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I was thinking about mentioning that earlier. There just can't be a right or wrong answer. I could state that it's dying from not having enough offline events and that it's too late in the game's life to offer anything "fun". Or, I'll say that it isn't dying, because the consistent sales numbers for most of its life say otherwise, and even with being mainly an offline user, GT5 still won't die so long as I can use a wheel.Actually you know what? The premise of this question is fundamentally flawed, because the yes/no poll answers do not mean anything. There's nothing to be concluded or gained from it, all it says now is that *looks up* of 187 people, 106 think its 'dying' while 81 think its not, but the opinions on the yes and no answers range massively, my 'yes' answer is completely different to someone else’s yes answer.
Possibly a less broad question, with more answers would bring about better discussion, as it stands this is just degenerating into 'GT5 is great' or 'no, GT5 isn't that great' and even people who think its completely broken or completely perfect.
My answer earlier on, in summary says, 'it needs more support', and more importantly, the allocation of that support should be turned much further away from GTA and toward way more productive and broader impacting endeavours, improving the game as a whole as well as adding more content is the best way to keep this game 'living' longer.
I see this thread to be a simple opinion thread. The poll is there as a simple reference, I suppose. It's unfortunate that most people think the game is losing it's mojo or needs viagra, depending on what you think the game is lacking or what should be added . Obviously it doesn't represent the percentage of people not playing anymore, and not trying to be a jerk, but most/all of the people who get angry about the DLC, who feel that GT5 was and is a more broken than not game, and who've left GT5 for FM4/iRacing/rFactor most likely voted "Yes" (which screws up the tally ).
uhh Why so serious? Why does it have to be that way? The GREAT majority of people who've bought a car game have not once used a serious steering wheel. Though, it could be that 51% of car game owners have only tried teh seriously unserious steering wheels, like seriously.How does this benefit people who want to race seriously?
Longevity. I'm an offline player. End of. The fact of the matter is that it's very uncommon/rare for a "serious" racing game to include what GT5 includes.Clutching at straws are we? Echoing what MuoNiuLa said, how is this beneficial? Sure it's a unique feature, but that doesn't mean it's automatically good.
Looks like you're denying how beneficial it is. More is better. NFSU, an arcade game, was completely bearable to me with how many/little cars it had. I pretty much beat the game with the Miata, then I waited for the open-world sequel that I played more than the first. With GT5 (only a few years more realistic than NFSU), I change cars every hour, change tracks every minute, and watch replays every second of the day. Technically, there are an infinite number of tracks. NASCAR, F1, snow, dirt, karting, take a NASCAR race car to London, take a rally car to the Ring, "handle" an F1 car on a custom made Kart Track; I say "handle", because someone usually brings up that driving an F1 and driving on dirt/snow in GT5 isn't realistic enough, which doesn't have anything to do with the thread. Serious racing?
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