Let's resolve the oversteer bug

  • Thread starter mattikake
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It's just been pointed out by an eagle-eyed YT'er that I have hard slicks on the rear. I didn't change any of that, so I wonder if that carried across from another setup or changed itself? All I did was adjust the fuel. I'm going to watch for this the next time I see this happen...

Funny the things you don't see. So those with the oversteer bug - check your rear tyres, even if you haven't changed them.
 
This may be a silly question - but how do you tell which tire compound you have while you're driving? Is there something on the HUD?
 
This may be a silly question - but how do you tell which tire compound you have while you're driving? Is there something on the HUD?
When the tire information is on the screen, each compound is listed on the bottom of the individual description of each tire.
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Damn. I really like the look of the HUD in PCars 2. Could someone explain to me what those rising and falling vertical bars are. It looks like a typical pedal app, but there are more bars than clutch, brake, gas...
 
Does this only effect certain cars? I just completed and won a season of Ginetta Juniors in career mode without this issue. Now I've moved up to Formula C for my next season and I can't complete a lap without sudden spins.

Car is fine on high speed sweeping turns, but it whips right around on low speed corners. It doesn't matter if I'm on the gas or merely coasting at 30 mph - it just whips around. :(

I've checked and all 4 tires are "slick". I'm baffled by it. Any suggestions for correction? I really don't want to ditch my career at this point.

I'm on Xbox One if that matters.
 
Does this only effect certain cars? I just completed and won a season of Ginetta Juniors in career mode without this issue. Now I've moved up to Formula C for my next season and I can't complete a lap without sudden spins.

Car is fine on high speed sweeping turns, but it whips right around on low speed corners. It doesn't matter if I'm on the gas or merely coasting at 30 mph - it just whips around. :(

I've checked and all 4 tires are "slick". I'm baffled by it. Any suggestions for correction? I really don't want to ditch my career at this point.

I'm on Xbox One if that matters.

I believe there is a known issue with some parts of the career where some cars are not heating their tyres up in qualifying or practice. I had this problem with the Formula C car, in the race itself it isn't an issue because the tyres are pre-heated at the start.
 
I believe there is a known issue with some parts of the career where some cars are not heating their tyres up in qualifying or practice. I had this problem with the Formula C car, in the race itself it isn't an issue because the tyres are pre-heated at the start.
Thanks, I'll try skipping practice and qual when I play again tomorrow to see if it's any better in the race.

Right now I feel weird saying that I miss how everything felt in Project Cars 1 on my Xbox - but that's kind of how I'm feeling right now.
 
I hope you update your post title...

Ok I can rename it more fairly (if I can work out how), but AFAIK this is still a problem, so the discussion stands as far as I'm concerned. And as long as you promise to look into this fully. If it keeps happening without my knowledge it's going to screw me over again sooner or later, I expect only in an online race. Once done all vids will be removed and this can be listed as [fixed].

I didn't knowingly change my tyres each time I've had this issue - at least 4 times I can remember. Each time I only changed fuel and skipped past tyres, then saved my setup. This was because I was aware saving setups was a problem due to an issue before where I was trying to change fuel so I dared not touch anything from the default setup. I tabbed across so it's not like I could've accidentally done this. Could it also be to do with the "automatic by weather" tyre selection?

Many other people are reporting this issue as well. Some also in video that they couldn't understand at the time. So I think it's statistically unlikely we're all accidentally changing the tyres. There is definitely a problem with the game saving the wrong setups to cars, at least as the named description if not actually.

I intend get to the bottom of it but it shouldn't be the job of the customers to test a product that was deemed fit for release. Perhaps SMS should consider War Gaming's product testing model? They have test servers where good players can evaluate updates and improvements before they are released live. The WMD format doesn't appear to work if publishers and manufacturers ultimately call the shots, award-winning or not.
 
So we know that in the above video the car has hard slicks put on by mistake ( was it set to automatic by weather or did you have it set to soft and it changed anyway?).

Would that car really behave like that at that speed on hard slicks? Personally I'd still say the grip level is unreasonably low.
 
The tyres would've been default - automatic. I changed nothing but the fuel. The handling was probably more due to the imbalance front to rear, than pure grip.

And while I'm on the subject of fuel. In PCARS 1 we had an estimate of how many laps a fuel load would last. Yes it was only an estimate but it gave you an idea. The problem with only having an exact amount is if you're in a random race you have no idea at all how much fuel to put in. It's a total guess. The only way to know for sure is to run a full race distance beforehand. But in a public lobby race the distances can be set to anything. Not realistic perhaps but this is a game, not real life.

One race in Monza I had a guy behind me trying to overtake all race that I creamed in quali. I had way too much fuel on board and he probably had the right amount. It was adding 2 secs to my lap time.

The lap estimate really needs to find its way back into the game.
 
I deleted my car setups to resolve the unresponsive menu problem on PS4, and thought I'd investigate this issue while I was at it. On fresh default settings, I tried out several cars that had previously suffered from some strange handling problems. I'm pretty sure they handle differently now -- including different tire slip behavior and heat buildup, making a big difference! 👍

At the beginning I was experimenting with tire compounds on almost everything I drove, so the setups could have gotten screwed up that way. I had the mismatched setup names/descriptions symptom other people have reported.

This bug with loading and saving setups could be behind a number of the handling-related complaints. I hope SMS can nip it with the upcoming patch.
 
I hope it really is as simple as a setup saving issue.

I got talking with some of my league buddies about the IndyCar at Road America and they were having similar handling issues as me. In that with the tyre model it seems if you mess the braking up (easy to do with the zero feel I have atm, separate issue) the car seems to decide to understeer in and round the corner. It doesn't seem to matter what you do with the throttle or steering at this point - you can stand on the throttle or open the steering but it seems once it's decide you're going to understeer, that's all you're going to do. It's almost as if the tyre wall has flexed too much and tyres have folded underneath the car. The understeer effect seems really delayed and prolonged and the tyres screech for too long. Really odd.
 
I deleted my car setups to resolve the unresponsive menu problem on PS4, and thought I'd investigate this issue while I was at it. On fresh default settings, I tried out several cars that had previously suffered from some strange handling problems. I'm pretty sure they handle differently now -- including different tire slip behavior and heat buildup, making a big difference! 👍

At the beginning I was experimenting with tire compounds on almost everything I drove, so the setups could have gotten screwed up that way. I had the mismatched setup names/descriptions symptom other people have reported.

This bug with loading and saving setups could be behind a number of the handling-related complaints. I hope SMS can nip it with the upcoming patch.

Can you please tell me how di you delete all the set-ups saved? I do not even remeber how many and in which car.
Thank you in advance.
 
Sounds like a really bad lockup.
You're never going to turn the car with the wheels locked up, no matter how much you turn the steering.
 
Can you please tell me how di you delete all the set-ups saved? I do not even remeber how many and in which car.
Thank you in advance.
You can delete them from the Storage menu in the PS4 Settings menu. There's one save file for each car.
 
Can anyone drive the McLaren P1 GTR properly ? With a T500RS wheel it's impossible to me... I thought that it could be this bug with different harder rear tyres but I looked that and they are the same compound, front and rear.

This car oversteers insanely, I can't drive it even carefully... maybe there's a particular bug with this car.

With many others I think that oversteer and lose of control are exagerated (Ford Escort, Mclaren 720S and Ferrari LaFerrari for example)
In comparison with other similar cars, with these ones I can't keep a clean line through corners... (always driven with standard setups).

They oversteer when I release the brakes, when I turn with no gas input and when I accelerate turning carefully.
 
They oversteer when I release the brakes, when I turn with no gas input and when I accelerate turning carefully.
Can't speak for the other cars as I haven't driven those yet, but the 720s certainly has a very specific way of having to drive it at speed. Progressive braking and throttling is essential, as is managing weight transfer. It also becomes progressively harder to control as you push it (and it's very easy to push it with 720HP) towards the limit. Most of the times when I lose it I'm well into 'ludicrous speed' territory (although it doesn't feel I'm going that fast). When I started paying attention to that, my crashes went away and my laptimes dropped. :D

Don't think there's anything wrong with it this particular car; it's quite docile when just cruising, but lethal when on the limit. I'm just an average joe when it comes to driving, so I certainly don't expect to drive a 700+HP monster around the Ring and get a sub-7 minute time without some serious practice. I actually think this progressiveness (it's not just this car) is one of the things that's so great about PC2. The 720s is just extremely easy to push into the limit, as opposed to other cars that you can just thrash and pummel around (e.g. Mégane RS).
 
Can't speak for the other cars as I haven't driven those yet, but the 720s certainly has a very specific way of having to drive it at speed. Progressive braking and throttling is essential, as is managing weight transfer. It also becomes progressively harder to control as you push it (and it's very easy to push it with 720HP) towards the limit. Most of the times when I lose it I'm well into 'ludicrous speed' territory (although it doesn't feel I'm going that fast). When I started paying attention to that, my crashes went away and my laptimes dropped. :D

Don't think there's anything wrong with it this particular car; it's quite docile when just cruising, but lethal when on the limit. I'm just an average joe when it comes to driving, so I certainly don't expect to drive a 700+HP monster around the Ring and get a sub-7 minute time without some serious practice. I actually think this progressiveness (it's not just this car) is one of the things that's so great about PC2. The 720s is just extremely easy to push into the limit, as opposed to other cars that you can just thrash and pummel around (e.g. Mégane RS).

Thanks, I see your point of view, I agree a bit with it :cheers:, but I can't understand how an "ultimate tech" car like a 720s drives in that panic way (braking, turning carefully and accelerating) even when pushing it a little ... It's not safe at all, I can't believe it's like that in real life.

In the other hand the Porsche 918 for example (yes it's a 4WD...) It's insanely fast and alive in PCARS2 (one of my favorites in the game for the moment) but you have a stable, safe room to drive it "quickly" or in a sport way, and an extra room for pushing it to the limit at risk.
 
It's not safe at all, I can't believe it's like that in real life.
McLarens engineer said it was perfect. :crazy: But without aids it's a death trap indeed. Especially compared to some of the AWD alternatives. I read a review that said the Track mode (which I suppose is what the car in PC2 is modelled after) is extremely brutal. But without actual real-life experience it's hard to compare. Anyone got one I can borrow for a few hours? :D
 
On PS4 if I load up the McLaren P1 Gtr in time trial (Nordshleife or Brands tried) it is undrivable.

At 40 mph on the best tyres front and rear it just oversteers and no amount on counter steer will get it back. It also wheel spins through 5 gears.

It's like the tyre/heat/setup bug on other cars but taken to the extreme.

This can't be the car signed off my McLaren. If it is then they have made a suicide booth not a track car.
 
McLarens engineer said it was perfect. :crazy: But without aids it's a death trap indeed. Especially compared to some of the AWD alternatives. I read a review that said the Track mode (which I suppose is what the car in PC2 is modelled after) is extremely brutal. But without actual real-life experience it's hard to compare. Anyone got one I can borrow for a few hours? :D

I didn't know it was extremely brutal in track mode in real life... then I think it could be quite fine in the game. I have done some laps at Barcelona-club to test it again and when I adapted the driving a little it becomes more credible :)

With the P1 GTR I still think there's in issue... I drove the McLaren F1 GTR LT after the P1 GTR and the F1 is a lot more easy to drive at the limit ! very predictable and good balanced... will see with patchs... this game can be near to perfect. Almost all cars are very exciting and awesome to drive.
 
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So has there been any news as to when this issue will be resolved? ... I still get the dreaded "oversteer" But, only in the race! Car will feel incredible in practice and qually and then awful in the race... any clues? (Yes all the tyres are the same)
 
So has there been any news as to when this issue will be resolved? ... I still get the dreaded "oversteer" But, only in the race! Car will feel incredible in practice and qually and then awful in the race... any clues? (Yes all the tyres are the same)
I believe this catastrophic version was fixed in patch 2/3 which was due to setups from different cars being loaded.

The lesser version which I believe you're referring to is this https://www.gtplanet.net/forum/thre...sessions-feature-or-bug.366062/#post-12144542 which I think is due to an effectual control input delay. Whether that be fom network latency or a ps4 processing power issue is another thing...
 

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