exactly the same as Forza's. Fanart and ideas welcome.
 
It should be a good livery editor that is fun to use.

Here's what I would want:

Free to use.
Vinyls categories such as, manufacturer, special (GT logo), aftermarket (HKS for example) and generic ones like shapes and stripes.
Ability to use on most cars including standards (they should be updated for GT7) and the base cars. I would like a Daihatsu Midget that has a race car like livery. :sly:
Unlimited vinyl usage on a car and not a limit.

Extra: Ability to make our own livery using GIMP or Photoshop and export to GT7 via flashdrive. For that, there would be a template that you can download from the official site.
 
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Fantasy
Easy to use and not limited.
👍

Reality:

Livery editor is locked until you reach level 35.
Once you reach level 35 you can begin to acquire different colours of vinyl for your stripes and stickers for your car, by winning further races in career mode and in some selected Seasonals.
Even though you have acquired the stickers and vinyl, you still have to pay $3-10k each time you use them.
Limit 1 livery per car.
Not shareable.
Painting is done in a separate area from the vinyl editor.
Once you apply stickers or graphics, painting the car will cover the graphics with paint instead of just changing the base colour.
:lol:
 
I want the livery editor to be:

To be free from the start; From the beginning of the game;
Unlimited vinyl and logos uses and no limit on any car, specially being also able to put logos on livery from your PS3 hardrive;
Livery Editor for available for any car, including the standard cars and race cars For example, putting an BTCC livery for Audi S4 B5;
Ability of making more than 1 livery per car: Imagine if you have an Spoon Livery in Honda FIT RS '10. Then I make an Mugen Livery. Then The FIT RS will have 2 liveries. The same process is done iN Forza Motorsport 5;
Ability of making your own livery through Computer and export it to PS4 to GT7;
Ability of trading your livery: Giving, Share;
Vinyls on GT7 should be from manufacturers, aftermarket and from GT.
 
...Since Dualshock 4 has a touchpad that can sorta act like a mouse, how about "drag-and-drop" system? Hell I'd be seriously impressed if we could "write" on our cars with the touchpad.
The livery editor should feature a set of pre-made templates that act like a sorta tutorial/demo of what can be done, and a comprehensive "free-for-all" set that allow you to run amok with your ideas - as long as you aren't too fixated on depicting a male genitalia....:lol:
 
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I want the livery editor to be:

To be free from the start; From the beginning of the game;
Unlimited vinyl and logos uses and no limit on any car, specially being also able to put logos on livery from your PS3 hardrive;
Livery Editor for available for any car, including the standard cars and race cars For example, putting an BTCC livery for Audi S4 B5;
Ability of making more than 1 livery per car: Imagine if you have an Spoon Livery in Honda FIT RS '10. Then I make an Mugen Livery. Then The FIT RS will have 2 liveries. The same process is done iN Forza Motorsport 5;
Ability of making your own livery through Computer and export it to PS4 to GT7;
Ability of trading your livery: Giving, Share;
Vinyls on GT7 should be from manufacturers, aftermarket and from GT.
IMO, almost none of this fits in with the Gran Turismo way of doing things. Other than photomode, is there anything in Gran Turismo that isn't locked away behind something, anything that is free? My post above was funny and meant to be so, but it's funny because there's a small part in most of us that says, quietly of course, "Yeah that's pretty funny, but not that far from the truth"...:lol:

For 16 years the whole Gran Turismo experience revolved around an economy, not giving anything away, having to "earn" everything. I don't see why a livery editor will be any different.
 
"You've unlocked the rectangle!"
....
smiley-laughing013.gif


I would like to add: "You wanna place that rectangle on the hood? Nope. You can't. Pass that coffee break first!! On gold!!"
 
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Make available a complete livery editor for the experts. I want real world livery chips as options. I had the patience in Forza, but not now. I would like ready made liveries for those of us that want to acquire livery chips or skins or whatever PD would call them.
 
As someone who's been clamouring for an editor in GT for years, but doesn't have the patience or skill to spend 100 hours making delicate liveries, I think there's a huge opportunity for PD to deliver an editor that's a lot easier to use and not as cumbersome as editors in other games.

IMO what's needed more that anything is a vast array of pre-prepared stock images, general outlines and styles that are ready to go - far and above what's found in other editors - so an unskilled player has something to work with from the start, because I think that's what intimidates people the most: "right, how the hell do I go about designing "x"? Whereas if there were already general shapes/outlines - easily categorised of course - to help get people started, then I think it would eliminate a bit of the intimidation.

Of course, this is PD, so I don't realistically expect any of that at all, and do think it'll be exactly like "You've unlocked the rectangle!" :lol:... but the opportunity is there, at least.
 
You have earned the ability to use the GT6 Chrome 001 paint chip! This paint chip is only compatible with the circle.
"And in a return to our GT5 heritage, this paint chip which is only compatible with a circle, is a one time use only, then you have to buy another car if you want to reacquire the paint chip, just like the good old days of GT5. Happy Grinding!"
 
Well, if it was GT Chrome 006, you would actually need to spend $2 to repurchase the paint pack. It includes a hundred paints so it's still a great value!
 
Similar to the system in Forza Motorsport, but with more shapes and sponsors to choose from. Forza's was a bit limited on both terms including letters and I more frankly find it tedious that I had to sometimes create my own letters of a certain font.

Another cool thing to implement would that PD could included some default liveries from ones used in real life. For instance; being able to put a 1999 Team Oreca livery on a Viper GTS, Gulf livery on a Ford GT40, or a Martini livery on a Lancia Delta.
 
Similar to the system in Forza Motorsport, but with more shapes and sponsors to choose from. Forza's was a bit limited on both terms including letters and I more frankly find it tedious that I had to sometimes create my own letters of a certain font.

Another cool thing to implement would that PD could included some default liveries from ones used in real life. For instance; being able to put a 1999 Team Oreca livery on a Viper GTS, Gulf livery on a Ford GT40, or a Martini livery on a Lancia Delta.
I agree with you. 👍

Another examples that we could be able to put is:
A 1999 WRC Gr. A Marlboro livery in Mitsubishi Evo VI:
1leg1_5mo.jpg


And the 2003 Pieter Tsjoen's livery from Boucles de Spa Rallye in Toyota Corolla Rally Car '98:
4233492003BouclesdeSpaToyotaCorolaWRC1.jpg


Imagine if you put an livery in every car: It would be awesome! :D
 
Fantasy
👍

Reality:

Livery editor is locked until you reach level 35.
Once you reach level 35 you can begin to acquire different colours of vinyl for your stripes and stickers for your car, by winning further races in career mode and in some selected Seasonals.
Even though you have acquired the stickers and vinyl, you still have to pay $3-10k each time you use them.
Limit 1 livery per car.
Not shareable.
Painting is done in a separate area from the vinyl editor.
Once you apply stickers or graphics, painting the car will cover the graphics with paint instead of just changing the base colour.
:lol:
That's all believable, except for the last part. Remember painting "unpaintable" cars in GT5 via save modding? Player made liveries would work the same way, for the same reasons.

I think sharing is the only way it'll work, because I don't expect PD to make any liveries. One livery per car is understandable (you can't use two at once - imagine a merge liveries tool), saved liveries would stay with the editor, not the car.

If they include lots of licensed high quality logos (in different versions) plus generic shapes and such, with support for unions and differences etc., it should be a nice basis to work from. I doubt the raw textures will be exportable for external editing, of which the main benefit is to hand draw things and use advanced filters etc.

PD could perhaps create a hand drawing canvas and figure out how to apply that to the car (transparency will be a problem), but it will probably always be in real time, in 3D. A mobile app is not out of the question, although it would need access to the car models. Unless it uses a few generic body shapes, and you have to fine tune the end result in the game. E.g., in addition to the supplied logos and shapes, you could make your own in a separate tool - where hand drawing may be available.

I'm worried about how colour and material picking would work, though.
 
I want to be able to import my own image files from an usb drive and use them.

There should probably be a way to report things like pornographic liveries when used online. If you do it too often, you might just lose the ability to use custom images online all together, like for that whole console.

If that doesn't happen, there definitely needs to be a way to input your own custom text, and have a choice between a significant number of cool fonts, and place it anywhere on the car you'd like.


I would consider it decent if I could place custom images that filled most of the area between the wheels on the sides of the car and that filled most of the bonnet. The game should accept PNG format images with alpha tranparency. I think that should be the limit for custom images, remember that these would have to be uploaded to every other player in online races, and that would take more time the more and larger images were used.

Livery items that are included in the game however, do not need to be uploaded (except a very small text string to tell each player's console which items to load from their local hard drives) when you participate in online races, and could therefore be much more plentiful.

Text boxes should be possible to put even on windows and spoilers. Number plates should allow custom text. Text boxes are also much much smaller than images, so you could have a lot of that without slowing down online loading times significantly.

To keep online loading times down, the game should probably cache the livery images used by others for some time whenever you encountered a new one.
 
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Importing image files would be unbelievably great in an ideal world... but I can totally understand why it wouldn't [and probably won't] happen, and I don't think anyone should expect it to happen.

Maybe there is some kind of intelligent technological way to scan images that might possess offensive content... I don't know, lol, but I certainly couldn't see PD spending time on such a thing, and I don't think they [or Sony] would want the extra work of having to monitor and check hundreds of liveries all the time.

They'd probably get enough of that with liveries created just with the in-game tools.
 
Importing image files would be unbelievably great in an ideal world... but I can totally understand why it wouldn't [and probably won't] happen, and I don't think anyone should expect it to happen.

When is console gaming going to grow up? If somebody imports something inappropriate, they get reported and have their console banned. Why should a couple of people ruin it for everyone? You already sign a waiver before going online that you might be exposed to alot of crap, usually hateful, racist etc speech. But this falls under that category too. Thats the risk when you play online. And everyone has signed the waiver.
 
I'm exposed to much worse at work on a daily basis. I probably signed a disclaimer there, too, actually...

Is there a waiver for public transport? What about the disparity and potential controversy of the moral responsibility versus the legal responsibility? (Won't somebody think of the children?!)

Yeah, we should all "grow up", but the reality is that not everyone has. As members of the human race, every one of us is responsible for dealing with that reality.

I don't have a solution. I don't know what's better. User tagging / reporting of liveries and corresponding filters are a start (aka options); console bans are, in my opinion, entirely antithetical to a "just grow up" attitude (just grow up and deal with the offensive material, hey?)
 
When is console gaming going to grow up? If somebody imports something inappropriate, they get reported and have their console banned. Why should a couple of people ruin it for everyone? You already sign a waiver before going online that you might be exposed to alot of crap, usually hateful, racist etc speech. But this falls under that category too. Thats the risk when you play online. And everyone has signed the waiver.
If I'm Sony, this is what I'm thinking:

GT sells millions of copies. That means likely millions of liveries. That means likely hundreds or thousands of reports a day, especially early in the game that will have to be investigated. Many will be bogus, just Driver A hates Driver B and reports his "Democrats suck big ones" livery as offensive. Many will be stupid, like depicting a muslim with a gun, or a woman with a lot of cleavage, or swear words in various languages. Some will be over the top depictions of porn/nudity/sexual acts/violence/racism etc. What do you do with tobacco and liquor liveries? Playboy? Penthouse? Pornhub? Lisa Ann nearly nude but not?

You have to hire people, lots of people, to police this. They have to be trained to know what is offensive and what is not. What do you do when someone posted something offensive? Ban his console? Write him an email? Tell his Mommy?

I just can't see Sony wanting that headache, which is why I think you'll end up with a Grid Autosport style livery editor that comes with a variety of patterns and colours and stickers, but no importing of images. Simple, clean, neat, the fans have waiting this long so they'll be ecstatic over something a simple as that for at least 2 generations of the game.
 
Sad but true, I reckon.

I still think an optional filter based on creator and (per)user applied tags (Steam style) would cover most of the "offensive" stuff.
 
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Even if the 15th Anniv livery was available for each Premium and GT banners on windscreens, at least, for every standard, would be welcome.
 

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