I still hop back onto Forza Horizon 3 once in a while. Mostly when a new DLC is out. Went over the recent car pack which I thought to be pretty mediocre, but still bought the cars, took them for a spin and drove a few others here and there. Dunno, I might be playing more if there was an actual track to go laptime hunting on. The circuits the game offers just don't entice me to do so.
Dark Souls III has been growing a little stale as well. As with FH3, I still play a bit here and there, but... Well, I've played through the PvE portion of the game multiple times and know it inside out by now. The PvP, on the other hand, is a little shallow to keep me occupied for extended periods of time. Not that it wasn't fun while it lasted, but it lacks any sort of variety. Most matches play the same and with the way combat was designed (namely, for PvE only), people tend to employ a very passive playstyle - the first to move loses, basically. This results in terrible borefests instead of exciting skirmishes - especially when facing "better" players. Basically, the higher I climbed on the matchmaking ladder, the worse it actually got.
So, the games I actually play a fair bit at the moment: First off, The Legend of Zelda: Ocarina of Time 3D. Five years old by now, but I just got it very recently. It's been ages since I last played the original. Some parts are more challenging than I expected or remembered, rather, but that makes it all the more engaging. Should've picked it up earlier.
Next up, Heroes of the Storm. Played a few matches with my room mate and I gotta say, Blizzard did a good job with updating and further advancing the game all around. Feels much better now than it did previously and the community feels a little more tame as well. Might be due to the fact that the two of us have been doing decently well, though. Be that as it may, with Dark Souls III falling out of favour, this might be my PvP fix for the time being. Warthunder was the other option, but it honestly still feels very much like it did when I dropped it.
Most of my gaming time, however, has been dedicated to Shadow Tactics: Blades of the Shogun. The name's a little cheesy, but the game is utterly magnificent. While it is a spiritual successor to Commandos, Desperadoes or Robin Hood, it does its own thing very well, as it has its own art style and setting, modernised the old formula quite well without altering it too much and, well, it just oozes character. Difficulty's pretty challenging, at least on the highest setting. The developers also added a bunch of achievements (called badges) to each mission, which makes replaying them a lot more compelling than just doing so for personal challenge. Great to see such a long-lost genre making a return, and a good one, at that.