The round-table interview with Yamauchi is perplexing

  • Thread starter Thread starter fassbendersbum
  • 110 comments
  • 11,993 views
It already exists to some extent. Most of the PP limits are very high. You can choose very high tyre performance. In the A-spec races, even the least skilled player should be able to win using tuning.

The problem is that it is still too easy. I'm typically running 450 PP where the limit is 600 and using CS tyres against SS, I am am still winning, not always, but you are not racing on a like for like basis against the AI cars.

One thing i have noticed while racing the ai,if your car is close to theres in pp the ai will try harder,dropping yours to 100-150 pp below there pp just makes them drive slower.

I found i got better races from dropping the compound on my tyres and having my car not very far under the ai's pp(look at the cars on the grid not the race pp limit)usually about 20pp under.
 
What a dumb post. Listen to him.

Dude. Trust me. Just because he can rattle off details about GT6 does not mean he is a functional part of PD. It means he is a skilled marketing guy. Kudos to him for his accurate memorization. He must have really excelled at university, where left-brain, read-and-regurgitate "learning" will net you a degree of your choice for $25,000. :lol:
 
Last edited:
What a dumb post. Listen to him.
Dude. Trust me. Just because he can rattle off details about GT6 does not mean he is a functional part of PD. It means he is a skilled marketing guy. Kudos to him for his accurate memorization. He must have really excelled at university, where left-brain, read-and-regurgitate "learning" will net you a degree of your choice for $25,000. :lol:
He does have a point. It is just an excuse for now, which once again we we're promised something directly by Kaz yet that didn't turn up as planned... For comparison sakes, we can look at Michael Schumacher's (please, I have a point so I'm sorry for using him) correspondent ( for a lack of a better word) Sabine Kahm and see similarities with this sony exec.

His main job, not for that night, nor the next interview he does, is strictly to relay already released information. He does not have the authority to say where the game is headed, what is planned, unless told otherwise. He is not an integral part as to how PD Functions.

Sabine Kahm's main job is to be Michaels agent. She is no doctor, nor an anesthesiologist, but she does know how to speak in public. She can not accurately say what Michael's condition is, if he is yielding better or worse than previously, and how will this affect him. She is NOT an integral part to his physical recovery, unless decision power from Michaels family has Ben given to here.
 
Last edited:
^ ahhhhhh there's the proof we've been looking for. Drinking with kaz. Should've known. Did they share a cigarette as well?

LMFAO wow ... LMFAO ,, omg funniest thing on GTP ever ,, oh god my kidneys hurt now ,,, LMFAO ,,, I remember someone shared a cig with kaz outside of a show somewhere a while back and asked kaz about GT5 or 6 can't remember ?
 
Dude. Trust me.
Trust you? Yeah, I should just blindly listen to everything you say? You are the one spewing crap and I should just trust you? Not going to happen.

Just because he can rattle off details about GT6 does not mean he is a functional part of PD. It means he is a skilled marketing guy. Kudos to him for his accurate memorization. He must have really excelled at university, where left-brain, read-and-regurgitate "learning" will net you a degree of your choice for $25,000. :lol:
What is with the personal insults of the guy again?

But now you say not functional part of PD. Before you said no actual connection. His title is NA(US?) Producer of Gran Turismo. I can't 'prove it' but that probably means he is involved in localization. Maybe even the contact person for all licensed North American tracks and manufacturers. At the same time I don't think you can prove he isn't connected or a functional part of PD? Maybe @Jordan can explain his role better. The way he talks about the development of the FT-1 with Calty Design Research was no marketing speak, it was a guy with intimate knowledge of the process.

I can see you are set with your frustrations though. You want to be angry with PD and GT apparently and will look for anything to be upset about.
 
Maybe @Jordan can explain his role better. The way he talks about the development of the FT-1 with Calty Design Research was no marketing speak, it was a guy with intimate knowledge of the process.
I've known Ken for years now; he is a very important part of the GT production staff and works closely with Kazunori. Better yet, he's a very passionate fan of the series and a "car guy" - exactly the kind of person everyone here would want to be involved with the game. Your attempts to personally insult him are strange, irrelevant, and in extremely poor taste, @research.

I should also add that Kazunori's last-minute change of plans took everyone by surprise, presumably coming from high up the chain of command, and this had a significant impact on the content that we had planned for the broadcast. Ken had no idea that he would be on camera that day, and I thought he offered perfectly acceptable and appropriate comments to summarize the latest GT6 news for the casual gaming audience that would have represented the majority of live stream viewers.
 
I am not holding my breath on sounds to be updated any time soon, don't think until GT7.

PS3 RAM is what 256MB? ?

If they did improve the sounds for most of the cars, what would PD need to cut down on in GT6 to make the sounds a reality? There is only so much/pushing of the PS3 hardward they can do without having to cut down on quality somewhere.

I don't know where I am going with this so oh well, my ****** two cents in this

Spot on. Improvements to the sounds is going to require a lot more RAM which means PS4 and GT7. It's also going to require a re-think by PD as to how they go about things. No more using 99% of the platforms power on graphics and lighting leaving nothing for complex and rich sounds or intelligent AI. At least that's what I hope.

There might be some small improvements through patches to GT6 but we can't be to hopeful. Their talk of improvements could go on for years, it's a form of stalling designed to create enough hope in the hearts of fans that they won't abandon the series. Most interviews with Kaz seem like 'staged' journalism to me. I can understand being a bit of a deer in the headlights when face to face with a personal hero in a interview, but the hard questions are rarely asked and never answered. It's all about promoting the title, so no room for the negative in such interviews.

The fact that there are a handful of cars (or more) that do sound good while utilizing the same limited resources indicates that PD can, in fact, implement satisfactory sounds while holding all else equal.

If PD can (usually) hold 60 FPS with adaptive tessellation and have better graphics than the NFS series, then surely EA could do the same if not better.

You see the problem with that argument? Anybody can say anybody can do as well as somebody else on the same console. The thing is, is that each game is stronger in some areas and weaker in others. They all utilize the system for different things.

EA may be able to have nice sounds because they back off in other areas which use RAM.
You can't say that it can be done by PD just because EA do it because it isn't so simple.

You can, however, say that it can be done by PD, simply because there are instances in which PD have done it themselves, within the very same game.
 
The fact that there are a handful of cars (or more) that do sound good while utilizing the same limited resources indicates that PD can, in fact, implement satisfactory sounds while holding all else equal.



You can, however, say that it can be done by PD, simply because there are instances in which PD have done it themselves, within the very same game.
Thats good then. Maybe they're making strides in this area. But it still doesn't change the fact that a sound for a fictional car is slightly easier than replicating a sound for a real life car. Once I see some accurate V12 noises for Lamborghinis, I'll start to believe that it's possible on PS3.
 
Fellas, I am merely returning the insult that many of us feel by being attached to a racing game produced by a company that could give two rips about what it's longest-tenured and most-concerned supporters wish.

That interview was insulting. So many fans are giving this website millions of clicks in hopes that some sort of tangible info about the possible improvement of this woefully underwhelming racing game will be shown. GT5 was supposed to be a not-so-fond memory by now, and many of us are actually going back to play that turd, because it actually has more options for offline racing! :guilty:

I would love to say, "Why can't we ask this guy some real questions like, 'why are there no difficulty settings?' or 'Why are numbing aids forced upon players instead of made into simple options?' or '1200 cars and 40 badass tracks, but many complain that this massive content is not truly usable due to the very limited racing format and staggering lack of options- are there any plans to open offline up a bit?' "

But every time Jordan asks such legitimate questions, a non-answer comes tumbling out, regardless if it's from a brand manager or kaz himself. If you are a longtime, passionate, discerning fan of gran turismo with even a shred of self respect and awareness, then you will find that crap to be insulting. I will make no apologies for feeling this way. I am not 'set in my frustrations' nor do I 'want to be upset with PD'. I would MUCH prefer to be playing this sim and bringing my car-guy friends and family into the mix without embarrassment! I am here to stand up for all of us who want GT to become what it could so easily be- the best racing game on earth.

*and I don't want to hear the tired bs about gran turismo not being a "racing game" anymore! Check the second paragraph!

http://www.gran-turismo.com/us/products/gt6/
 
I should also add that Kazunori's last-minute change of plans took everyone by surprise, presumably coming from high up the chain of command, and this had a significant impact on the content that we had planned for the broadcast....
I might be wrong but Kaz is not only CEO of Polyphony Digital but also Vice President of Sony.
From my understanding of chain of command there is not much left above.

Aside from this it is sad to see that PD does (for which real or fake reasons) again fail to provide the advertised content.
(RedBull Challenge was already postponed from early to late January and now inoi February, come on!)
 
The fact that there are a handful of cars (or more) that do sound good while utilizing the same limited resources indicates that PD can, in fact, implement satisfactory sounds while holding all else equal.



You can, however, say that it can be done by PD, simply because there are instances in which PD have done it themselves, within the very same game.

True but what does that say, there are handful of cars they can do it to but why not to the majority of cars? Lack of RAM. It's like a smart phone, more RAM the more the phone can handle without any compromise on other important features of the smart phone.

Same thing should be looked at.. That said I sure do hope GT7 fixes all/majority of the issues us Fans have problems with GT6. #1 priority is the sound, what ever comes after that don't care as long as I can hear what car I can hear and know that car and don't want to know what branded hoover I am listening out for.

For this reason I barely play GT6 for more than 15 or so mins becuase the sounds I can't deal with. Defo not music to my ears.
 
Kaz cant say as it is, normal strategy. Sounds are lousy because he was forced to release the game on PS3.
But he cant say that, so he has to say some no comitment stuff that sound is going to be better. But of course not on PS3. If he says on GT7 then all questions will be about that and that is not the strategy right now.
 
I might be wrong but Kaz is not only CEO of Polyphony Digital but also Vice President of Sony.
From my understanding of chain of command there is not much left above.

Aside from this it is sad to see that PD does (for which real or fake reasons) again fail to provide the advertised content.
(RedBull Challenge was already postponed from early to late January and now inoi February, come on!)
Im sorry but I could not find where that Kaz is currently any part of SCE, or whatever their name is now, executive positions...
not sure why @research would like this as he clearly wants to see a source as listed on the top
 
Kaz cant say as it is, normal strategy. Sounds are lousy because he was forced to release the game on PS3.
But he cant say that, so he has to say some no comitment stuff that sound is going to be better. But of course not on PS3. If he says on GT7 then all questions will be about that and that is not the strategy right now.
He's blamed the poor sounds and many other shortcomings of GT5/6 on the hardware, so yes, he can say that.
 
True but what does that say, there are handful of cars they can do it to but why not to the majority of cars? Lack of RAM. It's like a smart phone, more RAM the more the phone can handle without any compromise on other important features of the smart phone.

Same thing should be looked at.. That said I sure do hope GT7 fixes all/majority of the issues us Fans have problems with GT6. #1 priority is the sound, what ever comes after that don't care as long as I can hear what car I can hear and know that car and don't want to know what branded hoover I am listening out for.

For this reason I barely play GT6 for more than 15 or so mins becuase the sounds I can't deal with. Defo not music to my ears.

Not sure how you jump to that conclusion, but you are mistaken. Not sure how your smart phone analogy elucidates your reasoning either - you could have literally substituted any other product that utilizes RAM in that sentence and it would have been just as meaningless.

The only way I could see you jumping to such a conclusion would be if you understood my statement to mean that only a handful of random cars in any (and every) given race will sound good, which could reasonably be attributed to RAM limitations. However, the only way you could have understood it that way would be if you've never touched GT6, since anyone that's ran some laps in the game would clearly recognize that not to be the case. It's a handful of specific cars that have good sounds. If those specific cars are not present in the race, you will only hear the sounds of cars with engine notes that are less than stellar. Conversely, you could have a whole field of them in a race and they would all sound equally good. Clearly not a RAM limitation.

Assuming we're not dealing with the above scenario and that you have been at least more than passingly acquainted with GT6, I don't follow how my statement - which normally would indicate that PD is capable of emulating good quality engine sounds within the limited RAM allotment - has spurred you on to suggest the complete opposite.
 
@Swagger897 it's known that Kaz is definitely titled as a VP of sony. I do not question that. Whether or not it actually means anything worthwhile is certainly debatable, but likely irrelevant. Here's what got me riled up in this thread:

A news article comes out stating that we'll have a roundable with PD (first it was with kaz, then it's "members of the production team", then it turns out to be a brand manager, ohh lawd!) discussing "all things gran turismo" (which turns into all things visionGT and other fluffiness).

When the single question finally arises about Gran Turismo 6 updates (which is what actually matters relating to the meat of this woefully unfinished game), it's quickly and uncomfortably brushed aside by the Brand Manager.

There are huge, important features that were advertised and then left out of this racing game at release. Can anyone really blame us for wondering what is going on? And then when opportunities arise to find out whats going on, we are happily led down the visionGT, GTacademy, and kaz movie trail.


"Oh such a perfect dayyyyy, You just keeeep me haaangin onnnnnnnnnn!"
"You just keeeep me haaaaaangin onnnnnnn!"

:lol:
 
Sounds for one fake car that will never exist in real life and is currently GT's "baby" does not mean the sounds are going to get better in GT6 for all the other cars.
That car, even if fake, has the sound of a real 4 cylinder engine.
Why put a real sound on a car that is probably one of the stars of GT6? I say it was added to that car on purpose, nobody can miss it. A glimpse of what may come?

The rest could come with a patch for GT6. There's no proof we have to wait till GT7
https://www.gtplanet.net/new-gt6-engine-sounds-could-included-in-game-update/


EDIT
from the article Jordan published a few moments ago:

"When asked about future developments, Kazunori confirmed that Polyphony’s primary focus remains on updating Gran Turismo 6, although work on the next-generation GT7 is already well underway."
https://www.gtplanet.net/new-track-vision-gt-x2014-discussed-at-taipei-game-show/
 
Last edited:
That car, even if fake, has the sound of a real 4 cylinder engine.
Why put a real sound on a car that is probably one of the stars of GT6? I say it was added to that car on purpose, nobody can miss it. A glimpse of what may come?

The rest could come with a patch for GT6. There's no proof we have to wait till GT7
https://www.gtplanet.net/new-gt6-engine-sounds-could-included-in-game-update/


EDIT
from the article Jordan published a few moments ago:

"When asked about future developments, Kazunori confirmed that Polyphony’s primary focus remains on updating Gran Turismo 6, although work on the next-generation GT7 is already well underway."
https://www.gtplanet.net/new-track-vision-gt-x2014-discussed-at-taipei-game-show/
That doesn't mean it will directly affect sounds...
 
That car, even if fake, has the sound of a real 4 cylinder engine.
Why put a real sound on a car that is probably one of the stars of GT6? I say it was added to that car on purpose, nobody can miss it. A glimpse of what may come?

The rest could come with a patch for GT6. There's no proof we have to wait till GT7
https://www.gtplanet.net/new-gt6-engine-sounds-could-included-in-game-update/


EDIT
from the article Jordan published a few moments ago:

"When asked about future developments, Kazunori confirmed that Polyphony’s primary focus remains on updating Gran Turismo 6, although work on the next-generation GT7 is already well underway."
https://www.gtplanet.net/new-track-vision-gt-x2014-discussed-at-taipei-game-show/

Sounds like the same generic statements put together to the same generic questions we got when GT5 was new and disappointing.
 

Latest Posts

Back