Is gt4 photorealistic or not

  • Thread starter Thread starter cobragt
  • 88 comments
  • 3,510 views

Is gt4 photorealistic or not

  • Yes

    Votes: 17 37.0%
  • No

    Votes: 29 63.0%

  • Total voters
    46
  • Poll closed .
Why don't both of you just stop posting rather than argue about it. If the game isn't do until January-March then they still have time to improve on some graphics so let's just say that no matter what it should turn out better than GT3, and that should be good enough for a lot of people.
 
Originally posted by cobragt
How old are you? Any mature person wouldn't talk like that you sicko, dude what is your problem you crazy nutt.
Edited
Why did you get rid of what you said live? You said some sick things.

I got rid of it cos your other post wasn't there when I started typing it and I though your comment was fair enough. Why did you edit this post?

Look you/me/we however you want to look at it need to stop this for the sake of these forums, no more mentioning about the graphics, it's been covered enough times anyway, that ok with you.
 
Originally posted by cobragt
How old are you? Any mature person wouldn't talk like that you sicko, dude what is your problem you crazy nutt.

So how old are you cobragt?

Personally I think your the only crazy nut around here :rolleyes:
 
Flame wars are so funny, and they allways seem to involve cobragt...hmmm wonder why.


this is a GT4 shot

granTurismo4_052303_5.jpg




this is real

395-6.jpg


GET IT COBRAGT YOU IDIOT, GT4 and everyother game EVER made EVER looks FAKE, if CGI in films looks fake, you really think your ps2 is gonna look more convincing. Sigh. No one else thinks GT4 looks real but YOU, doesn't that say something?


cobragt you are the BIGGEST fool I have EVER come across on a forum...ever. Your stupidity holds NO bounds. None. Funny, yet kind of sad at the same time.
 
in style of cobra gt


"taht photo is not real kev you kid, real life does not compare to the realism of gt4, the skyline in the photo is a render ok kid. It has many impreftions, for real. I have a skyline and mine looks nithing like thaat. Gt4 also has more detail then the bottom picture, as it has the human element from the allmighty emotion engine, for real"
 
They look absolutely stunning, no question there, but they do not look photo-realistic. Sorry cobra, yu0 = t3h l0s3.
 
Man I could write a daily comic strip about the antics of cobragt, you sure give members of this forum great entertainment.

The only way I can ever say that GT3 or GT4 looks real is by squinting real hard. Now screens of GT4 look realistic but come on photo-realistic, no way. And could we stop going on about the graphics, we know its going to be better than GT3 so that's all that matters, lets talk about the gameplay and the cars that will be included instead of this flame fest about graphics.
 
yeah the graphics are fine, all i care about now is gameplay
 
Well maybe the topic must be changed: "It's GT4 the most photorealistic game?"

Yes, without any doubt.

No game within 10 or more years will have 100% detailed and acurate visuals to real world, but the GT series are the only that in each release are lowering this line and far better than its competition.
 
In search for one and only game that has ever come close to the looks of real-life, GT series would probably be the winner, and that's not specified to an genre of driving games.

But, to leave beside the texture mapping, bit mapping and pixel to vertex shading of beast-graphic-cards driven PC FPS's, GT series is still the overall winner in many fields that should complete the quest of "closest-to-real-life game".

Photorealistic ("Photorealistic Beaver", for all of those who watched that special episode of Cow and Chicken) looks is one part of overallness that is brought to players with every next installment of the GT games.

Even from the starts of the series, none of the games eveer manage to create such a "real-life" feeling, for both graphics (Photorealistic Beaver), sounds and last but certanlly not least - the feeling of the game.

In the fields where Ghost Recon titles on PC's delivered unmatchable graphics linked with ultra-relism of combat - just to state one of the games that are trying to create a real-life enviroment - GT series managed to deliver great level of realism that should always be in games, acessible to both hard-core experinced player and to an total amateur.

Of course, replay was always the peak of fame of GT series - even if graphic during the race was no so important, the sttuning level of photorealism delivered by replay always amased from the very start.

So, for the true photorealistic game we should definatlly wait for the next console (as Yamauchi stated in conversation I had with him, "the biggest improvement in GT game on PlayStation 3, or whatever the new console will be called, will be in terms of graphic. With that game, tendency to compare visuals of the game with real-life will be totally neutralised."), and I think the intro sequence of GT Concept game displays the way that GT5 will probablly look. Certanlly, that will still not be "Photorealistic Beaver", but if they ever manage to create a GT game that will have an real 3D incorporated (and to give us a pair of decent 3D glasses to play it), then I guess the certain levels of photoralism shuld be matched.

Having a true 3D would do a lot for the game, but in the present time, even the RalliSport Challenge for Xbox can't match the visuals of GT Concept - maybe in in-game graphic, but not in terms of replay, car modelling, constraning of real proportions, distant object handling and in-space behaviour.

And as for GT4 - if there is one photorealistic game that will come in nearby future - GT4 will be the one.

And for Photorealistic Beaver game, we should wait some more time.

:)
 
"Having a true 3D would do a lot for the game, but in the present time, even the RalliSport Challenge for Xbox can't match the visuals of GT Concept - maybe in in-game graphic, but not in terms of replay, car modelling, constraning of real proportions, distant object handling and in-space behaviour.
"

Once minute you say it doesn't look better , then you say it looks just as good, and then you say it doesn't lol. In space behavior, you just made that up lol, and distant object handling lol, sureeeeee lol. Looking at them both, I'd say rally sport looks abit more glossy and nice, but Gt concepts cars look better, but don't have damage modeling. The cars in rallisport looked pretty accurate too me. TBH I'm not too bothered about rallisport with WRC3 and Rallisport 2 coming out lol.
 
Originally posted by battle_stage
In PSM it said that there will be backfire and I don't see why not.

yes. backfires are going to be in. here you go.

http://www.imagestation.com/

You have to signup but its free. After signing up, look up user kinigitt and click on the album. A lot of trouble for one lousy picture but i forget where the hell I found that pic. hope it works.
 
Originally posted by code_kev
Once minute you say it doesn't look better , then you say it looks just as good, and then you say it doesn't lol. In space behavior, you just made that up lol, and distant object handling lol, sureeeeee lol. Looking at them both, I'd say rally sport looks abit more glossy and nice, but Gt concepts cars look better, but don't have damage modeling. The cars in rallisport looked pretty accurate too me. TBH I'm not too bothered about rallisport with WRC3 and Rallisport 2 coming out lol.

Read better code_kev and you'll se my point.

"In-space behaviour" isn't made up, but what the hack, right? Read more books.

"Distant object hndl" goes to the game engine.

And just to make one point - English is not my native tongue, so maybe some of the things I say doesn't really sound like I wanted them to.

Info plus:

Yesterday I got my copy of WRC3. Graphics and visuals are - outstanding. Still have to realise do I like the handling model or not, but overall feeling is great. Whole game is in crispy hi-res and I've neever seen a game so detailed on PS2 so far. Except the GT Concept, but that's out of ccompetition.

More about it tommorow.
 
Is this cobragt guy serious? Every one of his posts proclaims the greatness of the graphics in the upcoming GT4. They don't look real, pal.
 
Originally posted by Klostrophobic
Is this cobragt guy serious? Every one of his posts proclaims the greatness of the graphics in the upcoming GT4. They don't look real, pal.
They do look real but not the photo-realistic like that as cobragt sees it with his poor vsion.
 
"No. PS2 will never create photorealistic graphics in game."

PS2 already has, have you ever heard of "The Getaway" Sony literally scanned London and put all the pictures they took in the game. I think thats photorealism.

Overall the game is garbage though, cause of the gameplay and framerate.
 
photorealistic means real looking, sticking low quality photos on doesn't count. Using your logic I could say that those old mega cd fmv games looked photo realistic, which they certainly didn't, they looked crap.
 
This whole argument depends on your interpretation of the word photorealistic.
 
Originally posted by ColeS
"No. PS2 will never create photorealistic graphics in game."

PS2 already has, have you ever heard of "The Getaway" Sony literally scanned London and put all the pictures they took in the game. I think thats photorealism.

Overall the game is garbage though, cause of the gameplay and framerate.

"The Getaway" isn't that bad. I quite enjoyed it actually. It's not in the same league as GTAVC, which it's clearly trying to ape, but it works quite well for the most part.

"'Ow d'ya feel now?"
"******* muppet!"
 
"photorealistic means real looking, sticking low quality photos on doesn't count. Using your logic I could say that those old mega cd fmv games looked photo realistic, which they certainly didn't, they looked crap"

Thats what The Getaway and GT3/4 are, "photorealistic" meaning they look a lot like real-life cause of the details and such. If you read gaming magz you would have noticed that The Getaway resembles London quite acurately.
 
Or indeed if you'd BEEN to London at any point.

Anyone notice that the game boundaries in The Getaway are exactly the same as the Congestion Charging area for London? No coincidence, surely :D
 
It's an accurate road map of London, so what you can make an accurate map of london using blue, grey and green only. Sure the buildings are in the right places but what Famine is saying is that to say it looks photorealistic means it looks as good as real as a photograph, no game looks that good. It's like I said, it all depends on your own interpretation of photorealstic.
 
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