Hey guys, does anyone else have on-track experience?
I just had a very awesome track day experience at my local track (Mosport) and it was awesome, but I'm curious if anyone else thinks that the iRacing physics are a bit "overdone." Does anyone else find it more difficult to drive cars in iRacing, than it is to drive the cars in real life? Does anyone else find that iRacing makes cars much twitchier under braking?
Granted, that should give you some idea about how my Subaru was handling; my word, it was beautiful.
Anyways, let the real life vs. iRacing physics talk commence please.

I really want to hear if anyone else has any similar thoughts.
A lot of the things that makes a different is already mention. Witch comes down to how the inner gyro gives you information about what happening to the car.
But you also have a different car underneath you in iRacing compared to your real life car.
iRacing try their best to simulate motorsport, that means they give us race cars. Car with roll cage, slick tires and over all built with a purpose to race.
Roll cage does a lot more to a car than safety for the driver, it also stiffen up the chassis a lot. That changes the handling.
And when it comes to tires, even the best available road tires doesn't come close to slick tires. They are made to be able to go a lot faster, and when you challenge them on their limit the speed is higher and it will feel a lot different compared to challenge our road tires.
Also a road car have a brake balance of 70/30 and normally a pretty big amount of "toe in" on the rear tires and this create a lot of balance to the car when braking. Maybe we can call it under steer even, but in the end that feels more stable than anything closer to 50/50 brake balance.
So I don't really feel like the physics are overdone in iRacing, but I would never in my right mind call it similar to real life. But I wouldn't really compare it to real life if my only experience on the track was my private road car
But I like the questions you ask here.
You can generate a better feel for the game with setting it up better. You can tweak the sound so you hear your tires better. With practice this can give you information you lack sitting still racing. Instead of feel your car start to slide, you can hear it. I use a headset to bring the sounds closer and in that way it works as information more than just sound.
Maybe this sounds un natural, because you wont really hear your tires that much in a noisy race car, but it can help you because you lack that inner gyro feel you DO have in a real race car
I can confirm that 3 screens helps a lot when it comes to turn in points, and even more on turn out points because you have a more natural view. But distance to the monitor/TV is just as important. If you feel like driving from the back seat you will struggle hitting your turn in points with 1 screen or 5.
Oh and yes I have track experience both in road cars and track cars (you can rent a BMW 3 series on one of the race track in Norway, witch is purpose build for track driving/racing)
(renting that car for a day was super expensive (equal to 5,5 year of iRacing full price), but it included a class to learn about safety and race craft, track walk and a instructor telling you how you should select your driving line etc. Then practice, qualify and a "pretended" race with the other ones. They didn't really allow us to race close.