Sebastien Loeb Rally Evo Slides to PC, PS4 and Xbox One in October

Developer Milestone have released some details of the upcoming rally title Sebastien Loeb Rally Evo, along with ‘Work In Progress’ footage. Claiming that you will be able to “play as Sebastien Loeb and live the best moments of his career” across 300 kilometers of road, spanning 8 different rally tracks, 5 rallycross tracks, and even the Pikes Peak Hill Climb course.

The game will include 50 cars from 20 different manufacturers, which can be customized with upgrade parts, number plates, and stickers, and an extensive collection of various liveries.

Sebastien Loeb Rally Evo is currently scheduled for an October 2015 release on PS4, XBox One and PC.

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Comments (18)

  1. VBR

    Looks awesome! My first love in sim racing was rally in Gran Turismo 2, then I got hooked on Richard Burns Rally, best rally sim ever imo! I’m just hoping that this new title is a full on sim, & not some watered down for the masses arcade tripe.

    1. TomBrady

      It’s not a for the masses arcade game. That’s what Dirt is for. I’m sure it’ll be like WRC which was the most realistic rally game since Richard Burns, although still pretty far off from RBR’s lofty standards

  2. Mickeman

    Another game beats GT to the top (of Pikes Peak). Say what you want about Milestone, at least they show up.

    1. SZRT Ice

      Hard to report news about Gran Turismo, when there’s no news about Gran Turismo. Quoting Kaz’ comments, seasonal events, & VGT announcements get old, really quick.

    2. Rubencho

      lol dude, are you going to post the same complain at every news that’s not from GT?
      I guess you just want to troll a bit

    3. TomBrady

      GT Planet isn’t GT planet anymore. Hasn’t been for a long time. They gotta pay the bills you know and that’s what covering other games besides GT does.

  3. ALB123

    I think it’s hard enough trying to program a computer to give an accurate tactile representation of driving an automobile on smooth pavement. Trying to provide just as accurate of an experience on dirt instead of pavement has got to be even harder. At least with pavement you can assume certain consistent levels of friction. With rally driving, which often involves driving on various dirt surfaces (packed dirt, slightly loose dirt, gravel, small stones in the dirt), those levels of friction are not consistent. I’m not a professional race car driver. I enjoy driving on pavement in GT6 because it feels fairly close to what I would consider “real” driving. I don’t enjoy rally events in GT6 because it does not feel “real” to me. I know there are tons of GTP members who enjoy rally driving, so hopefully this title nails it. Visually, we can all see that it doesn’t stack up 100% with the top tier racing games out there, but if they can really nail the driving physics part of it, they might have a home run.

  4. oli440

    Honestly looks like another copy and paste job using recycled material from their WRC games. I’m going to give this one a miss…

  5. beezball

    Good thing it says work in progress, because that’s not particularly promising looking, especially the jerking physics.

    1. SZRT Ice

      What’s your point? At least in GT you can see independent suspension stroke, yaw, & body-roll. These physics seem to be straight outta Sega Rally Championship!

    2. karelpipa

      Yes, the physics in this game (or in WRC) are awful. Non independent suspension points to a really low budget.

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