Ameer67
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Developer: Firemonkeys
Publisher: EA
Release Date: 2015
Platforms: iOS and Android
Free to play and supports microtransactions.
Last edited:
On securing other brands and names with loyalties preventing them to appear in any other game than EA's?On roads?![]()
I'm surprised no one has picked up on the customised cars we have here. We also have partnerships with Hoonigan and Speedhunters, two of the major names on the street scene.
I think we can see where NFS2015 is going, people.
Is it just me or is this game going for a rally vibe? I mean, Ken Block, Ford Fiesta WRC it all seem kinda rally focusedNew image
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Customisation looks pretty extensive (as the costs associated with the game are likely to be)
Is it just me or is this game going for a rally vibe? I mean, Ken Block, Ford Fiesta WRC it all seem kinda rally focused
Gt could use some, specially the latter.I really don't think we're going to get any actual customization. What I'm thinking of are pre-made body kits and livery combos.
I don't like that NFS is putting real race drivers into games, it changes it from a street racing game to a track driving game. These bodykits all look inspired from a race driver featured in NFS before when I want my own look on my car. I don't want a stupid exposed airfilter on my RX-7Just a Ken Block focus more like.
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Looks like the Gymkhana 3 Fiesta. Nothing WRC on that car at all. And that widebody ducktail Mustang sure doesn't look like a rally car to me.
Reckon cars will have a lot of 'inspired' upgrades. That RX7 in the promotional art with the exposed air filter smacks of Mad Mike's Madbul
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...who himself is no stranger to NFS.
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Oh no, a FREE TO PLAY game by EA on MOBILE! I think I know where this is going.
Need for Speed: Run to RICEtown, bro! 2015 release endorsed by bad haircuts, Monster energy, awful bodykits and speedhunters.I'm surprised no one has picked up on the customised cars we have here. We also have partnerships with Hoonigan and Speedhunters, two of the major names on the street scene.
I think we can see where NFS2015 is going, people.
this is not a post, is a report from the future guys.Need for Speed: Run to RICEtown, bro! 2015 release endorsed by bad haircuts, Monster energy, awful bodykits and speedhunters.
"10/10 Vtek kicked in y'all"- IGN
I don't mind them on mobile games I just want them to go on console. I'm sick of these microtransactions making good games worse due to the fact that you have to either grind many hours or pay real money, above the £50 you paid for the game in the first place! I'd be enjoying GTA Online so much more if there was no "Shark Cards". If NFS 2015 has micro transactions I'm not buying itYeah, that or wait 10 hours between doing one simple thing! I wish the mircotransactions thing would just die, just let people buy a complete mobile game for a reasonable price!
I don't mind them on mobile games I just want them to go on console. I'm sick of these microtransactions making good games worse due to the fact that you have to either grind many hours or pay real money, above the £50 you paid for the game in the first place! I'd be enjoying GTA Online so much more if there was no "Shark Cards". If NFS 2015 has micro transactions I'm not buying it
It's not so bad if whatever you could use with $$ could be unlocked for coins or other in game whatever, so it balances out where yes you could spend money to get it right now or just play the game normal and unlock it later. But what do I know.
Considering how time-savers packs were formerly known as cheat codes, moving from a feature that was free to now being paid for highlights how micro-transactions in console gaming is becoming more prominent nowadays. It may not be bad now but if people keep paying to speed up progress, it would be increasingly difficult for those not willing to invest any more money to be competitive, leading to a pay-to-win structure in future console games.