Need For Speed (2015)

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Most games are better on PC due to modding support.

Take the modding aspect out of the question, how would the games be then? I'm sure they wouldn't be that much different, but who knows?

4k downsampling and widescreen patches and render capping make the PC versions virtually superior in functionality and those are not "mods" at all. they are features of owning a high end GPU. Besides, that arguement is no longer valid just to PC seeing as consoles are soon to be getting modding starting with Fallout 4.

I dislike it when people say "oh well modding doesn't count" umm...well it does, because that's an additional feature as well as an advantage, as well as it make the games better. Having access to config and tweak files thanks to Nvidia guides mean you can squeeze the max out of them are not considered "Mods" rather than tweaks, via graphics cards, to get more. Like I said, Carbon running 1800p+ is pretty sweet, the majority of all PC versions (minus EA's DLC BS) have been perfectly functioning PC titles, besides Rivals which was a pile arse and same with The Run.

TL;DR they are just as good vanilla on PC besides 1 or 2 which were terribad ports, overall, i've 100%ed each NFS on PC besides The Run and rivals without issue, at higher resolution and frame rate without issue.

The problem is market share, EA loves a good console deal and parity and they have a HUGE reach and influence, most of this being bad, hence why they have always been "meh" towards the platform, thanfully, Xbox and Microsoft have realised this mistake over the years and have done a complete 180, dedicating to support PC as equals at the very least, and "better" at most. As a publisher, EA remain the worst example. This is why I hoped years ago they would SELL the IP and someone else would pick up the rains, unfortunately, not yet, so NFS15 is where I am at to judge.
 
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I came across these two screencaps while browsing NFS's Facebook page and comments section on one of their latest posts. I don't know the validity of it (since it's missing the blue ''icon''), but if it turns out to be true, they certainly have my attention.
 
I came across these two screencaps while browsing NFS's Facebook page and comments section on one of their latest posts. I don't know the validity of it (since it's missing the blue ''icon''), but if it turns out to be true, they certainly have my attention.
So if it is NFS, so I guess you won't need internet at all to play single player. So it is similar to Rivals, without internet, social features are off.

Regarding about the always online thing, does this mean that a pirated/cracked version of NFS 2015 will not be possible?
 
I came across these two screencaps while browsing NFS's Facebook page and comments section on one of their latest posts. I don't know the validity of it (since it's missing the blue ''icon''), but if it turns out to be true, they certainly have my attention.

If this is true, they should be screaming it from the rooftops to clamber back the huge loss of customer base which will automatically NOT buy/be interested due to always online even in singleplayer, this is important as ANYTHING news and needs confirmation ASAP, will see if I can get people to perster them on twitter to check validity.
 
If this is true, they should be screaming it from the rooftops to clamber back the huge loss of customer base which will automatically NOT buy/be interested due to always online even in singleplayer, this is important as ANYTHING news and needs confirmation ASAP, will see if I can get people to perster them on twitter to check validity.
So does this mean that if it is NFS the one who replied, I guess the sales/preorders will increase?
 
If this is true, they should be screaming it from the rooftops to clamber back the huge loss of customer base which will automatically NOT buy/be interested due to always online even in singleplayer, this is important as ANYTHING news and needs confirmation ASAP, will see if I can get people to perster them on twitter to check validity.
And they aren't. That's why I have my doubts about this actually coming from the official NFS page. Ben (the community manager) has also been avoiding addressing concerns on their pages and various forums since he slipped his tongue about the online requirement and for which they also received a well deserved backlash.

I've sent Ben a tweet but I'm not holding my breath for a response, knowing that a ''wrong'' answer might fuel it further.
 
So does this mean that if it is NFS the one who replied, I guess the sales/preorders will increase?

Maybe, I am not sure. I just think it would obviously regain a level of trust.
And they aren't. That's why I have my doubts about this actually coming from the official NFS page. Ben (the community manager) has also been avoiding addressing concerns on their pages and various forums since he slipped his tongue about the online requirement and for which they also received a well deserved backlash.

I've sent Ben a tweet but I'm not holding my breath for a response, knowing that a ''wrong'' answer might fuel it further.

Apparently I am already getting reports that it was a "mistake" about the offline campaign...ugh...doing well EA, doing well.
 
Dosen't matter. I already preordered via Origin besides as long as the overall gameplay looks good.
 


For those who care to see it, here's Tomcat's (TC9700Gaming from YouTube) opinions on the E3 demo for NFS.

On the subject of the always online thing, that's not the first time I've heard it. We'll have to wait and see for official confirmation.
 


For those who care to see it, here's Tomcat's (TC9700Gaming from YouTube) opinions on the E3 demo for NFS.

On the subject of the always online thing, that's not the first time I've heard it. We'll have to wait and see for official confirmation.


No manual transmission...great :\.

Well that's sealed it for me, no buy. I don't believe the excuses they are creating are worth the justification, in NFSU2 and Carbon it was so good to have manual simply because the tuning you would do just makes sense, plus, what if i wanna cruise, use certain gears, etc, control my power curves all sorts of that sorta thing which you can do in underground and horizon and carbon etc, wow. I still feel like they could of just added the option...I mean, does it really mess the game up that much just to have an option for it?

Like I said, that's sealed it for me, no point having such levels of customization if you can't even customize the power flow of your cars like in a lot of other arcade racers, extremely let down by that but not surprised. Oh well, moving on, I am sure some will enjoy seeing the back of me lol.
 
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@Krakenous Maybe Ghost didn't think many people would use it (it being NFS and all) and thought it wouldn't be worth putting into the game.
 
@Krakenous Maybe Ghost didn't think many people would use it (it being NFS and all) and thought it wouldn't be worth putting into the game.

I...can't see the reason behind that, surely a choice is better than no choice? You could play the underground era games perfectly fine in automatic, sure, but having manual just added that extra dimension for those that wanted it. Teasing and revving traffic and cop cars was always hilarious fun, but for IMO silly reasons, they just said nope.
 
I...can't see the reason behind that, surely a choice is better than no choice? You could play the underground era games perfectly fine in automatic, sure, but having manual just added that extra dimension for those that wanted it. Teasing and revving traffic and cop cars was always hilarious fun, but for IMO silly reasons, they just said nope.
I'm pretty sure you can still do burnouts, just do it the Burnout way with L2+R2 (or LT+RT)
 
Apparently I am already getting reports that it was a "mistake" about the offline campaign...ugh...doing well EA, doing well.
https://twitter.com/MXHyland/status/612605867654053888
(I have no idea how to embedd tweets)

Yes, Ben just confirmed it. It's a major disappointment and will never ever understand why having the single player portion of the game locked to require an online connection at all times is even considered in the first place. No PR buzzwords in this world can or will ever justify it. Not to mention from an ownership and game preservation standpoint, this is just simply awful.

As good as the game looks (having seen proper non-drifting gameplay footage from the E3 booth before it was taken down) and as awesome the customization appears to be, a game that I cannot play from years from now simply doesn't deserve a place in my gaming collection. This really made genuinely bummed, especially considering this is what I've wanted from a Need for Speed game for almost a decade. Welp, time to vote with my wallet, as usual.

More time for PES2016 too then, I suppose.
 
I've already made my points about it, it's more than just car control for me which is ofc the biggest deal, it's an entire sense of personality that will be missing, a sense of dynamcism, freedom, choice and customization. Oh well.

@Above, bah, knew it. Like I've said, I've seen and heard enough not to buy which I'm not that bothered about as I hope low hope anyway, so not much point in me sticking around this thread.
 
Now that sucks but thanks for the info...so I guess a pirated/cracked version of NFS15 for PC is not possible.
 
I've already made my points about it, it's more than just car control for me which is ofc the biggest deal, it's an entire sense of personality that will be missing, a sense of dynamism, freedom, choice and customization. Oh well.

@Above, bah, knew it. Like I've said, I've seen and heard enough not to buy which I'm not that bothered about as I hope low hope anyway, so not much point in me sticking around this thread.
It's changing gears yourself, not really a massive deal when most of your attention will likely be focused on ramming cops off the road and smashing through roadblocks. I also hope there is a good tiered heat system this time around. Perhaps like UC where if you have progressed in the story the cops get better cars. Was annoying in MW how easy it was to escape Heat level 1-3 in a fully upgraded car.

@FilipinoGTUser1 That is probably the reason they made it online only.
 
Now that sucks but thanks for the info...so I guess a pirated/cracked version of NFS15 for PC is not possible.
It didn't take long time before SimCity was cracked open and allowed bigger maps and offline play (as well saves). DRM is utterly useless and frankly, treats paying customers as theives.
 
Disa-freaking-ppointed. This obession of always having an online-connection is getting out of hand. I hope this title fails as I have no desire of it succeeding.
 
It's changing gears yourself, not really a massive deal when most of your attention will likely be focused on ramming cops off the road and smashing through roadblocks. I also hope there is a good tiered heat system this time around. Perhaps like UC where if you have progressed in the story the cops get better cars. Was annoying in MW how easy it was to escape Heat level 1-3 in a fully upgraded car.

@FilipinoGTUser1 That is probably the reason they made it online only.

It's funny you say having manual isn't a big deal and that my attention will primarily be ramming cops. I played Most Wanted and Carbon with manual while ramming cops! It intensifies the action going. Making that much more fun.
 
It's funny you say having manual isn't a big deal and that my attention will primarily be ramming cops. I played Most Wanted and Carbon with manual while ramming cops! It intensifies the action going. Making that much more fun.
Fine, I get that but most players probably aren't going to be worried that manual transmission isn't included. I get that manual is a requirement for racing sims but NFS does not need it.
 
So, no manual transmission, no offline singleplayer, what else is this game lacking?

Proper communication with the fans as to what's in it, although that's a problem with the devs and not the game. Instead of giving us the same old shtick with every interview, we need more transparency in terms of what we'll be seeing in the game. So far the most we've heard about the game is not from NFS or Ghost or EA etc, but from people that have played the demo at E3 and taken pictures or video. And I partially blame the interviewers. We need REAL car people to ask about the game, not just game people.
 
Fine, I get that but most players probably aren't going to be worried that manual transmission isn't included. I get that manual is a requirement for racing sims but NFS does not need it.

Just because "Most" players aren't going to use a specific feature doesn't mean it shouldn't be in. In starcraft 2 most people don't really play professionally, but there is that option to improve your game and style of play. When it comes to car games, cars have a choice between automatic and manual in real life. It should be no different in a game with real cars. It's silly to assume that "most" people won't use manual. Saying NFS does not need it is.. worrisome. Why? Because it wasn't until HP2010 and World that manual transmission was suddenly "removed" from the NFS experience.

There are plenty of "Arcade" racing games that still allowed you to use manual transmission. I should not be dictated in how I want to play a racing game just because a lot of people don't use a specific feature that I would use. That's what makes me different from other drivers. Infact manual transmission could only improve a person's ability to master the car, hence the starcraft 2 reference. If I want to improve, then it's time to up my game from automatic to manual, if I want to challenge myself, I should be able to do that.

Instead NFS is now treating every gamer like they are idiots and can't think for themselves.



What I like about this game so far.

Customization of everything including how your car can adapt to your playstyle
A varied car list, not just basic tuner cars but it seems it's gonna be something like Most wanted 2005 or Carbon's variety in cars.
The Car models themselves. Very well done on the models and the environment itself looks really good.
The fact you can change how your car sounds. Pretty cool.
The world size is apparently twice the size of Rivals. (Rivals wasn't that big from my experience though, it felt smaller than HP2010 or Most wanted 2012) But still bigger world, hopefully will result in more interesting races.
Cops are in. Outrunning the cops has always been a staple of the NFS franchise since the first game.
Multiple Camera views, from what I have seen their appears to me many ways you can customize your view. maybe? hood cam looks good.

What I don't like.

The hollywood over the top effects, the cars and roads always being wet, I mean really? Come on guys.
The game looks like its going to be locked at 30 fps. I don't care what you say, I've seen many open world racers or games in general that have a lot going on which still maintain 60 fps. Even HP2010 had 60 fps. This is bs for a next gen racer.
The always online requirement. I guess simcity was too tragic for them to learn form? Sounds like this is a pseudo NFS world replacement.
No manual transmission. If you're going to let me drive how I want, then let me drive how I want!!!
No cockpit view, Once again, It's how I like to drive...
No Day/night cycles, will we even have dynamic weather? *sigh*
Storyline.. Lol.. when a lot of that time could be focused on adding more playable content, like cars and things.
79.99 price tag.. >_<

Look, I get this is an arcade game. But this is also a game about customizing and personalizing your ride and experience. For quite a few people Cockpit view and transmission is really apart of that experience. Is this a game breaking deal for me? Not really, but it's definitely a game I won't be using my g27 with. The 30 fps thing, it bugs the hell out of me. It would be nice if PC users get 60 fps, I doubt it though, and we saw how rivals looked with that framerate. The medians in the road are spaced so close to give you the illusion that you're going fast than you actually are in the game engine. The medians in NFS 2015 look a bit more spaced out, so at least there's that.

I'll see what lies ahead of NFS franchise. I'm hoping the car selection and the gameplay and the customization will still be good enough to buy it, but not for 79.99 No thanks.
 
Any game based around cars should have the option for MT. That's just ridiculous.
I'm not saying for Ghost not too include MT, it's just that in a game like NFS it isn't as necesary a feature as it would be in GT or Forza.
 
I'm not saying for Ghost not too include MT, it's just that in a game like NFS it isn't as necesary a feature as it would be in GT or Forza.
I think it is. So do a crapload of other people. Why are you against us wanting? This is such a simple feature that would only make more peple like the game that much more. Your persistance in trying to tell us what we dont need confuses me. We like it and want it.
 
I get that some people will want MT, even in a game like NFS, and if Ghost put it in, they put it in, if they don't, they don't. Even if MT doesn't get added into the game I'm sure the PC version will get a mod at some point for MT.
 
I get that some people will want MT, even in a game like NFS, and if Ghost put it in, they put it in, if they don't, they don't. Even if MT doesn't get added into the game I'm sure the PC version will get a mod at some point for MT.
That is a plus, how exactly? So in other words, you dont care either way? If thats the case why do you keep telling us it's not needed?
 
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