With the start of the 2017 Formula 1 season a little over a month away, Codemasters has finished the post-game development on its latest official Formula 1 video game with a small but important patch.
Patch 1.08 address a major qualm players were having with the game—tire wear being incorrectly replicated after a pit stop. With both pit stops and the degradation of the tires being major aspects of Formula 1 from a strategic point of view, this bug was understandably irking many players and ruining some races.
The patch was initially released in beta form to PC players via Steam. This smart strategy helped Codemasters gather feedback on the patch before it was rolled out to all platforms.
Released back in August of last year, F1 2016 is generally regarded as Codemasters’ most successful F1 game to date. The return of a full Career mode, the re-inclusion of the Safety Car and general improvements to the handling model left players largely satisfied with the title.
Critically, F1 2016 is the most well-received entry in the series since Codemasters gained exclusive rights to the sport in 2009. The PC version of F1 2016 is rated 86 out of a possible 100 on cumulative review site Metacritic.
You can read the full forum post detailing the 1.08 patch here.
F1 2016 is currently available on PlayStation 4, Xbox One, and PC (Steam).