I have been a
huge fan of the Gran Turismo series for a long time. As such, I feel that the following things would make
Gran Turismo 5 the
best Gran Turismo of all time - and well,
PERFECT.
[
This is my Top Ten]
1).
Random Weather & Selectable Weather - This would make the game stunningly realistic.
All the tracks in the game have random weather [
an option that can be disabled by player preference at either the main options screen or during the pre-race options screen] that ranges in duration from a minute or two [
beginning at a random interval], to starting right as the race gets underway and then lasting the entire race. Windshield wipers could be either automatic, as in they start going the minute the rain or snow starts - or they could be player controlled [
by pushing the L3 or R3 button]. The immersion this would add is unsurpassed.
Alternatively, there could be a map section on the main hub that is called "
Rain & Snow", where you could choose to race any of the game's tracks with either rain or snow the whole time, right from the start.
That way, players could have either realistic weather that creeps in and realistically hampers driving conditions, or choose to turn the feature off entirely - or race specifically with only the weather conditions they want.
2).
Day/Night Transitions - Again, realism and total immersion are attained with this addition to GT5. Even 3 lap races could start at mid-day and then end a little darker than it began. Alternatively, Endurance Races could see a full conversion - for example, racing from dusk until dawn. Add the random weather to this and we have the greatest racing game
ever made.
3).
Customizable License Plates - I'm sure that this has been on a wish list or two before, but I also vote for this feature, as it would be invaluable to the "
total" customization feeling that we should have in GT5. Being able to choose a license plate style - and then the letters/numbers we want for our vehicle is something that we all would love to have as a feature in GT5.
4).
Vehicle Damage - I have thought about this for a while now. 100% damage to your vehicle, rendering it useless or undriveable is realistic, but maybe something that could be a hindrance and not a realism benefit [
If Polyphony Digital opted to include this, I wouldn't mind, however 
]. I think they should go for the cosmetic/semi-performance reducing aspect. For example, you skid along a wall or rail for a bit - now you have a huge scratch on your vehicle on that side [
that would be bigger or smaller depending on the duration of the scrape]. This may affect the aerodynamics of your vehicle and definitely the cosmetic aspect. You slam into a wall. This would dent the car and affect steering and turning ability slightly. After the race [
should you opt not to drop out] you could get it repaired. Damage in any degree would not only make the game more realistic- it would also give us something to spend our hard-earned credits on, other than just saving it for oil changes and car washes.
Taking care of our virtual dream rides would add an element of Role Playing to this game that I think it could benefit from. The feeling of "
Oh man! I just scraped my drivers side and I have a huge dent in my front fender and a small one on the right-rear. I have to get that fixed before the next race!" would be a welcome addition.
5).
Customizable Driver - Our driver should be what we want him/her to be. Selectable gender, suit style, color, helmet style/color, gloves/shoes style/color and even the stickers and lettering on the suit should be customizable by the player. Winning races gives us new patches and sponsors may step in and offer you their logos and patches to add to your suit - or a new decal logo for your vehicle.
6).
Car Customization - Lettering, names, logos, custom paint jobs, Ground-lighting, front and rear end customization and Turbo Kit Gauges/Nitrous Gauges appearing on the inside [
cockpit view] of the car. This can be done to
any vehicle in the game.
7).
Customizable Soundtrack - Transferring our own CD's and CDR's to the PlayStation 3 hard-drive to have a
limitless amount of music to listen to in-game. Also would be the ability to change songs during a race, instead of just having one song playing that we would rather not listen to. Polyphony Digital could go the extra mile and show the driver changing tracks on the cars' CD player [
in the cockpit view] when we decide to change songs during the race.
8).
Expansion Packs For Vehicles and Tracks - Instead of downloading them, this would give them to you all at once when you are ready to have them. A price point of $19.99 sounds about right and it would be released about 3-4 months after the game launched - with one or two more after the same duration. These could include 40-50 new vehicles, 4-5 new courses, new parts and accessories for your vehicles, new logos, decals and patches as well as new driver suits and accessories.
9).
Better Tire Sounds - The screeching of the tires is the
ONLY sound effect in the Gran Turismo series that is lacking. It is also the only sound that is overly artificial. Recording different tire sounds at different velocities and during a variety of slides and skids would remedy this. The game is on a Blu-Ray Disc after all - they have the space.
10).
More vehicles than Gran Turismo 4 - Self explanatory.
The last one is a given - it's just that I couldn't think of anything else to include that would make GT5 better - except for that.