The GT6 Epic Whining and Crying Thread

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If people report drastic frame rate drops, PD will take notice and perhaps try to sort that in the final product.

4cc127d93bm-much.jpg.jpg



:sly:
 
How many EU tracks are still missing then? Tracks that are much better than alot of US tracks too.

I think it's unfair to state that a lot of American tracks aren't better than European ones. Every track has a right to be in the game just like every car does, and the diverse car list (minus the unnecessary duplicates) is what makes GT so unique. Obviously, if you live in a certain continent/country, you are going to favour having tracks from your region in the game, but unfortunately this is a game played worldwide so not everyone is going to be pleased. 👍
 
What should we base our judgments for what GT6 might be then, GT5?

The GT Academy demo was released for precisely that reason: demonstrative purposes. To expect anyone to not evaluate things as they're provided makes little if any sense at all.
We don't know for sure what GT6 will look and play like until it's released to the public. We're playing a demo, we don't know at what point in time the program for the demo was finished (so it could have been from the beginning of this year or ever since the 15th year anniversary at Silverstone.) Some people are saying that we'll be seeing not much, if any, improvement in performance graphically, in the AI, and/or the sounds. You're saying we can base what GT6 is going to play like BASED off of the demo? We can, but we can only somewhat have an understanding of what it'll play like.

I wonder if the replays will still show that "aura" around the cars like they do in the demo. I hope not.


I think it's unfair to state that a lot of American tracks aren't better than European ones. Every track has a right to be in the game just like every car does, and the diverse car list (minus the unnecessary duplicates) is what makes GT so unique. Obviously, if you live in a certain continent/country, you are going to favour having tracks from your region in the game, but unfortunately this is a game played worldwide so not everyone is going to be pleased. 👍
The track at the top of the photo with the downhill chicane...
willowsprings_01.jpg




As a reference,
http://www.youtube.com/watch?v=_EoiRW1hB-4
 
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How many EU tracks are still missing then? Tracks that are much better than alot of US tracks too.

How many people will be sad to see NASCAR go? I know I won't. NASCAR caters to a niche market. Everything else is pretty much universal.

Too many are still missing, thats the answer.

Willow Springs? Thats the North American track Polyphony Digital chose? That decision keeps in line with their scattered, incoherent logic. Meanwhile Sebring, Circuit of the Americas, Watkins Glen, Road Atlanta, Road America, etc etc, tracks with worldwide prestige are left out. But we get a 1 mile hill climb. :nervous:

Its nonsense like this that gives me no hope for the game. The awful, warped decision making continues, no doubt affecting car choices, event choices, the entire game itself. I have a feeling this game is very personalized for Kazunori Yamauchi...what he wants, gets in. He needs to start making games for his audience, not what he wants 95% of the time. They dont care about damage, and think we should focus on the 'beauty' of the cars...so we dont get any damage. That type of thinking will lead nowhere.
 
The track at the top of the photo with the downhill chicane...
willowsprings_01.jpg

Dunno if I've got the wrong end of the stick, but I never said that I didn't want American tracks in the game if that is what you were getting at, I just said that all tracks PD put in the game have the right to be there 👍.

Anyway, I loved playing all of the Willow Springs' tracks on the NFS titles, and this is another welcome addition to the game for me. As I said in another thread, more real world circuits only makes the game better for me as i'm not a massive fan of street circuits.
 
Before you finish that sentence :D, I was only pointing out that we almost certainly will be getting a fun track that isn't European and isn't Japanese. I didn't even want to mention the larger track to the right, because I would have only cared to post Top Gear's showing of it which isn't anything like what Best Motoring (edit - Best Motoring, Hot Version/International. IDK!) did with that other track. (I can look up the name, it's in the video at beginning, but I'd rather not sound like i kno's it all)
 
Before you finish that sentence :D, I was only pointing out that we almost certainly will be getting a fun track that isn't European and isn't Japanese. I didn't even want to mention the larger track to the right, because I would have only cared to post Top Gear's showing of it which isn't anything like what Best Motoring did with that other track. (I can look up the name, it's in the video at beginning, but I'd rather not sound like i kno's it all)

Yeah, I ballsed up typing that :lol: I thought I got the wrong end of the stick.:dunce:
 
We're playing a demo, we don't know at what point in time the program for the demo was finished (so it could have been from the beginning of this year or ever since the 15th year anniversary at Silverstone.)

What build it's derived from is of utter irrelevance.

Again, it's there for demonstrative purposes and from the experience gathered from said demonstration you're going to draw conclusions... based on that experience. If there was nothing on the table whatsoever then there'd be a point worth making.


Some people are saying that we'll be seeing not much, if any, improvement in performance graphically, in the AI, and/or the sounds. You're saying we can base what GT6 is going to play like BASED off of the demo? We can, but we can only somewhat have an understanding of what it'll play like.

That's... practically the exact same thing I've said.
 
Dunno if I've got the wrong end of the stick, but I never said that I didn't want American tracks in the game if that is what you were getting at, I just said that all tracks PD put in the game have the right to be there 👍.

Anyway, I loved playing all of the Willow Springs' tracks on the NFS titles, and this is another welcome addition to the game for me. As I said in another thread, more real world circuits only makes the game better for me as i'm not a massive fan of street circuits.
To clarify, I was trying to back up your statement about American tracks. I didn't want to put too much into it, but you've done and did it now. Nows I'm all tired.

I've only ever tried "Big Willow" in pCARS for 2.7 minutes. It was a combination of being ignorant of the track's layout, not having the preferred car, and the overall driving model feeling annoying since it was almost a year ago since I dared to go back to that track. Now, I'll be waiting for GT6 to give it a real try. If only WMD didn't delay pCARS again, I'd/we'd be playing the launch version of that game by now. ;)

Honest mistake. A double post. I usually copy/back a page/quote/paste/copy/tab/paste :/

What build it's derived from is of utter irrelevance.
Not when you're talking to people who are saying nothing's go to change gameplay-wise when GT6 releases.

Again, it's there for demonstrative purposes and from the experience gathered from said demonstration you're going to draw conclusions... based on that experience. If there was nothing on the table whatsoever then there'd be a point worth making.

another_jakhole
Some people are saying that we'll be seeing not much, if any, improvement in performance graphically, in the AI, and/or the sounds.
You're saying we can base what GT6 is going to play like BASED off of the demo? We can, but we can only somewhat have an understanding of what it'll play like.
So then you're not the person I'm characterizing and you're defending those who I'm aiming that idea at. UNLESS, you believe the sounds won't change in any way, the gameplay and replays won't be visually improved, an the phsics will let us betray the laws of tires :D. Not saying GT6 will be simulating reality better than anything else, meaning that it'll be the best driving simulator made to date. Just saying, give PD a 🤬 break.

That's... practically the exact same thing I've said.


Edit -

Would'ya look at that. Me post count. 3 goes into 6 twice, and 4 goes into 8 twice. Just look at it! Would'ya look at that! This may or may not have anything to do with the un-replied-to quote that's just hanging there. I checked my post count after leaving that quote hanging there.

Next post starts a new page! - unless my two posts are doubled up.
 
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So then you're not the person I'm characterizing and you're defending those who I'm aiming that idea at. UNLESS, you believe the sounds won't change in any way, the gameplay and replays won't be visually improved, an the phsics will let us betray the laws of tires :D. Not saying GT6 will be simulating reality better than anything else, meaning that it'll be the best driving simulator made to date.

The problem for you is, those people who believe the sounds won't change (and other issues along with it) actually have (albeit very tentative) evidence - the demo. What are you (and others like you) basing your "the sounds will change" philosophy off?


Just saying, give PD a 🤬 break.

GT5 sold over 9 million units. When you're bringing in that kind of money, you don't get a break and rightly so.
 
The problem for you is, those people who believe the sounds won't change (and other issues along with it) actually have (albeit very tentative) evidence - the demo. What are you (and others like you) basing your "the sounds will change" philosophy off?




GT5 sold over 9 million units. When you're bringing in that kind of money, you don't get a break and rightly so.
Kaz and not-yet-known-as-PD 15 other people (maximum?) worked five years straight on that first PS1 game. It's been over 20 years since Kaz and "The Others" started their venture. I despise your rationality of that statement about GT5 selling over 9 million to justify your argument.




The problem for you is, those people who believe the sounds won't change (and other issues along with it) actually have (albeit very tentative) evidence - the demo. What are you (and others like you) basing your "the sounds will change" philosophy off?
xbr5q2up.gif
 
So then you're not the person I'm characterizing and you're defending those who I'm aiming that idea at. UNLESS, you believe the sounds won't change in any way, the gameplay and replays won't be visually improved, an the phsics will let us betray the laws of tires :D. Not saying GT6 will be simulating reality better than anything else, meaning that it'll be the best driving simulator made to date. Just saying, give PD a 🤬 break.
.

Like GT5 did you mean? I'm not sure why some of you can't see where the "pessimists" are coming from. We've got 15 years of history to base our pessimism on. What do you base your optimism on? Words? Things can only get better?
 
Kaz and not-yet-known-as-PD 15 other people (maximum?) worked five years straight on that first PS1 game. It's been over 20 years since Kaz and "The Others" started their venture. I despise your rationality of that statement about GT5 selling over 9 million to justify your argument.

So you're basing your stance off the past ie. GT1 to GT5. Weren't the sounds below par in them too?

What's wrong with using sales? Where has all that money gone?

The GIF retort was priceless. Don't bother "responding" if that's the best you can do.
 
So then you're not the person I'm characterizing and you're defending those who I'm aiming that idea at.

Only thing I'm defending are these ridiculous defense tactics of "they're placeholders!" "it's just a demo" so on and so forth that are being used as counter arguments against legitimate gripes.

UNLESS, you believe the sounds won't change in any way,

I don't, but that has very little to do with the demo. Fifteen years dictates I should neither hold my breath or be remotely optimistic despite what's been claimed; a claim that in and of itself instills no further confidence than the mere assumption.

the gameplay and replays won't be visually improved,

Whether that happens or not isn't going to alleviate the more severe problems, thus it's practically irrelevant.

an the phsics will let us betray the laws of tires :D.

I'm hopeful for the tire model, but you should be aware that your attempted counter arguments are already rendered contradictory as it's already happened.

Just saying, give PD a 🤬 break.

That's your rebuttal? It's a first-party title with a budget—in the case of GT5—a larger number of developers probably aren't given half of, so if anything at all every single bit of criticism is well deserved.
 
Only thing I'm defending are these ridiculous defense tactics of "they're placeholders!" "it's just a demo" so on and so forth that are being used as counter arguments against legitimate gripes.

But they're, like, totally looking for a breakthrough on a number of hot button issues from GT5, so everything they've shown to date are totally placeholders for the final game. And the current demo isn't actually a demo, even though Sony said it was. It's just a GTA thing.



Except for the things that Kaz outright said that may not improve, at which point they'll be... placeholders for breakthroughs.
 
Just saying, give PD a 🤬 break.

Why don't you stop treating PD like they're victims? :rolleyes:


I think some people actually enjoy arguing against other people complaining.

Not only that, but it seems like even when people put their complaints in the best place where they belong, like in threads such as this, no one is safe from being attacked for having gripes.
 
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Why don't you stop treating PD like they're victims? :rolleyes:

When there is an attacker, there is a victim. Right?

Not only that, but it seems like even when people put their complaints in the best place where they belong, like in threads such as this, no one is safe from being attacked for having gripes.

Some things are just a little ridiculous. What do you expect? There's a kind of person for everything. Also why would you expect to be able to criticize without yourself being criticized?
 
When there is an attacker, there is a victim. Right?

My point is, PD is not the only gaming developer that gets criticized or works hard, so I don't understand this "Leave PD alone!" mentality, as if they're above getting negative feedback.

Some things are just a little ridiculous. What do you expect? There's a kind of person for everything.

True.

Also why would you expect to be able to criticize without yourself being criticized?

So if I complain about something in the game without attacking PD, it's okay for people to take it to a personal level and call me a whiner and a crybaby?
 
Earth
Too many are still missing, thats the answer.

Willow Springs? Thats the North American track Polyphony Digital chose? That decision keeps in line with their scattered, incoherent logic. Meanwhile Sebring, Circuit of the Americas, Watkins Glen, Road Atlanta, Road America, etc etc, tracks with worldwide prestige are left out. But we get a 1 mile hill climb. :nervous:

Its nonsense like this that gives me no hope for the game. The awful, warped decision making continues, no doubt affecting car choices, event choices, the entire game itself. I have a feeling this game is very personalized for Kazunori Yamauchi...what he wants, gets in. He needs to start making games for his audience, not what he wants 95% of the time. They dont care about damage, and think we should focus on the 'beauty' of the cars...so we dont get any damage. That type of thinking will lead nowhere.

You talk like its the only north American track. We don't know that for sure. Goodwood is a famed and unique motoring event. Equally you can complain that European tracks such as Estoril, Jerez, Paul Ricard, Imola are not in either.
 
PD deserves every bit of criticism they receive. Gran turismo 1-3 had no serious competition in the console market. But at the same time GT4 came out there was Forza (which has become GT's biggest rival) and Enthusia (which arguably had better physics than both FM and GT. I'm sad there was never a sequel).

I have read many opinions regarding the physics of FM4 vs GT5. Some argue Forza's physics are better and others argue that Gran Turismo's are. These opinions range from ignorant fanboys (of both series) to those who own both and also play PC simulators. However nearly all agree physics aside, Forza wins hands down. I have personally not played a Forza game since FM2 (used to co-own a 360 with my brother but moved out) but can honestly say they seem to be constantly improving. Gran Turismo has given me the impression that PD have been resting on their laurels for the last few years. I still like the games but I'd be lying if I said GT5 wasn't a disappointment to me.
 
My point is, PD is not the only gaming developer that gets criticized or works hard, so I don't understand this "Leave PD alone!" mentality, as if they're above getting negative feedback.

What's wrong with wanting positivity? :D After these years, it gets old, you know?

So if I complain about something in the game without attacking PD, it's okay for people to take it to a personal level and call me a whiner and a crybaby?

I don't know, everyone has their own views.
 
How many EU tracks are still missing then? Tracks that are much better than alot of US tracks too.

How many people will be sad to see NASCAR go? I know I won't. NASCAR caters to a niche market. Everything else is pretty much universal.

There's always at least one NASCAR room every time I go online. There are various reasons I think NASCAR was bad in GT5 A-Spec, but the series itself isn't one of those reasons. It was simply done poorly. It's one of the most popular motorsport series in the world.

How many European circuits can you list that are better than North American circuits like Mont Tremblant, Road America, Mosport Park, Road Atlanta or Watkins Glen?
 
Also why would you expect to be able to criticize without yourself being criticized?

Because apparently criticism isn't allowed outside this thread in the first place, if you were to ask half of the people who come into this thread to complain about complaining in any other topic.
 
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There's always at least one NASCAR room every time I go online. There are various reasons I think NASCAR was bad in GT5 A-Spec, but the series itself isn't one of those reasons. It was simply done poorly. It's one of the most popular motorsport series in the world.

How many European circuits can you list that are better than North American circuits like Mont Tremblant, Road America, Mosport Park, Road Atlanta or Watkins Glen?
I made a comment earlier that I believe to be relevant.
While it's true that the demo is not representative of the final product, it was an opportunity for them to show off improvements. If they have improved the A.I. they didn't embrace the opportunity to show it off.
Edit: Doh! Wrong quote! Hold on a second.
While I can sympathise on the lack of US circuits currently confirmed, NASCAR is quite specialised. I think it would probably take quite a lot of time and effort to get right. I think it may be to the detriment of GT6 to spend too much time on what is globally a fairly niche interest.
Edit: This was the quote I meant to paste.
 
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How many European circuits can you list that are better than North American circuits like Mont Tremblant, Road America, Mosport Park, Road Atlanta or Watkins Glen?

Hmmm, Abingdon, Brands, Castle Combe, Donningtom, Isle Of Man TT course, Knockhill, Rockingham, Snetterton, Thruxton, Portimao, Estoril, Adria, old Spa, old Monza, Nurburgring Südschleife, Imola, Mugello, Fiorano, Pergusa, Catalunya, Valencia, Hockenheimring, Sachsenring, Oschersleben, Le Mans Bugatti, Magny Cours, Paul Ricard, Nogaro etc.

All of these might not be better. Many deserve to be immortalised over any US track though.
 
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