NASCAR Heat: Evolution

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It didn't look like it was intended to be the finished product. Usually they won't leave toolbars in pics to show something's ready to go. That said, perhaps the visuals are at the bottom of the checklist. We don't know.
 
They said expect some picture's before this month is out. I expect something next week during E3 week. They said they won't be at E3 but they said they will have screenshots ready before the trailer comes out which is around the July Daytona race. So we should be close.I'm curious about what the first screenshot will be. The main menu, a pic of the trailer, a in game screenshot of them racing at some track? My expectations is still low for this game but I'm really curious what they got in store.
 
graphics is probably the lowest on my list of priorities. It could be minecraft graphics and i wouldn't care that much as long as the gameplay is good
 
So someone asked DMR on twitter will there be a alliance/grudge system in the game like EA NASCAR games and he also asked about side drafting. There won't be no alliance/grudge system but they said expect some details about side drafting soon.

To me the side drafting is a huge deal and I'm glad that it's gonna be in the game from what it looks like. That's gonna be fun. Especially online. Battling for position and slowing that person down going down the straights. It's gonna be cool on plate tracks but it's really go be cool at other tracks. Besides short tracks and road course's. I just hope they executed right.
 
No grudges/alliances? Side drafting a thing? Two positives for me. Side drafting has become a big thing irl, and I want to say there was a bit of it in the older EA games. The grudges/alliances thing was a waste of time from go, I always get more angry with allies getting in the way that enemies going out of their way to ram you.
 
This needs to be one of the main focuses of the game. Hopefully it is. I want lot's of stats as well.
All they need to do is take their physics from NASCAR Heat, add the career mode from NASCAR Thunder 2004, and it's perfect, eventually add the Trucks and XFinity and make the career a mix of 2004 and 06
 
All they need to do is take their physics from NASCAR Heat, add the career mode from NASCAR Thunder 2004, and it's perfect, eventually add the Trucks and XFinity and make the career a mix of 2004 and 06

That's the type of NASCAR game I always wanted. Some things from NASCAR 04 and some things from NASCAR 06 equals a great game feature's wise. The AI and graphics is something they can just freshly make since those 2 things wasn't that great with those games. I can understand graphics though.
 
I'm itemizing my thoughts:

No NASCAR game I've ever played has had spot on physics, BUT NR2003, DtD, and Thunder 2003 & 2004 have feels that aren't too far apart from each other, so not having in-depth knowledge of the cars you can exchange them out and probably be close.

The AI is important because while it needs to be competent at worst and legit at best, it also needs to be human and make mistakes, just not the entire field and the exact same thing for every driver (EA).

Structure wise, again take your pick of old games. I can't make a preference here because the four main benchmarks did their own things well, so it comes down to preference.

Substance wise is different. Any driver/any track/anytime for single player and/or multiplayer is a must, as is a pick-up-and-go season mode, but one thing I've figured out playing with NR2003 is once you take away the PC advantages it kinda falls flat. I think a fusion of DtD and Thunder career would be ideal, but no '20 season limit' that the Thunder games had.

Being able to readily mod it would also be great.
 


Looks like some interesting stuff will be shown before they reveal the gameplay at Daytona


Yea they got a commercial their working on. Just saw it on their snap chat.

Edit: The commercial stuff is cool and all but can they start showing us pics of the game already....
 
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I wonder why 40 cars online is such a big deal, NASCAR 2003 did it 14 years ago

That was by far the best online racing experience I've ever had.
 
I wonder why 40 cars online is such a big deal, NASCAR 2003 did it 14 years ago

That was by far the best online racing experience I've ever had.

Incompetence, that's why. EA didn't care to do it, neither did Eutechnyx.
 
I wonder why 40 cars online is such a big deal, NASCAR 2003 did it 14 years ago.

Because this is something that to this day, still hasn't been done on Consoles.
 
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