Is GT5 Dying?

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Is GT5 Dying?


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The online series are still quite fun, and should be even more fun, shortly, after the update.


Honestly, I'm astonished that people are even posting these "anti-GT5" threads.


The way I see it, :grumpy:, you guys are contributing to a black sheep's paint. If you paint a white sheep black, with a wide, non-helpful brush, it becomes black.


If the entire community sees threads like these, they start to see the paint on the black sheep, and think "maybe GT5 isn't a good game" when it still is.


Certainly, Polyphony Digital are working on GT6, but, there still isn't a PS3 game, I've found, which will compare.


So, no, I don't think it's dying, and I only think that it will die if you all don't stay positive. Stay happy. :)
 
Of course it is, and to argue otherwise is just silly. It's like with the lives of humans, wherewith you spend the first part of it growing up, growing bigger and better, and then you spend the bulk of your life withering away until you cease to live any longer. GT5 was released in late 2010, its installed base grew and millions of people played it for a while, and then after a few months the number of people still playing it started dropping off and continued doing so to date.

I don't have precise figures and it's probably pretty difficult measuring the number of people actually playing without settling for simply measuring online activity, which would never have been indicative of the full number, but I'd bet good money that within six months of GT5's release the majority of players who had bought the game had by then moved on. By the end of 2011 it was probably more like ninety percent had left. Now we're roughly two years from release, where it should just be a dwindling number of stragglers who were unable or unwilling to buy an Xbox.

"Hey, I said not to mention Forza!" I didn't. I just mentioned a very relevant point, and it is irrefutably relevant there. To avoid it is to avoid the facts and to fail to adequately address the topic question.

"GT5 isn't dying for me." That's fine, but doesn't matter. The topic question wasn't whether it was dying for me or not, or for you or not, but simply "Is GT5 dying" and the answer is obviously "yes". Some players playing doesn't change the fact that the vast majority have left.

"True GT fans would still be playing." Only if they don't own any other game consoles. A great example is my buddy Terry, who has long adored the GT series and boasted about the enormous amount of time he spent with each; how he played them for years apiece. He expected to do the same with GT5. He moved on months before I did, and I moved on by about ten months from release. If he was into tattoos, he'd probably have a GT tattoo on him somewhere, and he still didn't even stick with GT5 for as much as a year. Clearly then it isn't a matter of how loyal of a fan you are, but more of having other things to be doing; newer things and even some better things.
Well,

This is extremely personal and subjective subject IMO. You should have put the title differently, you should have asked "Is GT5 Dying For YOU?".

From what we can extrapolate from "gatherable" data, GT5 as a game is very far from dying. In fact, it is probably the "healthiest" console game in total (no matter the platform) if you take the following in concern:

- almost 2 years after release the game still gets regular functionality/options updates that further enhances either actual gameplay or game features (2.08 landing next Tuesday with pretty significant updates regarding actual physical-engine - clutch, tyres, suspensions and aerodynamic properties)

- in this year GT5 (will) got 3 new major releases, besides already existing *vanilla* releases (many versions, territory dependant) and *budget* Greatest Hits releases from 2011 (both NTSC/PAL). In 2012 GT5 got new "Spec II" release for Asia/JP, new "XL Edition" release for US and upcoming "Academy Edition" release for EU. We will agree how every of those releases brings new players in the picture, and upcoming bundle with the new PS3 Super Slim console (that should land later in 2012/early 2013), together with fact how cheaper PS3 (non-bundled) will certainly bring even more players at some point during the lifecycle of the game

- despite not being really *vast*, pretty constant flow of DLC-content is also significant in overall picture (and around every major DLC/update we constantly hear from either Kaz or regional producers how DLC will continue and how game ill be further expanded)

- there is very measurable way to see how GT5 is regularly played by dozens of thousands of players on weekly bases worldwide - and those are Time/Drift trials in Seasonal races. Please wait for the current batch of events to come to last day and then run them with 1-minute slower time than you could. When you register such time you will be rank way below 100.000 place on Leaderboards

- when you check Online Lobbies there are dozens and dozens lobbies open at every day and every time of day

- there is constant weekly flow of new Seasonal races, Time/Drift trials and Special Seasonal races, with new features (B-Spec races for instance) and constant enhancing presentation of format (PP-related awarding and introduction of different types of prize-tickets as rewards as latest)

- In 2012 the project of GTAcademy literally exploded world-wide, having run US, European, Asian and now Middle-East competitions, the special EU Academy Edition competition is incoming and there were almost million players registered during 2012 International Qualification - and it is absolutely related to GT5 at this point

- there are hundreds of fan-based competitions and such all over the world. I happen to run a small Croatian GT community and our members are currently competing with Italian and French communities which are not connected to GTPlanet regular competitions for instance, while every European country probably have its own communities who are playing the game regularly

From my point of view, I play GT5 pretty regularly and many of members of my community do to. We have constant weekend-gatherings (Friday/Saturday) through Private Lobby system for 2 years now and lobby often boosts up to 12 players on the peak of the evening, with full-lobbies when some DLC lands and everybody is eager to try out new cars/tracks

IMO, GT5 is very far from dying, and despite someone could stop play it from this reason or another, all objective and visible data regarding game clearly showcases how GT5 is one very healthy and prospect game from various perspectives.
I agree with this.


The game is what you make of it and there are plenty of people out there still making a lot of it. Few other games have the longevity that GT does. People rarely play a game for more than a year, partly due to the games being superseded, partly due to waning interest.

PDiddy are still updating the game, still releasing content and they're still providing weekly events. Once that stops and once there are no online lobbies left, and only then, will the game be dead. Suggesting something is dead to everyone, just because you've lost interest or are unable to make the most of it, is absurd...

{Cy}
👍

And
To be clear, since others seem to have thought the same, the OP isn't suggesting that. It's kinda/sorta uncommon, but this thread was made without the OP showing any bias. I thought it was obvious.
 
The online series are still quite fun, and should be even more fun, shortly, after the update.

Honestly, I'm astonished that people are even posting these "anti-GT5" threads.

The way I see it, :grumpy:, you guys are contributing to a black sheep's paint. If you paint a white sheep black, with a wide, non-helpful brush, it becomes black.

If the entire community sees threads like these, they start to see the paint on the black sheep, and think "maybe GT5 isn't a good game" when it still is.

Certainly, Polyphony Digital are working on GT6, but, there still isn't a PS3 game, I've found, which will compare.

So, no, I don't think it's dying, and I only think that it will die if you all don't stay positive. Stay happy. :)
I agree mostly. It's not that the negative feedback is worthless, but more that it's mostly snotty commenting and retorts that have been made since the start. Complain about the DLC prices and content. The attitude of "Oh GREAT! A GT-R", "too many duplicates", and "PD FAILS" doesn't do any good. The GT-R's we've gotten for free and paid for were obviously expected. There were people getting mad about the '12 GT-R being apart of a DLC pack. THAT is crap.


Double Post - accident
 
I have yet to voice an opinion, or even vote on this topic.

The question seemed pretty straight forward. Odd how it has so many interpretations. Regardless, your feedback is noted and appreciated.

Everyone expects a lifecycle, so where are we now? Is this the last update? Certainly not the last Academy, and the servers aren't shutting down tomorrow, but how soon?

End of days, life support, or just Medicare-eligible?

Finally, I want to point out that this was a thread for expressing and debating beliefs. It is neither pro nor anti-GT5/PD/GTP/anything.
 
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There are many events that point to the fall of GT being near.
The most obvious one is this.
But also the littler things. Updates are fewer and farther between. DLC has shrunk rapidly, from over 10 cars down to three. Most of the new seasonals aren't very unique, and I haven't seen a new B-Spec seasonal...ever.
Gran Turismo 5 is nearing the end of its days, at least in the eyes of Polyphony Digital. I don't think that this will be the last update, but the next one might be.
 
I don't see anything that points toward a death of GT5. It may lack fresh ideas but PD are still supporting it. People still play and the release of GT5 Academy Edition will probably bring a batch of new players. I'm also quite certain that we will get more DLC cars and tracks in the future, so no it is not dying.
 
I don't think a game can die unless the servers are switched off. Midnight Club: Los Angeles has been out since 2008 and that's riddled with problems, yet I can easily find an online room with people in. Admittedly, the rooms don't have as many people in as they used to, but people still play it. In my opinion, a game can only die when the servers are switched off. In a way, it's turning off the game's life support machine.
 
Ehh, its sorta died for me. I still occasionally race online, but I really haven't touched the game much in quite a while, and don't play it anywhere near as much as I used too.

For me it's partly the meh dlc that's done it in, but that's really my fault. I don't really care about brand spanking new supercars and race cars, I certainly don't care about hybrids, and I would have liked to see more tracks thrown out there. I know we aren't supposed to mention Forza, but on the dlc point it's a fair comparison. We get a race car, a gtr, and a reskinned frs that will more than likely be exactly the same as the Scion and Toyo versions that are already in the game. Forza gets a combination of old ass sports cars and enough goofy crap to keep morons like me entertained(I want to race a rape van). Which is the point of DLC really, to keep people entertained, spending money and playing the game.

I will admit, I think the biggest reason I don't play that much anymore is because, quite frankly, I played it too much. Since it came out it was really the only game I played and I think I was getting burned out on it. I'll still buy GT6 whenever the hell it comes out, and I'll enjoy playing it, but I'm going to hope that PD stops being such a Japanocentric game and actually brings more older stuff from Europe and America to the car list. Although I do have a small list of older Japanese stuff I wanted to see in game too.
 
The only set of people that think it's not dying is either those who play online a lot, just recently bought the game, likes to spend money on DLC, or is simply an insanely, out of the world, super, and nearly impossible, hardcore GT enthusiast.

Other than that, the game is cut short in the offline events. Seasonal Events are a bit repetitive as well. DLCs, for the most part, are just better off saved for GT6. Their use is limited due to lack of variety in events, and it can only excite me for about a week.
 
Anyone care to explain why they feel this way?

Don't get me wrong, we're happy with the opinions, but also interested in the "why".

For instance, I think the continued Seasonals, and recent price drop, are both indicators that this game will be around until 6 comes out. Online play certainly helps, and you may also recall that the Prologue servers where shut down well after 5s release.

Well, people have been feeling that GT5 has been dying for a long time because it is an incompleted game. Kaz also admitted personally he wished he had more time to work on the game. And there hasn't been a single 'incompleted' game that has lasted for a while without getting old.
 
Well, people have been feeling that GT5 has been dying for a long time because it is an incompleted game. Kaz also admitted personally he wished he had more time to work on the game. And there hasn't been a single 'incompleted' game that has lasted for a while without getting old.

*incomplete

While I'm here, "incomplete" is open to interpretation. While I don't disagree that GT5 was incomplete when it came out, your notion that "there hasn't been a single 'incompleted' game that has lasted for a while without getting old" is the worst kind of generalisation. For a start, that assumes that you are aware of each and every, arguably, incomplete game, and that you can assure us, from personal experience--with evidence, that none of those "lasted for a while without getting old". And, seeing as you've made such a broad generalisation the basis of your argument, all I have to do is point to one incomplete game that has "lasted for a while without getting old" and I've proven your position wrong:

Minecraft.
 
No need for a long drawn out thesis on why this game is dead for me. It was an incomplete cobbled together game when it dropped and it still is in its current state despite the halfhearted effort to update it.

I haven't played it in a while and really have no desire to play it. When decent DLC drops I do play it for a day or two till the nagging issues grind on my nerves again. For example, PD can't even get the Dream Car Championship right from the beginning. Every so-called update/bug fix breaks some part of this game and this series in particular. Lack of tracks, racing series and events, new cars etc just kill it for me. I don't care for online as much as others so that has no hold on me. So yeah for me its dead.
 
Every game gets old eventually, how many threads do we need about this.... I'll keep playing regularly until GTA5 comes out.
 
Resurrection is possible.

It would be called Manufacturer Hall.

Example. Nissan Z.

Separate five race series/championships for the 240, 260, 280, 300, 350 and 370.

You must use an entirely stock version of the specific car required on stocks tyres to win each series.

The prize car would be the same car as required to enter and be re-winnable to provide a never ending source of triple Zero standard cars.

Top this off with a final Race of Z which is for all Z cars and allows tuning within a PP limit. The prize for this would be the Z Academy car you can only otherwise get though random ticket award

Extrapolate this across each model of each manufacturer and you have a simply huge game.

Top it off with competent AI and you have a game that will last as long as your console lasts.
 
Definitely not.

Well, maybe someday - but that day lies a long way off (~1 -1.5 year later).

And I guess even after GT6 has come out, GT5 will continue to have OCD Updates & Time, Drift Trials until PD decided to stop the whole online system in GT5.
 
*incomplete

While I'm here, "incomplete" is open to interpretation. While I don't disagree that GT5 was incomplete when it came out, your notion that "there hasn't been a single 'incompleted' game that has lasted for a while without getting old" is the worst kind of generalisation. For a start, that assumes that you are aware of each and every, arguably, incomplete game, and that you can assure us, from personal experience--with evidence, that none of those "lasted for a while without getting old". And, seeing as you've made such a broad generalisation the basis of your argument, all I have to do is point to one incomplete game that has "lasted for a while without getting old" and I've proven your position wrong:

Minecraft.

Fair enough that you've proven me wrong and Minecraft wasn't exactly a finished game at launch, it's more of a continuous project as where with console games once you publish it to stores it's out there forever and you can no longer make major changes to that game. To make my statement correct, no incomplete game on a console has lasted for a while without getting old.
 
Getting to be pretty 'old' now, so I'd say yes. I'm looking forward to what GT6 will bring, but GT5 is still a very good game.
 
It's not dead, but it is missing a few vital organs which would make it live much longer.

The vast majority of other games in the driving genre have at least a basic livery editor, or a better variety of relevant cars, or a more involved Ai system, (in some cases all of these) yet PD seem to completely ignore every one of these "key" components in favour of some very questionable additions. (Suits, horns, museum stuff etc)
My personal peeve about GT5 is the lack of consistent quality levels. Car detailing and modifications, off-track visuals, after-effects (spray/smoke) and then the biggie - network stability. I've never been disconnected from any other game as often as I am with GT5. Sure, it's their first go at it, but it should be a whole lot more stable this far on since release.

That said, I'm still playing it everyday, yet I have to make my own enjoyment from it, mostly in two player mode bashing around with the wife.

Add in either engine/drivetrain swapping or a livery editor to bring the series up to modern standards and I'll be absolutely overjoyed, with over 1000 new things to do.
 
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One question: Has anyone here played a better game? No? ...because, for gearheads, a better game doesn't yet exist.

Sure, you get DLC, for those who are willing to pay for it, & that's likely going to add to the survival, but, since there are no better games on PS3...



The A.I. in GT5 are slow. I agree. But, seriously, I haven't found a racing game even worth comparison... Especially for PS3.


Is there a better game? No? Then GT5 is awesome.
 
KaZ and PD are doing an ok job of keeping interest sparked in the wake of an up and coming project but, we all know that the focus of PD is in other things.
 
rFactor doesn't have the same community.


Also, F1 2012 A.I. is two seconds slower than I am, even at full-difficulty. I got bored midway through F1 2010 races on Xbox 360, and decided to test the penalty system. If you swerve two seconds before the contact, the other driver gets the penalty, and I never played F1 2011.
 
GT5 is receiving fatal blows with me. The fact I've nearly obtained the platinum trophy save for the few most difficult events (Vettel, the last few events of NASCAR because I lack the patience/interest and the first event of the Grand Tour) is a pretty good measurement of how much I've enjoyed my time with it, but alas, Project C.A.R.S, WRC3, F1 2012. All of these add what I really want in certain areas.

But, I still come back to GT5 for the joy of taking a stock standard road car, and turning it into a race series competitive car via tuning. It's something I'm still yet to find in a PC game so far. (Though if anyone knows of one, do send me in their direction)

All I can say is, GT6 needs to come soon because GT5 has become nothing outside of practice, tuning and online. But hey, 2 and a half years or however long it's been? that's nothing to complain about. It's done well. Plus just because I'm no longer obsessive over it doesn't mean I don't love to sit down with my wheel and have a good drift or GT300/500 race.
 
Can someone explain me here WHAT IS EXP. points after 40 lvl. Enduarance races FOR?
Wasn't GT5 a corpse on release day?
I like GT5, but what PD did with Kaz idea IS nothing but a grave for a good game since day ONE. May be Kaz simply didn't have chance to test the final product, thus his team used this advantage to make the game what we see now.
Look what is going on in GT5 Community:
1.We create our own race series.
2.We create our own DriftEvents
3.We create our own Drag events
4.We search for REAL lap times from real life and try to beat them ingame, trying to find correct tires and so on.
5.We take factory cars and cruise around tracks just because there is NOTHING left to challenge us.
We make GT5 game interesting and challenging by OURSELVES rather than game was supposed to be made that way for us.
IS GT5 Dying? No. The interest IS dying, not the game. Dead cannot die twice.
 
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Olegonic
Can someone explain me here WHAT IS EXP. points after 40 lvl. Enduarance races FOR?
Wasn't GT5 a corpse on release day?
I like GT5, but what PD did with Kaz idea IS nothing but a grave for a good game since day ONE. May be Kaz simply didn't have chance to test the final product, thus his team used this advantage to make the game what we see now.
Look what is going on in GT5 Community:
1.We create our own race series.
2.We create our own DriftEvents
3.We create our own Drag events
4.We search for REAL lap times from real life and try to beat them ingame, trying to find correct tires and so on.
5.We take factory cars and cruise around tracks just because there is NOTHING left to challenge us.
We make GT5 game interesting and challenging by OURSELVES rather than game was supposed to be made that way for us.
IS GT5 Dying? No. The interest IS dying, not the game. Dead cannot die twice.

Interesting way of putting it.
 
One question: Has anyone here played a better game? No? ...because, for gearheads, a better game doesn't yet exist.

Sure, you get DLC, for those who are willing to pay for it, & that's likely going to add to the survival, but, since there are no better games on PS3...



The A.I. in GT5 are slow. I agree. But, seriously, I haven't found a racing game even worth comparison... Especially for PS3.


Is there a better game? No? Then GT5 is awesome.

As a gearhead myself, I think GT5 is the best when it comes to the pleasure of driving a car. But as a RACING game i've played lots of better games. I spend most of my time in GT5 doing time trials because racing the AI is usually not very exciting (and starting 30+ sec behind the leader is not what I call "racing"). That's why I think GT5 is the real driving simulator rather than a real racing simulator.
The game was fun for the first year or so but it is starting to become boring and repetitive for me. There are better racing games on the PS3 (like Grid) but unfortunatly there are no better options than GT5 for sim racers.
 
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