After an accidental leak of the upcoming 1.31 update for Gran Turismo 7, Polyphony Digital has officially revealed some of the contents players will be getting to grips with when it lands on March 30.
Of course the comprehensive nature of the leak, which comprised the full patch notes (in Japanese) for the game, means that there’s not a lot to be surprised about but we can at least see — and, in the case of the video below, hear — what the update will bring.
We already know that this includes, for the second month in a row, five new cars — and thanks to the leak we know their identities, confirming our guesses from the teaser. That’s the most any GT7 update has ever had, so it’s a good month for those who like the new and shiny things.
- Audi RS5 Turbo DTM ’19 (Brand Central)
- Mazda 3 X Burgundy Selection ’19 (Brand Central)
- Porsche 959 ’87 (Legends Cars)
- Porsche Carrera GTS (904) ’64 (Legends Cars)
- Toyota Alphard Executive Lounge ’18 (Brand Central)
The video does reveal that the Audi is Rene Rast’s championship-winning #33 car. It’s not clear yet if other liveries will be available and selectable or if, like the other real-world race cars in the game, it will only be available as standard in this livery with players needing to create others through the livery editor.
We’re also still to find out the prices of the five new cars, although we do know that the two Porsches will appear in Legends Cars — in additional slots — once you’ve updated the game on March 30.
As we also knew, there’s two new layouts of the Nurburgring coming, but we now have precise confirmation of what they are.
Firstly there’s the 2.255-mile Nurburgring Sprint circuit, which GT fans may remember from previous games as “GP/D”. This variant of the Grand Prix circuit cuts through the infield between turns four and five, returning to the circuit between turns nine and ten and missing out the hairpin at turn seven.
In addition theres a Nurburgring Endurance circuit, combining the Nordschleife and the Sprint circuit above. That creates a slightly shorter, 14.83-mile version of the 24hr circuit, which is sometimes used in the VLN/NLS series.
That aside we also have confirmation of the PlayStation 5-only 120Hz support revealed in the leak, though curiously it’s phrased as “120fps support”.
The pre-update notes also mention the new “Cherry Blossoms” Scapes scenes curation, with 28 new locations for shooting vehicles near Japan’s iconic sakura trees. However the remaining information in the leaked patch notes will remain officially under wraps until after the update arrives on March 30.
We’ll also find out any new engine swaps that are available when the update lands. This information is not included in any update’s patch notes, but PD has been consistently adding five new engines or applications for engines each time there’s a content update, but GTPlanet’s users find and log them each time in a dedicated thread.
Gran Turismo 7’s v1.31 update will go live at around 0600-0800 UTC on the morning of Thursday March 30, during the scheduled maintenance period. You won’t be able to play or save your game once the maintenance period starts and until you have installed the update, so make sure you’ve got everything you need completed well in advance!
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