PC1 and 2 were full sim. Next time you see PC2 on sale, grab it. You won't regret it.PC3 is probably the most arcade like racer I have played in a while. How do you go from this to the most realistic sim ever? Was PC and PC2 much better than 3?
I like to change it up and try different games. F1, GTS and ACC have been my go lately. But I really like building up my car in PC3. Oh the choices!
What I can see is PCars3 wasn't what it was promised to be. Which leads many to doubt the promises for PCars4, considering it's not been that long since the PCars3 release.
Yeah, this thread. It's the comments thread for the article we wrote based on now-deleted Tweets made about PC4, which is the only time the title has been mentioned by anyone anywhere.Is somewhere any info about project?
Yeah, I saw the tweets. But I wonder how anybody wants to build a crazy good sim without communication. PC4 should be exactly that - improbable.Yeah, this thread. It's the comments thread for the article we wrote based on now-deleted Tweets made about PC4, which is the only time the title has been mentioned by anyone anywhere.
There will almost certainly be no specific, official communication on PC4 until after PC3 is confirmed end-of-life - which should be Tuesday, as that's apparently the "final DLC".But I wonder how anybody wants to build a crazy good sim without communication. PC4 should be exactly that - improbable.
Well, Ian did say he sees the mistake he made, and "promised" PC4 will be going back to full sim, like PC2.
I see no problem not having pitstops. Seems most people are doing short races anyways. That being said I also do not see why they are not in the game for those that want to use them.Ian is a habitual liar, on the scale of Peter Molyneux. If you believe anything that comes out of his mouth when he bald-faced lied to fans about there being pit stops in PC3, when it was very clear that there wasn't, then you are frankly an absolute mark.
PC3 is a disaster in every single subject you want to analyze.Can't wait for PC4. PC2 was so much better than PC3 is. Car classification in PC3 is horrible.
PC3 is a disaster in every single subject you want to analyze.
All just a matter of option. Some like this, some like that. Thankfully there are many racing games to choose from.PC3 is a disaster in every single subject you want to analyze.
Based on what? own experience or hearsay?
I can't really speak for other sims on other platforms but here the series popularity is only second to Gran Turismo. And you don't need to look hard to find post complaining about the PC3 change of direction.EA and CM style. We won't get any info. I am not sure how they want to build proper sim if almost no sim is popular. Market is too saturated with top-notch sims already, there is no space for EA or CM, I guess.
I'd like to see some fresh screen shots, comments from the devs, something.
Where are you Mr. Bell? News is slow these days.
Not interested in PC4 unless they show a proper good steer of direction to what the sim community asked for through a marketing campaign that shows us more, responses that aren't full of sassiness along with handling their discord and forum better, but doubt the people steering that will do anything differently so will likely be a repeat of what PC3 had along with the current state of their channels
PC1 and PC2 were great games on consoles. You are right, on consoles there are not much games and PC series was pretty good until PC3 disaster. I was thinking about PC and there is no reason to trust SMS again because there is a lot of other options.I can't really speak for other sims on other platforms but here the series popularity is only second to Gran Turismo. And you don't need to look hard to find post complaining about the PC3 change of direction.
So yeah, I'm pretty confident a PC4 game build similarly to PC2 would have a huge success. There's a lot of space for EA and CM in both sim and arcade department. Project Cars, Dirt Rally, F1 are huge sim titles. And they could do a lot with NFS, Grid and Dirt too. Imagine a combination of all three in an open world game...
Uff, I guess sales were not that good. Ok, let's just ignore that little insignificant detail.......The game was good but what about sales?
I don't think there's a reason to distrust SMS, per se -- they are relatively unpredictable. But it does mean PCARS4 is ??? until we actually get our hands on it.
I mean, you essentially did though - you literally brought up distrust about a person/entity and/or any other individual. Either way, I feel that people have plenty of reasons to distrust him actually, he's said things that just aren't true or just never happened. It's not like they're just pulling it out of their asses, they are going off what he's allowed us to know, basically.I wasn't talking about trusting anything Ian or anyone else says about the next game. I didn't say anything about trusting them at all. That was the whole point. Re-read the post.
I talked about SMS, not Ian, and I talked about the ups and downs of their games, not what anyone representing SMS says about them. A deliberately impersonal point of view.I mean, you essentially did though - you literally brought up distrust about a person/entity and/or any other individual.
I've taken everything Ian (or others like Andy Tudor) say with a grain of salt since the sudden cancellation of the Wii U version of PCARS1, after months of assurances that it was working wonderfully, to paraphrase. Such things are hardly unusual in the industry anyway.Either way, I feel that people have plenty of reasons to distrust him actually, he's said things that just aren't true or just never happened. It's not like they're just pulling it out of their asses, they are going off what he's allowed us to know, basically.
Unfortunately, Ian is at the forefront of the company, so what he says is going to have a ton of weight within the community, especially when it's about specifics about a game. I think the other part that people hold onto his words more is that you don't really see a person in his position participating/engaging throughout many social media outlets, especially forums.I talked about SMS, not Ian, and I talked about the ups and downs of their games, not what anyone representing SMS says about them. A deliberately impersonal point of view.
If trust -- in the end product, not what is said about it -- is option A, and distrust is option B, I'm merely suggesting options C or D:
C. Neither trust nor distrust (disbelief). No assurance that PCARS4 will be a top-notch sim, no assurance it will be like PCARS3 and fail to deliver as a hardcore sim. Wait and see.
D. Both trust and distrust. Taking any claims with a grain of salt (or more than just a grain), but having trust that the team will deliver something worth playing (say, if you still enjoyed PCARS3).
I don't trust that the company will make another hardcore sim -- not like the trust I have in other developers, anyway -- but I don't disbelieve that they ever will, either. In context, that was meant to be implied by the italic ("distrust"), adopting the choice of word from the posts above mine.