Finally started Resident Evil 6, apparently I have gotten as far as chapter 1-5 in Leon's story but I have absolutely no recollection of that - then again the date on the save is the 25th of June, 2014 so I'm not all that surprised I have no memory of having played it before. My (second) first impression is not a good one but I have only just finished the completely unnecessary tutorial and played one terrible round of Mercenaries, which I continue to misunderstand.
I get that they wanted to keep the trajectory of RE4 and 5 being more action-oriented going but it's too much, I mean the tutorial ends with a fighter jet crashing into a building, then it falls back out, destroys a bridge section that had a fuel tanker truck on it (why can't the tanker be full of milk, just once?) and the resulting explosion results in wave after wave of cars being flung at the two protagonists who then get rescued by a helicopter, the pilot turns into a zomb and then Leon somehow manages to fly the helicopter way beyond its performance envelope for like two minutes before crashing into some weird indoor tower thing that's suspended above a glass floor that happens to have a ton of zombs underneath. In a Resident Evil game. Having played 1-5 all in a row prior to this I know they all have an element of goofy stuff that runs through the franchise but that opening was so dumb.
Anyway, I'll keep going for now, I've heard one of the other campaigns is closer to "classic" Resi so I guess I'll use that as an incentive to keep at it... howlongtobeat says it's a 20-hour game, though, at the rate I'm playing at the moment that'll take me a month!