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Discussion in 'Console & PC Gaming' started by Jtheripper, May 14, 2020.
Endurance mode, the hardest challenge that only the best virtual riders can face. Discover the extreme level of realism and authenticity with dynamic lighting and weather conditions, and Pit Stops for tires and fuel management.
Cool.., didn't see any info yet, tks.
Edit: strange i did click to reply to your post above, it doesnt show it.
^ I have no faith that this will turn out well.
Eh. I skipped Ride 2 for R3 and that was probably for the best. So long as they're keeping this up, I might jump sequels again. Good enough games, but it doesn't seem worth it to play them back to back, given Milestone's record with QA, career design, and AI.
Supprising direction for a motorcycle game. Endurance racing, tire management and pit stops. I was looking for more tracks(VIR,24hr Le Mans,Road Atlanta). Also more bike diversity like 70s sport bikes,sport touring,top selling and more race bikes. (CB,KS/HD Vrod,Sportster/moto gp,SBK,AMA). Endurance will be good and is always a pick for me.
How do you change the language in Ride 3 on PC?
Nice, looks like they've put real effort into this game and series. Now get in touch with Seb Loeb dammit.
65 bikes sounds like quite a comprehensive season pass.
Hope it's good sim wise and not overdone with silly side slides like motogp 20 compared to 19.
Ride is getting an absolute direct rival next year in the form of RiMS Racing.
Real world roads, circuits and bike customisation all confirmed. Summer 2021.
New tracks confirmed: Canadian Park, Interlagos, Mugello, Phillip Island, Road Atlanta, Snetterton, Utah International, Virginia, Tsukuba and Suzuka.
Its actually pretty standard for the Ride series, they have a habit of putting a lot of content into season passes.
Just noticed dynamic weather and time of day, isn't that new to the series?
Yes, they are new to the series and tyre wear too.
Looks like pit stops as well, excellent stuff.
Wow nice new tracks, nice trailer, tks.
Really enjoying Ride 3 still, had no idea 4 was coming up thanks!
I know the market would be extremely small for a proper FFB handlebar, but I would love to build a proper bike rig one day.
This game is looking pretty excellent.
As someone who is still playing, (well sometimes) & really enjoying Ride 2, Im very interested in this, will skip 3 for 4.
Whats this thing? It's real peripheral?
Wow.. Road Atlanta and VIR are in my top 3 tracks requested. Plenty of elevation and long straight. With 65 dlc bikes I hope they can get more variety in the game. (70s sport bikes, sport cruisers...)
Yes it’s real. PS2/wii era I think?
@Fanatec... should look into this, or Thrustmaster.
I take back my initial impression. This is looking like an outstanding leap forward.
So, uh, Milestone...would you consider giving SLRE this treatment with a new game?
Nice, Utah Motorsports Complex! That track is awesome and it's really big too with several variations.
I remember that track from SBK X and it had military jets zooming around..
Can gtplanet make a motorcycle game section?
Just curious, where does the Ride series stand with regards to physics/handling/"realism" when compared to the MotoGP series?
Ride 3 is pretty good with lively handling with sport bikes, good helmet view feel and sounds, ai is bad.
Motogp19 you feel better the grip and twisting of the bike and can control slides better. I haven't tried the race bikes much though in ride 3.
Motogp19 is a thrill to try handle the full gp bikes but fun.
Gp is more sim in career design. Ride 3 is unlock bikes progression events.
Ride 4 will have the better ai of motogp 19.
Can you tell me about RIDE 2?
Right now RIDE 2 is pretty cheap on PSN. The only bike game i had played so far is MotoGP 19. Although is a great game, i'm not very good at it.
What can i expect from RIDE 2? It's more arcade than RIDE 3? Easy to play?