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Are the car boundaries a bit buggy in Iracing?

I just completed a race in the Riley at mid-ohio. I had a good battle in mid race and at the end of the race. It was a very fair but hard battle between two guys who at all times gave room for the other car. Between Those battles we recieved twice Car contact x0. No big deal but at replay its very obvious we didn't hit each other. There was room between the cars.
I also saw this in videos whit openwheel cars were contact happen whitout a reason. sometimes whit a deathly crash.

Can't they tweak or fix this, becaus to me it looks very importent. :scared:

A bit of lag perhaps?
 
Are the car boundaries a bit buggy in Iracing?

I just completed a race in the Riley at mid-ohio. I had a good battle in mid race and at the end of the race. It was a very fair but hard battle between two guys who at all times gave room for the other car. Between Those battles we recieved twice Car contact x0. No big deal but at replay its very obvious we didn't hit each other. There was room between the cars.
I also saw this in videos whit openwheel cars were contact happen whitout a reason. sometimes whit a deathly crash.

Can't they tweak or fix this, becaus to me it looks very importent. :scared:

I don't think I have ever once noticed that happen. usually though if I have contact with another car it ends in disaster because it was more then just a little rub.
 
Woo 5th place with a sticky throttle pedal...

+67 iRating will do nicely :)

I'm now back up to 3rd in my division.

...And I only need .32 to Class B Road License.

It was very unusual having 19 DP's and 0 Mustangs.
 
I want someone else's opinion on this issue I have come across as of late on the oval side.

Trucks at Atlanta, I get a lap down from having to pit under closed because I has having some lag issues. We were under caution but closed pit so got black flag, etc. Now I served it and was just a lap down for rest of the race fighting to get it back. I drove from the back of the pack (started around 15th I think) and was catching 1-2 right when caution fell after probably 15-20 laps maybe more. Let's skip to the final say 8 laps I think it was maybe less, I had fresh tires and so did 9th-11th. I drove passed all of those and was around 6-7th place guys racing them but the lead lap car behind me caught us going into turn 1 with 2 to go which I was inside the 7th place guy. I saw 8th place take a move to try to move inside me which I didn't move up because it would have been into the outside car which forced him onto the apron. He then complains about me racing hard and not giving him a spot which was uncalled for he thinks (he said other words).

My question (yes I know we have been over this) but why should I move over when I have actually been faster than even the leaders all race just because I'm a lap down? I was actually going to move over after the corner to let him by but people have no patiences or understanding at all. I never complain about a lap car racing me hard unless they are out of control or making really bad moves which anyone racing like that gets same thing said to them.
 
I want someone else's opinion on this issue I have come across as of late on the oval side.

Trucks at Atlanta, I get a lap down from having to pit under closed because I has having some lag issues. We were under caution but closed pit so got black flag, etc. Now I served it and was just a lap down for rest of the race fighting to get it back. I drove from the back of the pack (started around 15th I think) and was catching 1-2 right when caution fell after probably 15-20 laps maybe more. Let's skip to the final say 8 laps I think it was maybe less, I had fresh tires and so did 9th-11th. I drove passed all of those and was around 6-7th place guys racing them but the lead lap car behind me caught us going into turn 1 with 2 to go which I was inside the 7th place guy. I saw 8th place take a move to try to move inside me which I didn't move up because it would have been into the outside car which forced him onto the apron. He then complains about me racing hard and not giving him a spot which was uncalled for he thinks (he said other words).

My question (yes I know we have been over this) but why should I move over when I have actually been faster than even the leaders all race just because I'm a lap down? I was actually going to move over after the corner to let him by but people have no patiences or understanding at all. I never complain about a lap car racing me hard unless they are out of control or making really bad moves which anyone racing like that gets same thing said to them.

I'm not a keen oval racer, but I used to be on other games.

But this happens in Road and Oval races, it's just a case of bad sportsman who won't accept that a lapped car is faster. I had this happen to me the other week, I was faster by a second per lap (Road) than the guy ahead that was 1 lap up and wouldn't let me past because I was a lap down. He clearly pushed me off the track when I finally got upside of him. So I repaid the favour when I caught him again and pushed him onto the grass.

Whenever people complain like that I always ignore them or ask whether they actually know the rules of racing. A lapped car does have to give way, but only if they are lapping slower and/or holding the next car up.
 
I mean I just don't get people complaining about stuff because I didn't pull over. I had passed him every time I caught up without an issue no word was said but it seems because I caused a problem for him assuming he was faster. He caught me at a bad spot and I was racing the other car for the spot but never try to dive bomb someone which that was why I couldn't move up or I would have without issue.
 
I've blue screened twice now since I got my CSW during iRacing. They've been pretty far apart but both were during races. Both times the wheel started pulling right pretty hard and all FF stopped, then about about half a lap later i blue screen. Anyone have any ideas?

The first time it was with the driver and firmware that came with my wheel, this time it was with the latest firmware and driver.

I think these are the only blue screens I have ever had when things were at stock settings. I use to get them every now and then when i would try and OC stuff, but I haven't done that in over a year.
 
Just started racing the star mazda today. I'm having trouble pushing it at mid ohio, as evident by crashing out in my first two races.
 
:lol:

Thats about normal when i tried Grand Am

I had a race with 6 other Mustangs in Grand-Am today, finished 3rd. I was battling the leaders for a bit but was swamped by a pack of DPs and then fell off the pace.. Still a fun race though.
 
I had a race with 6 other Mustangs in Grand-Am today, finished 3rd. I was battling the leaders for a bit but was swamped by a pack of DPs and then fell off the pace.. Still a fun race though.

Yeah that seems to be the X factor in Grand Am, the ability to stay ahead when traffic hits. I always seem to fall back a few seconds because i tippy toe around corners when a DP is in my rear view. Too afraid to hit one i guess, but then ill see other Mustang drivers get right in their way in order to stick to their racing lines. Its hard because some DP guys will work with you and wait for you to track out, others will be aggressive and try to take the corner.
 
Even in my real-life karting career, I was WAY too hard to pass. I held guys up, even when they were a tenth of a lap faster. And, I bumped the guys who blocked me. And I spun a kid into a tire wall. And I drove right over someone, when we were racing in the dark, (no lights,) because I couldn't even see them.


Aggressive racing will happen. Feel free to stay on your line, at speed, Kevin. No one wants you to be unpredictable. Just stay predictable. Be easy to "guess."
 
That's it, I officially hate the Mustang. The understeer is impossible, I've tried everything but I just can't drive it quickly. The worst part is, I get put in the top split because of my decent irating (1649), where I'm 4-5 seconds off the pace, so I'm way behind lapping by myself. We really need iRating for each car, so this doesnt happen. /end rant
 
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That's it, I officially hate the Mustang. The understeer is impossible, I've tried everything but I just can't drive it quickly. The worst part is, I get put in the top split because of my decent irating (1649), where I'm 4-5 seconds off the pace, so I'm way behind lapping by myself. We really need iRating for each car, so this doesnt happen.

The baseline setup for the Mustang comes without the rear sway bar, turn it to soft and goodbye understeer.
 
That's it, I officially hate the Mustang. The understeer is impossible, I've tried everything but I just can't drive it quickly. The worst part is, I get put in the top split because of my decent irating (1649), where I'm 4-5 seconds off the pace, so I'm way behind lapping by myself. We really need iRating for each car, so this doesnt happen.

Understeer is not the worst problem. Oversteer's pretty hard. But, try not to turn the wheel too far. Be gentle with your inputs, and remember that if you turn the wheel more, you're not doing anything but burning tires.
 
Kevin01SH
Yeah that seems to be the X factor in Grand Am, the ability to stay ahead when traffic hits. I always seem to fall back a few seconds because i tippy toe around corners when a DP is in my rear view. Too afraid to hit one i guess, but then ill see other Mustang drivers get right in their way in order to stick to their racing lines. Its hard because some DP guys will work with you and wait for you to track out, others will be aggressive and try to take the corner.

I know what you mean, I find the top 5 DPs usually work with me and we both know what one another will do, while other DPs will dive-bomb, rub doors and even hit me sometimes.. I had this one DP constantly side swipe me for some reason in the race today no matter what I did.. I know I can win a race too, I have the pace, I think I just need to work on my consistency a bit more.. I've really been enjoying racing the Grand Touring Cup too.
 
I feel like I have been racing at super speedway this week by taking huge hits at Atlanta in the truck. There has been few guys each race either going 3 wide for no reason or not understanding how to check up a tad when someone is getting loose or a little slower. Last race I was getting out of shape but was about to let off when the guy behind me tapped me sending me into counter steer into the wall. He actually wrecked little later and exited.

I wish people would understand being a tad patient! If the line is there with door open then that's one thing but dive bombing or running up on someone through a corner right on their rear knowing how cars react to getting air taken off them just sucks.
 
Are the car boundaries a bit buggy in Iracing?

I just completed a race in the Riley at mid-ohio. I had a good battle in mid race and at the end of the race. It was a very fair but hard battle between two guys who at all times gave room for the other car. Between Those battles we recieved twice Car contact x0. No big deal but at replay its very obvious we didn't hit each other. There was room between the cars.
I also saw this in videos whit openwheel cars were contact happen whitout a reason. sometimes whit a deathly crash.

Can't they tweak or fix this, becaus to me it looks very importent. :scared:

A lot of times this is something that isn't fixable. Most of the time drivers deem this to be the internets netcoding?* Some word like that. Depends on where the other person is on the earth.
 
I know what you mean, I find the top 5 DPs usually work with me and we both know what one another will do, while other DPs will dive-bomb, rub doors and even hit me sometimes.

I noticed the same, the farther back the more anxious they tend to be.

During practice last week, I was specifically told by a DP guy for me to hold my line, and it worked a lot better than what I had going on. In chicanes (like most of zolder) you can't do anything but hold your line, the best thing you can do if a DP is coming up is to brake a little early (exaggerate the "Slow-in, Fast-out" technique... w/out spinning the tires on exit), and if you time it right you should be able to fall right in behind the DP on entry, almost like you set yourself up like you're going to dice back with it BUT DON'T, and the DP will pull right away from you and you lose minimal time. Other times, just hold your line and force it to pass on exit.

on a side note I finished 2nd place in the mustang challenge @ Okayama today:) (albeit with a weird start, 4th took out 1st and so 3rd passed me and we ran away from the field), I ran low 1:47s to start and then ran consistent 1:48.8s after lap 5 or 6 to the end.

I'm sure better drivers could make my setup go faster.
aarror (or anybody) you can try this. Feedback would be nice (but I realize it's sunday night and only 1 day left okayama, but I can assume it's a decent baseline to work with)
http://www.racesetups.com/view/910
for qualifying, I think I dropped fuel, raised rear bump 2 clicks and raised rear rebound 15 degrees
 
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Are the car boundaries a bit buggy in Iracing?
No buggy boundaries you should notice.
I just completed a race in the Riley at mid-ohio. I had a good battle in mid race and at the end of the race. It was a very fair but hard battle between two guys who at all times gave room for the other car. Between Those battles we recieved twice Car contact x0. No big deal but at replay its very obvious we didn't hit each other. There was room between the cars.
I also saw this in videos whit openwheel cars were contact happen whitout a reason. sometimes whit a deathly crash.
You see this in all online games, how many times you think someone have said I could have sworn that was a head-shot in any FPS games around the globe. Well, a lot more than what you experienced. It's a lot to take into calculation, but you have latency, possible packet loss, synchronization to the server and of course quality to the server. And remember, it's not about only your connection, it's the guys around you as well.

Meaning if you have 125ms ping to the server and someone else have the same. Total delay will be 250ms witch is quarter of a second and really is noticeable.

What happened to you is that it's a difference bettween what your client is seeing and what the server side is seeing.
Like Kamuifanboy said most people see this as a netcode thing, but the netcode must be one of the best I seen, handling up to 63 cars with that few mistakes.

But I always been a guy hating wireless connections and when watching the interview InsideSimRacing did with Andy Tudor from Project CARS and he said their biggest challenge to their netcode is that they have so many people on wireless connection and to make it work without glitches.
Tells me I still will hate wireless connection within games ;)

Can't they tweak or fix this, becaus to me it looks very importent. :scared:

It's really nothing to fix, it's driving across fiber optic cables, phone company cables and in some homes through air. Not much to do about it, but to force every driver to hock their computer to a CAT5e or CAT6 cable, and that wont fix it 100%, the signal still travels around the world! Anything can happen.

On a sidenote I used to do FPS gaming on clanbase.com back in 2001 and before every matches we did we had another war going on. What server to use?!?! Playing games over internet was a glitch back then and it haven't really improved. We still do it and we love it, because the good experiences makes us forget the rather few bad or strange experiences we experience
 
No buggy boundaries you should notice.

You see this in all online games, how many times you think someone have said I could have sworn that was a head-shot in any FPS games around the globe. Well, a lot more than what you experienced. It's a lot to take into calculation, but you have latency, possible packet loss, synchronization to the server and of course quality to the server. And remember, it's not about only your connection, it's the guys around you as well.

Meaning if you have 125ms ping to the server and someone else have the same. Total delay will be 250ms witch is quarter of a second and really is noticeable.

What happened to you is that it's a difference bettween what your client is seeing and what the server side is seeing.
Like Kamuifanboy said most people see this as a netcode thing, but the netcode must be one of the best I seen, handling up to 63 cars with that few mistakes.

But I always been a guy hating wireless connections and when watching the interview InsideSimRacing did with Andy Tudor from Project CARS and he said their biggest challenge to their netcode is that they have so many people on wireless connection and to make it work without glitches.
Tells me I still will hate wireless connection within games ;)



It's really nothing to fix, it's driving across fiber optic cables, phone company cables and in some homes through air. Not much to do about it, but to force every driver to hock their computer to a CAT5e or CAT6 cable, and that wont fix it 100%, the signal still travels around the world! Anything can happen.

On a sidenote I used to do FPS gaming on clanbase.com back in 2001 and before every matches we did we had another war going on. What server to use?!?! Playing games over internet was a glitch back then and it haven't really improved. We still do it and we love it, because the good experiences makes us forget the rather few bad or strange experiences we experience

I think iRacing's netcode up to snuff. Comparing it to GT5's is like night and day!
 
Well that's not even something to compare.. GT5 uses the console way of communicating.. Client based mesh.. Crap from every angle you see it, that's how we are torrenting, not gaming!!
 
Got my C license last night from a few Spec Racer Ford races, ready to have a go in the Star Mazda in a week's time. Started 3rd, I pressured the 2nd guy to make a mistake, the leader spun on the 2nd lap and I took it home from there. :D That was with a 2700 SOF which I was pleased about.

Not sure why I'm at 2.71 SR though. I was at 4.1x and I think you get reset back to 2.5, but I'm not sure why 10 incidents gave me +0.21 SR?
 
Right. *Still confused* :lol:

Once you hit 4.00 safety rating or above, it'll drop you back down to 3.50 (or around that) in order to prevent you from constantly upgrading your license. 👍

Has an entry list of "Pros" for the race of champions been announced/confirmed yet? Really looking forward to tuning in. I think its an excellent marketing exercise by iRacing..
 
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Right. *Still confused* :lol:
If your SR is at 4.1, when you complete the MPR and get your license up your SR will drop to 3.1.

As for gaining SR on a race with incidents, that's because iRacing averages your last 20 races (if I'm not mistaken) to determine your gain or loss of SR. Also, I think the higher your license is the more each incident hurts your SR.
 
Does anyone have Fanatec Clubsport Pedals? I've really been drooling over a set as of lately to pair with my G27... most reviews I've seen praise it (except the price) and I know I could mod my "stock" pedals but..
 
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