What do you think is GT5's strongest point?

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Well that's difficult. Do you mean compared to other Racing Games on PC, Xbox, PS3?

I think the Day Night cycle is impressive. The Track nurnburgring is Great and the best version of nurnburgring i driven. I like the different GT-R Version and the photomode.

Nice Thread and a Good question :)
 
Personally I think its the range and variety of different tyres of motorsports in gt5 that is the best thing about it, well that and its superior physics :)

We got rally dtm nascar f1 gt500 karting le mans and many many more! now ok the purests of those particular fields of motorsport probably feel their field isn't represented 100 percent accurately in gt5 and while I'm sure PD could make a perfect f1 simulator or a simulator of any form of motorsport but it would just be that one form only so what they've done with gt5 with is absolutely brilliant is squeeze as many different forms of motorsport into one game as possible giving millions of people a small taste of all these different motorsports, possibly some they wouldn't normally be interested in but they might discover they actually quite like thanks to gt5, exactly like I did with nascar and gt5 :)

And then as I already mentioned there's the physics, again everyone seems to have an opinion on how some small tweak could massively improve the games physics but I think the balance is about right now, its certainly far exceeds the physics of any other console driving game, in fact the realism of a cars handling in gt5 is one of its best features but its almost its biggest draw back at the same time, as its so close to the real thing so as in real life that only a very few people actually have the vast amount of skill needed to drive an f1 car on the limit in real life so its the same in the game and I think apart from a few hardcore players who understand this the vast majority of console players don't actually want this they want to be able to pick up their controller and feel like a god by lapping Monaco faster than vettel on their very first try, anyway just my view I love gt5 just they way it is and hope it never changes oh ok then no standards in gt6!
 
Also I just want to add that before gt5 the last really good racing/driving game on a next gen console was forza2! But I was done with that after 6 months! Gt5 I've had since launch and I've played it pretty much everyday since then with no sign of getting bored of it anytime soon, maybe I'm just a massive fan boy but for me no other game has ever even come close to the enormous number of game play hours I've got out of gt5!!
 
graphics, because the rest they are not exceeding anything...

- numbers of cars doesnt matter when you have so many crap
- sound is bad
- online does not exceed any other game
etc
 
Nostalgia mainly, but I guess you should put graphics in there.
The premium cars have obviously been shown a lot of love.
 
GT5's strong point(s) are the large selection of cars, day to night transitions and weather on tracks, and B-Spec...only because I can get credits doing next to nothing.
 
I think the Day Night cycle is impressive. The Track nurnburgring is Great and the best version of nurnburgring i driven. Nice Thread and a Good question :)

Have to agree here...

Also, most of the graphics & the physics. 👍
 
Hmmm, if I'm honest...

Graphics? Perhaps, if I'm only comparing post-Prologue Premium models and the 'Ring. PD's lighting engine is still the best on consoles, but I can't overlook the majority of the assets being so out of date.

Physics? Nope, others do it better, and the lack of any reasonable tire model is too much of a problem for me.

Car count? Looking strictly at the numbers, no, nothing has more, but I prefer quality over quantity.

Day/night cycles, weather? They do function very well, as long as I'm not running with a full field of opponents.

Photomode? Seriously... Yes. No other game's Photomode functions as well as the one PD designed. It's fantastic.

Online? Connections seem to rarely be problem-free, but the amount of options available in a room are handy. And compared to its main competitor, I certainly enjoy GT5's ability to have "open track day" rooms, where we don't have to immediately race, and that I can tune and change settings while in the room. You don't realize how handy that is until you're loading different setups before races, hoping one works for the track.

Tracks? Yes, the 'Ring has no better version on consoles, and Spa is great too. But past those, and the original GT trifecta (Deep Forest, Trial Mountain, Grand Valley), I like other track lineups better.

"The brand". GT's strongest feature may just be its reputation (deserved or otherwise). It's continued popularity means there's always a fair amount of activity online. The sheer number sold speaks to that.

So, Photomode, online options, and reputation. I'd say the first or last would be most deserving of the singular title, if I could decide.
 
I would say the attention to detail on the premiums along with their cockpits. Haven't seen a game who's modeled any better. Oh, and the day/night transition and their lighting system. Most enjoyable when you go into a tunnel and see all the reflections.
 
For me it's Arcade Mode. GT Life just doesn't have the damage and enough tyre wear situations available to make it count.
 
The problem is GT5s strongest points are not consistent.

The 24 hour cycle and weather is brilliant, but limited to a small percentage of tracks.
Tracks like Nurburgring are great, the older original tracks are poor.
The premium models are stunning but represent only 20% of vehicles in the game.

If GT5 did everything it does well across the whole game it would be a much better one.
 
Kaz is just letting this game be a let down on purpose so he can get the feedback and better the game, at least I think that maybe the case.

If he did what you are saying that would just make his job so much harder
 
Without doubt the detail in premiums, especially with photo mode.
 
Online racing, though whenever I try that lately, tuning my car reminds me of the game's physics issues. It's still fun every so often though.
 
strongest point has to be how great it is, in its own right, despite the love hate flaming comments every news story that appears since release. It also perplexes me how PD can release a great product to enthusiasts, so complex, no bells and whistles, just pure driving, how they can get that done, but seem to get under many people's skin about lackluster wished upon improvements. this whole thought about the game, makes it stand out for me, and there is no other sim that gave me so much enjoyment to date.

/1st time ever playing GT & owning a Playstation.
 
For me, Gran Turismo 5 is about the quantity of cars to drive. I own other games which I enjoy for other reasons. Please note: if you do not share this opinion, please, for the love of God, acknowledge that you share a separate opinion and move on like an adult. Belittling others for their opinion is a sign of selfishness and immaturity.
 
strongest point has to be how great it is, in its own right, despite the love hate flaming comments every news story that appears since release. It also perplexes me how PD can release a great product to enthusiasts, so complex, no bells and whistles, just pure driving, how they can get that done, but seem to get under many people's skin about lackluster wished upon improvements. this whole thought about the game, makes it stand out for me, and there is no other sim that gave me so much enjoyment to date.

/1st time ever playing GT & owning a Playstation.

Most of that made no sense.
 
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