The "Online Boost" demystified

Discussion in 'Gran Turismo 5: Prologue' started by unimental, Jan 19, 2008.

  1. thugbear2005

    thugbear2005

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    Blades of Glory. 10 points please!

    I think its a good thing that we don't know how it works, because there is no way to exploit it.
     
  2. spyrrari

    spyrrari

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    you must be joking man....



    spyrrari.
     
  3. profi

    profi

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    The boost-effect or call it the slowdown-effect (online and also offline) is the biggest "scheissdreck" I have ever seen !

    This "feature" is obviously made to have "close / nose to nose" racing for some arcade kids but it has nothing to do with a "Real Driving Simulator" !

    When I setup a car for a specific track I want it to feel exactly the same everytime I drive it so I can get "used" to its handle and feel.

    I want it to be that way while doing an arcade race and also while doing a freerun and also in an online-race so I can always compare my laptimes for this specific car on this specific track.

    BUT NO...

    PD changes the feeling and changes the laptimes for every single lap and every single race depending on things like: the number of participants and the gap between me and the opponnents..

    And what for ? Just to have this childish "nose to nose" racing.

    THIS IS SO UNREAL !
    I HATE THIS !

    If they do not change it I will not buy GT5.

    EDIT: Another thing is the fact they put the slowest cars in front of the starting grid...
    where in the world does this happen ? Its dangerous, its unfair, its simply nonsense..
     
    Last edited: Aug 16, 2008
  4. H20HYBRID_GT

    H20HYBRID_GT

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    :tup: Signed.

    Also whithout that stupid feature we could have our laprecords recorded, like in... RL! :idea:
     
  5. WOT-Tuning

    WOT-Tuning

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    It really is stupid you get a boost when you lag behind or go off track..some simulation. And a lot of races I've seen..tests and for fun, the slowest cars often start at the front.
     
  6. P3nT4gR4m

    P3nT4gR4m

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    It's back to front from the real world and there's a reason for that - putting the slow cars at the front of the grid is a surefire way to cause a first corner pile-up.

    PD = Pathological Disaster :crazy:
     
  7. Maffski

    Maffski Premium

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    I don't think what theyre doing is simply reducing the power of the cars, theres more to it than that. If it was just power that was being reduced then the handling would remain somewhat consistent, but I can say without a shadow of a doubt that the handling is affected hugely, braking points move and the cars just feel way more lurchy(is lurchy a word?) Nobody can know for a fact what is going on there, but to me it feels like its the weight that is being altered on the fly.

    I wish they'd just get rid of the boost it doesnt do anyone any favours.
     
    Last edited: Aug 16, 2008
  8. soptom

    soptom

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    Actually it's been tried in quite a few high profile series and Patrick Head mooted it for F1 a while back. Here
     
  9. code131158

    code131158

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    yeah...I've tested this out...if you're first way ahead of the pack, I feel like Im the tires are loosing grip. Tire wear? Anyhow, I get the same speed at the same straight. So I dont think power is reduced or weight gain. I think it's the tires. When I'm last, let's say one lap behind. And I race the leader when he got around the lap, clearly my car (same as leader) has more power and more grip on the tires.

    But fear not, I'm 99% sure that PD will have it as an catch-up option when creating a race, like when you set that option in GT4 arcade mode.
     
  10. Spark_43

    Spark_43

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    Lets hope it, don't like the idea that a 'slower' driver can win the race because of a unfair advantage
     
  11. andrewyhy

    andrewyhy

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    Agree! If you're leading away from the pack, your car is just losing grip.. that's not fair to the race leaders at all! :ouch:

    I do really hope there'll be an option like that (which you can turn that rubber band effect OFF)! :tup:
     
  12. Rusty*

    Rusty* Premium

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    They start the slower cars at teh front of the grid becaus ethose cars have less performance points, and are therfor at a disadvantage. So to try and even it a little bit they start a the front, I have no problem with that. As for first corner pileups, reagardless of what cars are in the race, some people just don't know when to brake or are happy to ram others. This pileup problem will always happen because there are WAY to many overeager Racers out there that think the whole race is decided in the first corner.:crazy:
    Anyway I would like to see the Online Boost removed, simply because its not realistic, and I believe the best GT will be the most realisitic GT. The more realism the better!;)
    Cheers,
    OnlineGT
     
  13. P3nT4gR4m

    P3nT4gR4m

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    Unfortunately, with regards Fuji 750, this is fast becoming a self-fulfilling prophecy :banghead:
     
  14. MrKipling43

    MrKipling43

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    Yeah, people don't seem to get the famous 'concertina effect' either.
     
  15. paolopepper

    paolopepper

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    Damn right +1 to that
     
  16. Lion-Face

    Lion-Face Premium

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    Just racing online tonight in the 750pp Suzuka worldwide event. Has the boost been removed? At least from this event? After a few hours of racing in the GT LM Test Car, my best time is 2:00.500, my average lap time is 2:02.000. My best lap time in the 'free practice' is 2:01.711 and im getting faster as i get used to the car so 2:00 or less isnt really a pipe dream. I've been first, i've been last, but my clean laps clear of traffic have been 2:01~ and my in traffic laps are roughly 2:03~. Before when racing online, you could tell boost was in effect and my lap times from down the field would be easily a few seconds faster than my top lap times for the car i was racing in. Or when i was first it was apparent you couldnt drive through corners at the usual pace, sometimes up to 10kmph slower than usual just to hold the apex.

    Anyone else notice the absence of online boost or have i just had a wierd online run tonight?
     
  17. Timppaq

    Timppaq Premium

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    It's still there.. it's getting smaller, but it's still there.. :( Even when chasing the leader, I can never run the laptimes I do in free run.
     
  18. Lion-Face

    Lion-Face Premium

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    Yeah i was not sure, previously if i was 20seconds down on the leader after the first lap, i could start to catch him up as much as over 1.5 seconds a sector alone. Now i'm lucky to pull a second a lap closer running at my faster times. It feels good, i feel like i know where the car is each lap. Even if its not completely gone, its not dramatically different like before, and if its subtle its better. Sure it would be best if its gone, but as is its a big improvement....do you think it may be because the race is now 5 laps long rather than 3, so the need for such a surge in the boost is gone? I dont know, but as of tonight it felt consistant now matter my position and when i fell off the track, it would be due to my mistake and not me misreading my grip levels/speed.
     
  19. Stotty

    Stotty Premium

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    Doesn't seem to be there as much when you're chasing (though I did run 1'56.7 in the Viper last night when recovering from 2 punts on the 1st lap), but the ever decreasing gips levels are still there if you're leading.
     
  20. spyrrari

    spyrrari

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    maybe the boost is more extreme when you are last...and than gradually getting less(to allmost no boost when 2nd) when you move up the field???...

    spyrrari.
     
  21. Timppaq

    Timppaq Premium

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    This pretty much is the case as I've experienced it.. :yuck:
     
  22. Duke

    Duke Staff Emeritus

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    I got punted a few times in the HSR 750pp races the other night (and, to be honest, I punted myself once or twice). Even from dead last I was struggling to gain back much time, so the boost has definitely been refined. And when I switched to a more competitive car, I was not as badly affected by reduction in grip while I was leading for 6.9 laps (before getting punted in the last turn of the last lap).

    As others have said, it would be best to remove it entirely, but it is dramatically better than it was before the most recent update.
     
  23. andrewyhy

    andrewyhy

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    In the Suzuka PP750 World Event, I can do a lap of 1'59.7XX in Free Run mode (driving a Ford GT '06). But the best I can do while I was leading during the race was just 2'05 when I was getting away from the pack, even though I've pushed my car to its limit, lap times just kept increasing lap after lap... it drove me crazy! :crazy:
     
  24. Stotty

    Stotty Premium

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    My cat managed to trip over the cable connecting my G25 to my PS3 tonight as I sat on the grid waiting for a race to start... by the time I reconnected it I was 35 seconds behind... 2nd lap I ran a 2'53.4, 3rd lap a 2'54.6 (in a viper)... RBE is still in full effect!
     
  25. zzAli

    zzAli

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    you mean 1.53 and 1.54 at suzuka not 2.53 and 2.54 right?:crazy:
     
  26. Stotty

    Stotty Premium

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    err, yes :D it's late and i'm knackered!

    BTW nice racing tonight.
     
  27. Beerz

    Beerz Premium

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    Exactly, probably less stronger in HSR, but in Suzuka it's very strong still.
    Only that explains the fact people running the F430 with R1 tires and 680pp managing laps of 2'00.

    The whole RBE thing is just stupid, especially since there's no way of turning it off, but it really scares me, now that PD is gradually implementing longer races, to think what the future holds for us.

    Let's imagine a 30 lap race at Suzuka with the RBE as it is now. By lap 20, the people leading the race would have almost no grip or brakes, and it would be a nightmare to drive under such conditions.
    On the other hand, the guys running behind would be running laps that were over 10 or 15secs faster than they ever achieved on free run... :rolleyes:

    But what truly pisses me off with the RBE isn't the fact that it helps people at the back recovering by adding grip and whatnot, is the fact that the people leading see their car behaviour deteriorate lap after lap, and from turn to turn, which is totally unfair and downright stupid.

    I'm sure we've all been through the situation of leading a race (or being in battle for the lead), and despite being already anticipating the RBE effect by braking slightly earlier than you would normally for a given turn, find out (the hard way) that the braking point for that turn on that lap was 'back there'...
     
  28. The Outlaw

    The Outlaw Premium

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    +1. I'm fed up with the RBE! Especially since I'm stuck using a controller that doesn't give much needed feedback going into a corner. It's amazing how ****ty my Mines R34 gets after 3 laps of leading a race by a good margin. The thing start plowing across the road like a tractor and can't put its power down despite being much slower in a straight line than it was on the first lap. :rolleyes: I also believe the RBE effects each car in a different way, which devalues the fairness of competition even further. For example, if they are taking away a given amount of PP from the cars in front, is taking 20pp away from the power rating of each car really the same from car to car? I doubht it. Especially considering differences in powerbands when the PP is raised or lowered. Where's the option to turn this crap off PD...??? :grumpy:
     
  29. NLxAROSA

    NLxAROSA Premium

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    +1, RBE is something that should not be in a game which uses the word 'simulator' in its tagline.
     
  30. Timppaq

    Timppaq Premium

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    Should we make a poll about it.. .to show PD, that the biggest (maybe?) GT community don't like it.. Would make a nice poll.. I'm interested how close to 99,99%=NO can we get.. :D

    ??

    edit:

    ash, I'll do it.. I want to see the results... flame me or not.. :lol:
     
    Last edited: Aug 28, 2008