Motorcycles in GT6?

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I don't see how you can say that motorcycles would RUIN Gran Turismo 6. If there is an audience that would want to have motorcycles in GT6, then maybe it would be best to see them featured in GT6 (unless we get a second Tourist Trophy, which probably isn't likely). My train of thought is that most people would think of motorcycles in a car racing game to be like the Midnight Club series or even Project Gotham Racing 4. If you're one of those people, I can almost assure you that there probably will not be a car vs. motorcycle battles in a Gran Turismo game. Of course, having car vs. motorcycle wouldn't be out of the realm of possibility in multiplayer action.

There's nothing wrong with motorcycles at all. I don't think you can tarnish a car racing game by having motorcycles. Let's not treat motorcycles as unwelcome house guests if GT6 has both cars AND motorcycles. We don't need them to be treated like most Standard cars in GT5. For all intents and purposes, motorcycles are as much of performance machines as almost any car. I just don't see how come motorcycles don't get as much love as cars. Maybe more people are into cars than motorcycles, but there's nothing wrong at all with motorcycles to where they're disregarded among some people. Then again, there's a lot of things I don't get often times.
 
If there's motorcycles, I want them absolutely punished like they should be rather than acting like cars but appearing like bikes. What I mean is....

If Bob and I are racing and Bob bumps into me, it might upset my car a bit or it might do basically nothing, but if you're on a motorcycle and you make contact with my car, I want your bike spilling and the driver skidding on his face for a few hundred feet while his bike skids in a different direction, and then you have to spend a while collecting yourself, climbing back to your feet, and then running the distance to your bike, picking the bike up, and mounting it before you even start moving again while I'm now half a lap ahead of you. If I hit your bike, you eat dirt and lose half a lap before you get going again. If your bike hits me, you eat asphalt and you lose half a lap before you rejoin the race. If you take a curb wrong, your face smears a hundred yards down the track and half a lap was lost.

Do that and I'll consider accepting bikes in GT.
 
i wouldnt mind motorcycles in gt6 but wouldnt it be hard to change physics from car to motorcycles ecspecially for us wheel users
 
I think it will be better to get a tourist trophy II.
But,online trackdays with 458's chasing Ducati's hmmmm :)
 
IceMan PJN
Do that and I'll consider accepting bikes in GT.

Then please take ABS away from cars which dont have it in real life, make the cars suspension get destroyed by bumping riders like you describe it, please include brake wear so your stock supercar barely survives one lap at the ring, give us engine and gearbox failures so people changing directly from 5th to 1st gear get punished...

Do that and I'll consider accepting cars in GT.



Or just make this game fun to play. Geez, we already have over 1000 cars, among them many crap cars nobody cares about. If PD has enough time to model a X2010, Schwimm/Kubelwagen and a Micra, they have enough time to model a R1 or 1199 Panigale too.
 
Motorbike lovers and auto enthusiasts are two different sets of people (take a look how quiet our mo'bike Forum is.) Very rarely would you find someone who loves both cars and bikes with the same passion (I am one). While most of us played TT, I'm sure there are GT players out there who ignored TT, and 'bike racers who bought TT in addition to all the bike games they had and maybe no car racing games at all. Is the market the same?

I don't mind bikes in the game. But changing rigs because I want to try a Multistrada 1200 right after a Fiat 500 might not be realistic.

It's a game. How much do we want out of it? NASA-grade simulation software?
 
Hmm? Maybe.

gthd-1-lg.jpg
 
180bandit
I know what you mean about SBK09, couldn't trail brake for **** in the game without low-siding. SBK11 is much improved in that dept.

Side note, have you tried SBk Generations yet? How does that stack up?
 
It's better to be good at one thing then average at many, atm PD is barely average at one thing.

Cars and motorcycles are probably close enough to be considered one thing. How would bikes hamper PD's development of GT6?

Yes, it would take up time to decide on a bike list, model the bikes, and come up with events, but that doesn't sound particularly challenging.

PD's issues with GT5 don't seem like they stem from taking on too big a project, but came from having no direction. They are not a new development team, the mistakes they made should not have happened. If they can't make a car/bike game then I don't know if they can be good at one thing in the first place.

Not that they will implement cycles, but if they do there is a good chance you won't be able to ignore them and still complete the game.

Why go for 100% if you don't want to?
 
Exorcet
PD's issues with GT5 don't seem like they stem from taking on too big a project, but came from having no direction.

Dissagree in part.

Not all cars premium. Not all tracks premium. Not all sound effects premium. Not fully realising the potential of WRC, NASCAR etc.

Thats tip of iceberg as we all know of more improvements that can be added.

I do agree of lack of direction as well though.
I don't agree adding a new direction (Bikes) is the answer though.
 
What is the big deal with adding bikes. What if they're working on GT6 and TT2 at the same. Why not pull of the resources together and make one big, great game. If you don't like the TT part then don't complain about it or play it for that matter. Change is always better, get to it PD. lol
 
arora
It's better to be good at one thing then average at many, atm PD is barely average at one thing.

Not that they will implement cycles, but if they do there is a good chance you won't be able to ignore them and still complete the game.

GT has always been about diversity. A perfect solution has already been suggested, have 2 versions of the game GT6 (cars only) and for an additional price you can buy GT6TT (cars and bikes). That way car purists never have to even see a motorcycle anywhere near their game.

Tenacious D
Because, as usual, you want Gran Turismo to be a game made for YOU.

Why don't you just play that, instead of asking for some "fun" arcadish Gran Turismo?

I don't want a game made for me. I want a game that has variety (including bikes) that I can play however I like and make it my own experience.

The suggestion of playing need for speed or midnight club or whatever shouldn't even be dignified with a response. But since I am not very dignified, why should I have to go play some lame arcade game when PD is capable of making what I (and many others) want 100x better and more realistic. Simply for the fact that some car only guys are against the idea, or because some doomsday preachers are worried it will take time away from other areas?

bzking23
i wouldnt mind motorcycles in gt6 but wouldnt it be hard to change physics from car to motorcycles ecspecially for us wheel users

As stated more than once, physics are physics. Whatever physics engine they use for GT6 it should be able handle the parameters of bikes and cars. Physics also have nothing to do with what controller you use. A controller is an input device, and you can use whatever your preference is.

photonrider
Motorbike lovers and auto enthusiasts are two different sets of people (take a look how quiet our mo'bike Forum is.) Very rarely would you find someone who loves both cars and bikes with the same passion (I am one). While most of us played TT, I'm sure there are GT players out there who ignored TT, and 'bike racers who bought TT in addition to all the bike games they had and maybe no car racing games at all. Is the market the same?

It's a game. How much do we want out of it? NASA-grade simulation software?

I am passionate about cars and bikes. Kind of funny, all of my friends that play motorcycle games also play GT. So car guys may not go out of their way to get a motorcycle game, but I think motorcycle guys also enjoy car games, so in that respect they are the same market.

I don't think anyone is asking for NASA grade software. More like trying to get the most out of what they have available.


Spagetti69
I do agree of lack of direction as well though.
I don't agree adding a new direction (Bikes) is the answer though.

Might not be the answer for their lack of direction, but it's also not the cause of it. They are the only ones that can correct that issue.

It might be the answer for making a dominating game that destroys the competition, and along the way picking up a whole new marketplace, and also satisfying all the fans that have been eagerly waiting for more TT.
 
What Spagetti said. And...

Motorbike lovers and auto enthusiasts are two different sets of people (take a look how quiet our mo'bike Forum is.) Very rarely would you find someone who loves both cars and bikes with the same passion
I really don't see the point. As I mentioned before, can anyone here think of any bike game in development, and a small handful of people who complained that there were no cars in it? Or that cars would make it more fun?

It doesn't matter what you want PD to add to the game, anything is going to add to the delay. If GT6 was the first game with Rally, it would delay the game considerably. Fine tuning open wheel racing (F1, INDY etc) will delay it. Weather would delay it. Addition of bike racing would only properly benefit from having bike oriented tracks. And then there's the whole hassle of learning to properly race bikes, unless you want some dumbed down "fun" arcade-simple mode. Anything done for GT6 is going to require more time.

I was stunned to see that Tourist Trophy hadn't even sold 700K worldwide. Wanting an addition to GT6 that only 5-7% of the fanbase bothered to get into seems quite a stretch to me.

I just can't see how adding bikes to GT6 helps the game at all.
 
Spagetti69
Bloody hell D. I agree with you

You 2 gonna hug it out?

Not sure where the 700k figure comes from. But assuming that is correct. 700k ain't bad for a game that did nothing to promote itself for sales. There are tons of people I know that are gaming and motorcycle enthusiasts that never heard of TT. I believe TT was more of a beta experiment to see if they could do it, and released it to the public.

How can anyone say motorcycles will delay a game that doesn't even have a release date? The game will take however long the game takes to develop no matter what they include. And if it takes longer they will push the release date back. Don't act like that is something new to GT, why change that now.

Disclaimer: this is my opinion. Bikes are coming, better get used to the idea.
 
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You 2 gonna hug it out?

Not sure where the 700k figure comes from. But assuming that is correct. 700k ain't bad for a game that did nothing to promote itself for sales. There are tons of people I know that are gaming and motorcycle enthusiasts that never heard of TT. I believe TT was more of a beta experiment to see if they could do it, and released it to the public.

How can anyone say motorcycles will delay a game that doesn't even have a release date? The game will take however long the game takes to develop no matter what they include. And if it takes longer they will push the release date back. Don't act like that is something new to GT, why change that now.

Bikes are coming, better get used to the idea.
:trouble:👍


It's confidence. It's not like it isn't called for.
 
Bikes are coming, better get used to the idea.
As said above, things change, things evolve. Expand your horizons and get used to that fact.
14 posts into the thread that you started and you still haven't bothered explaining why we should. May we see your inside information?
Except now you've posted 48 times in the thread you started (where you made it clear in the OP that dissenting opinions were always only tolerated because you couldn't keep people from posting) and still haven't bothered. So until you do so, feel free to cut the attitude.


You 2 gonna hug it out?
Perhaps cut down on the hypocrisy as well.
 
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arora
It's knowingly stating false information.

That's what I thought.

PD may through a bike in for bullet points on the box I suppose.

Nah,
 
The lecture of the title alone made me think GTFO.
Bike in GT = no way.

GT is a car game not a bike game. End of story.

On the other hand I would like to see a tourist trophy 2.
 
I really don't see the point. As I mentioned before, can anyone here think of any bike game in development, and a small handful of people who complained that there were no cars in it? Or that cars would make it more fun?

You did mention it before, and to which I already replied the following. ;)

Ofcourse I would love a second TT-title alongside the 6th GT-title and that's the main point why people ask for bikes in GT.
GT is the main franchise, I wouldn't even call TT a franchise yet with only one title and no word on whether it'll be succeeded at all, if there was some clarification on the future plans for TT2 this debate wouldn't even be that relevant.
GT is and will always remain a higher priority than a TT-title for PD I reckon purely based on sales which are always lower for a bike title than for a car game (and maybe because Kaz himself isn't really into bikes).

So with a new GT-title being a dead certain, and its platform possibly leaving room for a separate additional TT-Life mode, it's not hard to see people wishing for bikes in a car game if the bike game they want might not even arrive.
People didn't ask for cars in TT as GT already existed and all other bike games focus on a single aspect of a particular type of bike racing, just like F1 2012 for example focusses on F1 (you don't ask for cars in a title called MotoGP or SBK, in fact you wouldn't even ask for any other bikes not fitting that label).
Another thing is that asking for bikes in a car game in this situation is that PD made both, it isn't like people ask for speedboats to be included.

Again, the original TT was created by the same company on the same platform/structure of GT4 so there's a logical connection to be made which isn't present in other bike games or even most car games.
People don't mention it completely out of the blue or it being hypothetical to suggest PD might create bikes, they already did.
 
Not all cars premium. Not all tracks premium. Not all sound effects premium.

I'm glad for that, we'd have less cars/tracks otherwise. Though it would have helped if PD did not create models with absurdly high polygon counts or decided to outsource.

If the goal was a large roster of premium cars, they should have used models of appropriate detail. Forza has a few hundred "premium" cars doesn't it?

Not fully realising the potential of WRC, NASCAR etc.
I can't see how this is anything but them being lazy. These events didn't even live up to those from past GT games, meaning they could certainly do better, because they have. Coding events should be downright trivial.

Adding series specific elements like pit rules and flags also should have been easy, and GT5P would have been the perfect sandbox to do field tests on those features.

GT5 was also released while still missing features, something could have been quickly fixed with planned updates. Whenever PD realized that the game would ship unfinished, they should have made a calendar that detailed the steps they would take to complete the game. The way updates were handled, and the fact that GT5's box is still misleading today makes me think that things were barely planned, if at all. However, they did occasionally listen to fans and that was good.
I don't agree adding a new direction (Bikes) is the answer though.

You're right it's not. It's simply a potential new feature/form of content.
 
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