Maitenance coming up 08-10 GMT

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People will be quick to praise PD, but this is basically the minimum of what the game should've been from the start. In my eyes, PD is back to "zero" and still have not gained any brownie points back. It took the combined effort of the whole GT community, scathing GTPlanet news articles, prominent youtubers and an absolute annihilation of the metacritic scores for PD to basically just revert the payouts to what it was before.

And remember the car prices haven't changed, the special roulette only parts haven't changed, always online and the MTX is still there. The basic game design is still so compromised that no matter what they do, it's just a band aid at best.


They can't even revert the payouts this maintenance and have to wait until April, when lowering them was almost immediate.

It also doesn't help people who have already got gold in CE, will they get credits rewarded retroactively? Doubt it.

Also doesn't help with cars that have already been sold.

Lastly, I hope mid race saving returns with the 24H races.
Totally get where you're coming from. It would have been better for everyone if they waited a while longer to release the game if they already had these things planned. People want to start up a game and be impressed, not mislead, let down, then drip fed. I don't get why they chose this route again.
 
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This is actually a worry imo. Why include these Endurance races as missions rather than events? By making them missions, are the rewards only 1 time only?
Hmm fair point.

Maybe they’ll be in their own separate section? It’d suck if they’re one-and-done for sure.
 
Oh look, maybe kicking up a fuss in a highly visible manner does work? :D :D

Overall a solid response and fingers crossed it does the job, I also hope that they keep an eye on things and keep tweaking it as required to ensure it remains balanced.

Now Kaz, about this always on-line thing, have you ever heard of checksums, everyone else uses them and they work really well......
 
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That would be enough for me. I am absolutely against the possibility of earning AFK credits. No matter how you twist it.. to me that's cheating. And I welcome any change to the game that prevents this from happening.
are you talking about running a script or purchasing a microtransaction and how are they drifferent?
 
Updates which will come into effect beginning of April:

* Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
* Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
* Increase of rewards in Online Races.
* Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
* Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr.
* Increase the quantity of Used and Legend cars on offer at any given time.

some of the longer-term updates :

* Increase the payout value of limited time rewards as we develop as a live service.
* Further World Circuit event additions.
* Addition of Endurance Races to Missions including 24-hour races.
* Ranking battles in Online Time Trials will be made more advantageous with rewards. earned based on achieving a time that is within +1%, +2%, +3%, and +5% of top time.
* Make it so cars can be sold.
Ok, it looks like some good stuff is coming. However, I won't hold my breath. I have to see it first happening, won't buy the hype train this time.

*The rewards they mention an increase of in average 100%. That's basically twice the payout, and as it mentions, it's on the later half of the WC. So that means that only the big races like WTC 800/700 Gr.3 races are going to have their prices increased.
It's not bad, any increase is welcome, but 100% increase is still not nearly enough. Yeah, that's the pathetic state the grinding and payouts are at now... But it's going somewhere.

So whoever has already golded all Circuit Experiences will not have those rewards? Or those rewards are cars? If it's credits, yeah, anyone who has gold it, has to s*** it up. However, if it's cars, this means everyone will receive them. And this is a good thing.
This should've been done from the start.
But I fear, they might instead do roulettes...

*Increasing rewards in Online Races by how much? If it's Sport races, where you can't boost people, they have to be increased lik 3 fold to be acceptable.

*Endurance Race event missions? So basically, you can only win them once? That doesn't seem like the right way to do it, endurance races could've been a good grind.
Boy, I hope at least the prize cars are worth it.

*YES!!! Why limit the credits at 20 million when the most expensive car is 20 million? Again, such a thing should've been in the game from launch. 100 million is more than acceptable, actually, even 30 million would be fine, anything above 20 million so that you can buy one of the unicorn cars and still have some left to buy something else and not just go back to grind right after buying a car or have your credit wins nerfed because you were at 19.999.999 credits and win only 1 credit in a race.

*Another thing that should've been here at launch, and again, will be welcome.



So yeah, PD clearly got the message from us in metacritic. Only thing they won't have done is the always online feature which will stay until the end of the game where they release GT8.
The backlash was just unbelievable, youtubers everywhere talking about it, even high-profile game pages.
They had to do something.

Only sad thing about this is that their maintenance screwed my A-Spec Bob friend from grinding credits so that I could buy the F1 today... 2hours of people not being able to win credits. Jesus man.
 
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are you talking about running a script or purchasing a microtransaction and how are they drifferent?
So if YOU don't know the difference between rigging a game using additional software or a "rubber band" and purchasing a paid "upgrade" provided by the publisher, then unfortunately I can't help you.
It's a bit like buying a 3rd class train ticket, then sitting down in first class and saying, "What's the problem? The seat was empty and I was able to enter 1st class just like that after I smashed the door have"
 
Ok, it looks like some good stuff is coming. However, I won't hold my breath. I have to see it first happening, won't buy the hype train this time.

*The rewards they mention an increase of in average 100%. That's basically twice the payout, and as it mentions, it's on the later half of the WC. So that means that only the big races like WTC 800/700 Gr.3 races are going to have their prices increased.
It's not bad, any increase is welcome, but 100% increase is still not nearly enough. Yeah, that's the pathetic state the grinding and payouts are at now... But it's going somewhere.

So whoever has already golded all Circuit Experiences will not have those rewards? Or those rewards are cars? If it's credits, yeah, anyone who has gold it, has to s*** it up. However, if it's cars, this means everyone will receive them. And this is a good thing.
This should've been done from the start.
But I fear, they might instead do roulettes...

*Increasing rewards in Online Races by how much? If it's Sport races, where you can't boost people, they have to be increased lik 3 fold to be acceptable.

*Endurance Race event missions? So basically, you can only win them once? That doesn't seem like the right way to do it, endurance races could've been a good grind.
Boy, I hope at least the prize cars are worth it.

*YES!!! Why limit the credits at 20 million when the most expensive car is 20 million? Again, such a thing should've been in the game from launch. 100 million is more than acceptable, actually, even 30 million would be fine, anything above 20 million so that you can buy one of the unicorn cars and still have some left to buy something else and not just go back to grind right after buying a car or have your credit wins nerfed because you were at 19.999.999 credits and win only 1 credit in a race.

*Another thing that should've been here at launch, and again, will be welcome.



So yeah, PD clearly got the message from us in metacritic. Only thing they won't have done is the always online feature which will stay until the end of the game where they release GT8.
The backlash was just unbelievable, youtubers everywhere talking about it, even high-profile game pages.
They had to do something.

Only sad thing about this is that their maintenance screwed my A-Spec Bob friend from grinding credits so that I could buy the F1 today... 2hours of people not being able to win credits. Jesus man.
I'm with you brother, I'm doing the same grind today to get the F1. Only about 6 more million to go. The 1M compensation package will save me an hour and a half.
 
Just had a quick drive around Trial Mountain after the maintenance and the draw distance pop in with shaddows is still horrible. So this maintenance wasn't for that it seems. (PS4 PRO).
 
So if YOU don't know the difference between rigging a game using additional software or a "rubber band" and purchasing a paid "upgrade" provided by the publisher, then unfortunately I can't help you.
It's a bit like buying a 3rd class train ticket, then sitting down in first class and saying, "What's the problem? The seat was empty and I was able to enter 1st class just like that after I smashed the door have"
I understand how they are different, I do not understand what makes them different in terms of being cheating. They both have the end result of creating credits that the player has not earned by personally playing the game. The only difference being one involves paying a company real money for credits where as the other involves using a technological workaround to avoid paying that money. The result is the same. If MTX’s did not apply I would not support this. However as they do I think people doing this are basically Jack Sparrows and Robin Hoods of Gran Turismo, sticking it to the man for the benefit of the community.
 
I understand how they are different, I do not understand what makes them different in terms of being cheating. They both have the end result of creating credits that the player has not earned by personally playing the game. The only difference being one involves paying a company real money for credits where as the other involves using a technological workaround to avoid paying that money. The result is the same. If MTX’s did not apply I would not support this. However as they do I think people doing this are basically Jack Sparrows and Robin Hoods of Gran Turismo, sticking it to the man for the benefit of the community.
Jack Sparrows and Robin Hoods sticking it to the man? Brilliant, just brilliant. Being serious.
 
So if YOU don't know the difference between rigging a game using additional software or a "rubber band" and purchasing a paid "upgrade" provided by the publisher, then unfortunately I can't help you.
It's a bit like buying a 3rd class train ticket, then sitting down in first class and saying, "What's the problem? The seat was empty and I was able to enter 1st class just like that after I smashed the door have"
There is no Premium GT 7 with increased payouts, so no. It's not like paying for an Economy Seat then smashing your way into first class at all. There is the base game and that's it. The script is not allowing players to access anything they are not already entitled to by way of their original purchase, nor is it injecting the game files to grant them billions of credits or unlimited access to cars.

I doubt it even affects Polyphony or Sony, I have serious doubts the people who run AHK Scripts were ever going to purchase MTX anyway.

There is no skill, or transferable skills at least that result from manual grinding a race like Pan-Am Championship. It takes so little skill a monkey could be trained to do it, and in previous titles similar tracks were run by using rubberbands, instead of scripts.

The only take away from manual grinding for extended periods is the potential to develop nerve damage from RSI's. That players should be shepherded towards a mundane and futile tasks like grinding for extended (10 to 20 hours in some cases) to fund their racing adventures is a tragedy when the game designers turn around an offer a paid for time saver (in the form of in game credits for real world cash).

Disdain and vitriol towards cheating in online multiplayer maybe justified, but I fail to see how a person who automates their single player experience is harming anybody, at all, in anyway.
 
It also doesn't help people who have already got gold in CE, will they get credits rewarded retroactively? Doubt it. Same with cars that have already been sold.
Forgive me if I'm missing something here, but how have cars already been sold if that's what the update is for? :confused: And I thought the game was supposed to be about collecting cars, not selling them. I can understand people wanting this option in GTS where you were getting gifted cars daily and had multiple duplicates, but that isn't the case with GT7. The only reason I can see is if you bought a car and than won the same car.
 
Forgive me if I'm missing something here, but how have cars already been sold if that's what the update is for? :confused: And I thought the game was supposed to be about collecting cars, not selling them. I can understand people wanting this option in GTS where you were getting gifted cars daily and had multiple duplicates, but that isn't the case with GT7. The only reason I can see is if you bought a car and than won the same car.

Or if you buy a car and don't like it.

Or if you win a car but don't want it and want to sell it instead.
 
Forgive me if I'm missing something here, but how have cars already been sold if that's what the update is for? :confused: And I thought the game was supposed to be about collecting cars, not selling them. I can understand people wanting this option in GTS where you were getting gifted cars daily and had multiple duplicates, but that isn't the case with GT7. The only reason I can see is if you bought a car and than won the same car.
In older GT’s you’d do championships and races that awarded a valuable gift car, with the sole intention of selling this car to buy one you actually needed for another series/championship. It was grinding on a much smaller - and ultimately more enjoyable - scale.

My only fear is PD will still screw it up by only allowing us to sell cars we actually bought (like in GTS), which will defeat the purpose entirely.
 
Ok, start wrapping up your sad life activities as we have 30 minutes to go before we're back online.
 

Announced changes in 1.09​


Improvements and Adjustments​


1. Daytona International Speedway
 - Fixed an issue where swerving suddenly into the pits on the Tri-Oval and Road Course caused the pitstop sequence to be skipped, and the car going straight to the exit.

2. Sport & Lobby
 - Fixed a very rare issue where an application error would occur in an online race or Lobby when entering a race event.

3. My Page
 - Fixed an issue where the stats for Clean Races, Fastest Laps, Pole Positions and Victories in the "Sport" category in the Profile section would not display correctly.
 - Fixed an issue where the value for the "Races" statistic in the "Sport" category in the Profile section was displayed as double the correct amount.

4. Others
 - Fixed a rare issue where the game progression would reset if the game was started with an unstable network connection.

Thank you for your loyal support, and we hope you continue to enjoy Gran Turismo 7!
 
And back to the land of grind, albeit with an extra 1M in the bank.
 
And back to the land of grind, albeit with an extra 1M in the bank.
But with better hopes for a greater future, at least.

I think it will stop the review bombing, now we have to wait to see if they deliver.
 
But with better hopes for a greater future, at least.

I think it will stop the review bombing, now we have to wait to see if they deliver.
Metacritic is at 1.5. We will now see if it rises frome here or just when April-Updates get in.
 

4. Others
 - Fixed a rare issue where the game progression would reset if the game was started with an unstable network connection.
I hope this is the one where people are not able to play anymore, and not just that they've started over.
 
Forgive me if I'm missing something here, but how have cars already been sold if that's what the update is for? :confused: And I thought the game was supposed to be about collecting cars, not selling them. I can understand people wanting this option in GTS where you were getting gifted cars daily and had multiple duplicates, but that isn't the case with GT7. The only reason I can see is if you bought a car and than won the same car.
As nickg07 said, sometimes we get duplicates. Either from prize/roulette or you bought the car and later on you get the same as prize. I know I've discarded a few duplicates already (Silvia S13, Focus RS, Camaro 67, Alfa Mito). They're gone now, so even if PD allows selling of cars in future I won't get their sold value back.

It's peanuts in the long run, but still very annoying. Selling cars should've been in the game from the get go.
 
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Forgive me if I'm missing something here, but how have cars already been sold if that's what the update is for? :confused: And I thought the game was supposed to be about collecting cars, not selling them. I can understand people wanting this option in GTS where you were getting gifted cars daily and had multiple duplicates, but that isn't the case with GT7. The only reason I can see is if you bought a car and than won the same car.
I don't want the car selection screen full up with tat i'm not interested in.

There are plenty of non-dupe cars that I could quite happily be without.

I mean, how else am I going to be able to afford these ludicrously priced tyres?
 
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