Rare GT5-Cars in Real Life....

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They did manufacture a prototype, though. Not sure if Seb. drove it or not, but I seem to recall he did. There is a video on (GT5 TV, is that what it's called?). And you must not know Dieter very well (i.e., at all) if you have to question whether he likes to spend money or not!:) Just check out all the cool stuff in the museum in photo-mode.

http://www.youtube.com/watch?v=u6tGoMBxldU

Technically the video is of the x2010

There was no drivable X2010. They made a model. That was all.
 
I challenge you to come up with a video of someone driving a real life X2010. The model featured in the above linked video is a simple outer shell, nothing more.
 
I challenge you to come up with a video of someone driving a real life X2010. The model featured in the above linked video is a simple outer shell, nothing more.

I neve said there was a prototype out there. But he seems so sure of himself so I want to know how he knows.
 
I neve said there was a prototype out there. But he seems so sure of himself so I want to know how he knows.

Because it's common sense that they wouldn't actually spend tens of millions of dollars (almost certainly to the point of nearly exceeding the development budget of the game itself) to design, develop and manufacture a car that would be pretty much undriveable in real life just for the purposes of a publicity stunt?


There is no real life X1. Vettel never drove the X1 in real life. The car doesn't really exist. Any and all PR made implying the opposite were just stunts done up to make GT5 out to be more realistic than it actually is. There is a clay model that made the rounds at automotive events around the time the game came out, but that is all.
 
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There were originally 9049 Delorean DMC-12's made, including 2 that were 24-karat gold plated.

According to the Delorean Owners Association 6,000 are registered, and 3,000 of them are still driven regularly.

the one in gt5 is a '04. Only about 2,000 deloreans have been made after 2004
 
Because it's common sense that they wouldn't actually spend tens of millions of dollars (almost certainly to the point of nearly exceeding the development budget of the game itself) to design, develop and manufacture a car that would be pretty much undriveable in real life just for the purposes of a publicity stunt?

It makes about as much sense to do that than it does to spend all the time they did planning and designing and crunching out all these numbers just to have a car they'd use one time in a video game.
 
It makes about as much sense to do that than it does to spend all the time they did planning and designing and crunching out all these numbers just to have a car they'd use one time in a video game.

That's an absurd comparison. To plan and design a car in theory (which is all they did for GT5) is a pittance compared to the costs, effort and engineering required to make that car in real life, let alone make that theoretical performance a reality. This should be blatantly obvious by the fact that the X1 isn't the only car in the game that exists in the game but not in real life.
 
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That's an absurd comparison. To plan and design a car in theory (which is all they did for GT5) is a pittance compared to the costs, effort and engineering required to make that car in real life, let alone make that theoretical performance a reality. This should be blatantly obvious by the fact that the X1 isn't the only car in the game that exists in the game but not in real life.

The X1 is on a whole different league than any of the other GT exclusives. So obviously the time it took to make it far exceeds the others. And what do they have to show for it? A pretty pointless car. If you're not going to make a car like that a reality, why make it at all?
 
A pretty pointless car. If you're not going to make a car like that a reality, why make it at all?

If this thinking were prevalent throughout the industry, we'd never have moved on from the 40's. Concepts allow the manufacturers to test new concepts and designs with the general public.

The point of the X2010 was to show what could technically be done, if the rulebook was thrown out. Exercises like this allow designers and engineers to think outside the box, which inevitably leads to innovation.

Today the car may seem irrelevant, but there's no telling if it will/won't inspire the next Chris Bangle or Adrian Newey of tomorrow.

That's why you make it. Obviously, cost is a consideration, so for now it's just in clay.
 
I challenge you to come up with a video of someone driving a real life X2010. The model featured in the above linked video is a simple outer shell, nothing more.

I stand corrected. Maybe I should pay more attention...:dunce:

The X2010 as described in the vid and was indeed just a fibre-shell mock-up, and the whole of the X2010 research was to test the limits of cars using computer simulation.

But I agree with McClaren; there IS a point to these thought-experiments, especially given the power of computer simulation these days. Namely, it drives the imagination of the industry. And when you are generating close to $6 billion (with a "B") in annual revenue, a few hundred mil. here and there for marketing purposes will do you wonders.

But no, Virginia, there is no X2010.
 
If this thinking were prevalent throughout the industry, we'd never have moved on from the 40's. Concepts allow the manufacturers to test new concepts and designs with the general public.

The point of the X2010 was to show what could technically be done, if the rulebook was thrown out. Exercises like this allow designers and engineers to think outside the box, which inevitably leads to innovation.

Today the car may seem irrelevant, but there's no telling if it will/won't inspire the next Chris Bangle or Adrian Newey of tomorrow.

That's why you make it. Obviously, cost is a consideration, so for now it's just in clay.


Generally, that makes sense. But this car breaks virtually every rule of any race division, and it would do serious damage, if not kill the driver after enough time. It CAN'T be raced. What inspiration could anybody possibly draw from this?
 
The designer actually said the physics of the car aren't even possible. There's no way a car would be able to turn that hard at those speeds.

The car is also not a clay model. They made it appear as real as possible, by using real car materials like carbon fiber, and steel.
 
the one in gt5 is a '04. Only about 2,000 deloreans have been made after 2004

The one in the game is also not a DMC-12, it's an S2.
My post was more of a response. Someone asked about the original.
 
the first fan car was the Chaparral 2j and then i think in the 85 the Brabham BT46, crushed the competition so it whas banned
 
I thought there were only a handful of those TVR speed 12.
 
the first fan car was the Chaparral 2j and then i think in the 85 the Brabham BT46, crushed the competition so it whas banned

Just being informative. Brabham BT46B was in one race, the Swedish GP in '78.
It won by 30 seconds, and was made illegal before the next race.

"Fan Cars" own.
 
I thought there were only a handful of those TVR speed 12.

According to Wikipedia, they made a couple of prototypes, a few race cars and one road car. Supposedly they dismantled the prototypes for spare parts for the race cars. They sold the road car in 2003, and the current owner has made this website for the car.
 
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