I say anything that adds to the realism of the game is a plus. Be it flipping, damage, skid marks, reverse lights, etc. From the FM3 videos I've seen with the Turn 10 guys who tried to flip their cars but were unsuccessful, I'd say that sounds pretty realistic.
I don't care how great Forza 3 is or claims to be, until they figure out how to put more than 8 cars on a track at once, I'll never take the game seriously. People seem to forget that GT is going to have AT LEAST twice as many cars on track in GT5. Forza is a joke.
So they were unable to demonstrate the "F-ing" feature during gameplay?
Well with the new videos out, I cant help but realise how bad Damage is actually going to be.... all we get is bumpers falling off slightly and not even damaged, this is not Damage.
■ physical simulation of vehicles
Physics system simulation is brand new
Represented is full fall in vehicles [possibly rollover]
Damage representation (reproduced in full by real-time collision deformation)
faithfully reproducing the behavior of electric cars, i.e. Prius, Insight, hybrid cars and the latest Tesla model
please, please could you give it a rest for one moment...