Another Fanatec wheel arrives!

  • Thread starter Thread starter jonboy1066
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I finally received my wireless dongle a month after receiving the wheel, and now they won't sync.

Back to Fanatec support I go. :(

I loved their Xbox wheel, and I love this wheel, but even so... I just don't think I would ever order from them again.

If I find their product in a retail shop maybe, but never again directly.

Have you tried pushing the button on the back of the dongle. I couldn't get mine to work either until I pushed the secret button on the back, then everything worked as it should.
 
Have you tried pushing the button on the back of the dongle. I couldn't get mine to work either until I pushed the secret button on the back, then everything worked as it should.

Yeah.

They released a new quick guide that gives the steps for binding the dongle, and it just won't work.

Plug dongle in.
Turn on wheel, and place it in PC mode.
Hit sync button on dongle.
Hit DPad Right + Start on wheel.


Nothing. :(


I am really dreading support. It took me over a month just to get this dongle with weeks between responses from them. Now maybe the dongle is the problem. Maybe the wheel is the problem.

This could be another several months of dealing with them. :(


.
 
Not really. We will get it going.

1. Unplug the dongle and plug in again
2. turn off the power of the wheel and turn it on again
3. make sure that the wheel is close to the dongle
4. turn off all other electronic and especially RF devices in your environment
5. make sure the LED on the dongle is blinking after you pressed the sync button
6. try to press "Dpad right+ start" several times. Short and long.

If this doesent help we can replace your dongle immediatly.
 
Here diagram for g25 pedals. Now i only need same for fanatec pedals please!
DFPG25sch.png
 
Not really. We will get it going.

1. Unplug the dongle and plug in again
2. turn off the power of the wheel and turn it on again
3. make sure that the wheel is close to the dongle
4. turn off all other electronic and especially RF devices in your environment
5. make sure the LED on the dongle is blinking after you pressed the sync button
6. try to press "Dpad right+ start" several times. Short and long.

If this doesent help we can replace your dongle immediatly.


I unplugged pretty much everything around, including my wifi (which I figured would be the most likely cuplrit), and I had the dongle sitting right beside the wheel plugged into my laptop. I also tried it with an extension cable from the PS3, a hub from the PS3, and both those from my desktop PC.


Didn't work. :(
 
Versapak, I seem to have the same problem, both with the dongle and the usb cable.
I'm still at work, in a few hours I'm going to give it a try again.
A friend of mine is replacing my ps3's faulty lens so I can only try the ps3 next week. I have a ps2 and I can't connect the wheel to it....might be the cable...
It works fine for x360 (i need to try some other games, only played forza 3) only 2 lights of the buttons on the left side of the wheel turned on.
 
Hello,
I have a question. I have orderd a Fanatec 911 Turbo (not S!)
Is there a possibility that the G25 Pedals work wit the 911 turbo?
Thanks and sorry for my English:scared:
 
I do not have this wheel and do not know for shure if this is even on point with your problem.
Just from jumping around these forums and reading bits of infomation here and there I thought someone posted about the dongle needing to be pluged into the #1 USB port or something like that ? I do not remember word for word what was said but I thought I would post it just in case it could help.
 
Yea, thanks.
Every info helps. My Info is this:
The turbo S suppots the G25 Pedal (with an Adapter). I dont know wat the Turbo supports or not.
In GTP you can have all Controllers at once in one Setup. For example: You have the G25 and the Controller (Used for handbrake lookaround...) You can also mount the controller on the g25 with cable clips on the G25 Wheel:dopey:

So if we could plug in the G25 via USB into the PS3 and the 911 Wheel via Usb all for player 1???
I give it a Try when my 911 arrives.
The other Option is an Adapter for ps/2 to sirrial but im not firme with it yet...
 
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Sorry,
I ment that last post for Versapaks problem, but if it works for you Smoothherd, Thats Cool to...



I tried it in pretty much every USB port in my house. lol

Either the wheel or the dongle is definitely not working.
 
It could be that i find a solution for stand alone G25 Pedals. Just would like to share if anybody has the same problem:
Here it is an G25 pedal usb adapter Link
I dont know if it will work with the PS3 but i will figure it out.
Hope i could help and sorry if already known.
 
Wonder what they changed internally in the wheels. My Turbo S have less own resistance then the GT 3 RS with no power applied :)

Did some more thorough Xbox 360 testing too...

Need for speed Shift demo. The steering is borked on the 360 too obviously and in the demo you can´t adjust steering lock. Anyway Force feedback extremely weak with force feedback maxed out.

Forza 3. Here it feels really good no complaints.

Race Pro. I am not even sure the force feedback is on but I feel at some times you can feel loss of grip but may just be my imagination. Most cars are locked for me so couldn´t try the CCXR street version monster lol. The main resistance is good though so I rather take this then the virtually non existant resistance in Shift.

Btw for Forza 3 I don´t at all get the sequential shifter pushing forward for shifting up. Maybe due to having the old 911 Turbo shifters are they mapped differently then the shifters that shipped with the Turbo S?

I am considering rebuying PGR 4 how is force feedback working in that game?
 
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Btw for Forza 3 I don´t at all get the sequential shifter pushing forward for shifting up. Maybe due to having the old 911 Turbo shifters are they mapped differently then the shifters that shipped with the Turbo S?

Are you saying the sequential defaults to shifting up by pushing forward in Forza 3, or it doesn't?

I haven't been able to test this out yet.



;)
 
It doesn´t with the demo but maybe they changed it with the full game?

All cars in the demo you pull the stick towards you to shift up as I am used to.
From what I read I got the impression that at least the porsches in Forza 3 doesn´t work like that? But the RS in the demo does anyway.
 
Race Pro. I am not even sure the force feedback is on but I feel at some times you can feel loss of grip but may just be my imagination. Most cars are locked for me so couldn´t try the CCXR street version monster lol. The main resistance is good though so I rather take this then the virtually non existant resistance in Shift.

For Race Pro I have to do a crazy routine to get the FFB to work...assuming this is the case for other PWTS owners. It's the same thing many have to do with certain version of the MS wheel which I had too.

Start the game with your regular controller set as controller 1, the PWTS as controller 2. Get into the main Race Pro menu, bring up the blades menu, log out. Then log back in with the PWTS. FBB should be there and fairly strong.

Mini-rant:It's too bad this game suffered from a rushed release and lousy post-release support. It's a legit sim-racer, right up there with SimBin's PC titles. Just buggy and no support in sight. Whether it's SimBin's or Atari's fault (I think SimBin has implied their hands are tied) doesn't matter SimBin's rep took the hit in my eyes.
 
Seems like voodoo lol. I did that and after relaunching only the porsche wheel remained as control 2? I disconnected the battery on my gamepad since otherwise I couldn´t use the wheel. Is that the right procedure?

It certainly has force feedback but it´s very subtle. But combined with my LFE I don´t have much to complain about surely very playable now with this configuration.

I also tried the PGR 4 demo but like most arcade titles force feedback is a bit funny. It almost feels like the force feedback is reversed during the first 20 % of the wheel movement or something. Still okayish but here I have to turn down force feedback a lot.

Strange that the force feedback strength is so wildely different in the games if all are optimized for the MS FFB wheel? When running that I want to remember the ffb strength was more similar across the board. Generally quite weak since it has limited capabilities.
 
Seems like voodoo lol. I did that and after relaunching only the porsche wheel remained as control 2? I disconnected the battery on my gamepad since otherwise I couldn´t use the wheel. Is that the right procedure?

The xbox controller should stay on and remain as #1, after you logout hit B on the controller to back out of the blades, then hit the guide button on the wheel to bring the blades menu back up and log back in...and then kill a chicken!

There's a sticky thread on the Atari Europe forums and a few different ways to go about it: http://forums.eu.atari.com/forumdisplay.php?f=654

But between Race Pro and Forza 3 both games could have better and stronger FFB, on my PC I can set it up to dislocate my shoulders lol
 
I got the Turbo S and I think its a good wheel but I have a few problems. One, I cant drive with it on GT5P. The wheel jerks uncontrollably side to side when its going straight. Do I have to calibrate it some way for GT? Cause its undrivable right now.

Second, the clutch pedal (Standard Pedals), is not smooth. It feels like its scraping some plastic inside or something.

Third is the when you play for a while and it gets hot the fan turns on. But it sounds loose cause when the wheel vibrates it sounds like its hitting something.

Has anyone had any of these problems with theirs?
 
Schmo, I read somewhere that you need to reduce the ffb in the game, let's hope it doesn't happen when gt5 comes out.
I have the clubsport pedals so I can't help on the 2nd question.
Third, yesterday I played all afternoon (mainly Dirt), the wheel got just a bit warm but I didn't notice any strange noises.
I also tried Midnight Club LA and the wheel felt so wrong, no ffb (or too light to notice) and it was constantly vibrating (I believe it's the rumble motor), I had to stop playing and try another game to make sure the wheel was working.
 
GT 3 RS worked great with Midnight Club LA so that was a bit strange... But I noticed similar tendencies on the 360. Force feedback on some games being very weak and in others very strong. The Fanatec wheels need force feedback to be set from 33-200 % or something.

As for GT 5 Prologue reducing force feedback strength will let you handle it but it doesn´t solve the problem. Holding my thumbs for the new demo coming 17th september which I won´t even have to pay for ;)
 
In GT5P I have the game FFB set at 6 or 7 I think and the wheel @ 66%, still wobbles on straights but it's tolerable I guess. As the other guys have mentioned turning down FFB diminishes the problem but it doesn't go away no matter how much you turn it down. My understanding is that the software expects there to be a dead zone like in a G25 but there is none.

Fanatec said in post #1300 that PD has the wheel and they are sure it will work fine with GT5, hopefully with the time trail too!

Here's a video of the fan noise problem (wiring harness from steering shaft hitting fan) with a GT3 RS, I haven't seen anyone complain about on a PWTS before though.
http://www.youtube.com/watch?v=ypfuuO5LF5Q
If you feel comfortable tinkering with stuff maybe you can try and fix it with Fanatec's consent.
 
I have the S wheel and have noticed it is not good with shift or GT5 pro on straights almost unplayable i would think being a new wheel and new racing games coming in the future these issues will support the fanatec wheel, its a blooming expensive waste of money if this isnt sorted out although forza 3 is faultless with the S.👍.
 
Anyone using the standard pedals? I have heard (XBox Live last night) the pedals are not well spaced, making heel-toe very difficult. Can anyone confirm?

I have a friend who wants to purchase the pedals for his Turbo S (Pure). Although, if it is true, I might just sell him my G25 pedals.


;)
 
In GT5P I have the game FFB set at 6 or 7 I think and the wheel @ 66%, still wobbles on straights but it's tolerable I guess. As the other guys have mentioned turning down FFB diminishes the problem but it doesn't go away no matter how much you turn it down. My understanding is that the software expects there to be a dead zone like in a G25 but there is none.

Fanatec said in post #1300 that PD has the wheel and they are sure it will work fine with GT5, hopefully with the time trail too!

Here's a video of the fan noise problem (wiring harness from steering shaft hitting fan) with a GT3 RS, I haven't seen anyone complain about on a PWTS before though.
http://www.youtube.com/watch?v=ypfuuO5LF5Q
If you feel comfortable tinkering with stuff maybe you can try and fix it with Fanatec's consent.

This is just a suggestion, but when I had the GT3RS wheel, I eventually turned FFB down to 1 in the game settings on GT5P, and 33% on the wheel.
Those are obviously the weakest settings you can have in Prologue, but it eliminated the jerkiness on the straights. It did not, however, eliminate the wheel's tendency to try to re-calibrate itself on some sections of tracks.
Particularly the straight leading to 130R at Suzuka, and the main straight on Suzuka just before turn 1.

So, my suggestion would be to dramatically weaken the FFB settings both in game, and on the wheel for Prologue. I found that setting the FFB in game to any higher than 3 was just way too strong. In fact, at 1 ingame and 33% on the wheel, the FFB on the GT3RS was as strong as the G25 set to 5 FFB ingame. When you have FFB set too strong, it's not helping your driving, it's hurting.
 
Thomas said 2 gives best setting in prologue but wheel still wobbles in the straighs. It is clearly a bug in the code as it only wobbles at some speeds and they are not track related.
 
I have the S wheel and have noticed it is not good with shift or GT5 pro on straights almost unplayable i would think being a new wheel and new racing games coming in the future these issues will support the fanatec wheel, its a blooming expensive waste of money if this isnt sorted out although forza 3 is faultless with the S.👍.

I totally agree. My favorite game when I bought the wheel was shift. I was using the G25 with it and it worked great. As soon as my turbo s wheel came, I gave the G25 to a friend before even trying out shift. Now the only game I can play with it is forza 3, because shift and GT5p are unplayable. I don't know why fanatec doesn't update the driver for the wheel so that it will work with those 2 games. What's the point of being able to update the drivers if they are not doing it for 2 of the biggest racing games out there.
 
Give them some time perhaps. Shift is borked even on PC so that can be a hard nut to crack. GT 5 Prologue has never felt good with the G25 or GT 3 RS either. I am hoping more for the upcoming GT 5 demo surely or I will loose all hope of GT 5 actually being worth buying.

Top of my list is Race Pro being updated. The resistance is pretty much spot on but you doesn´t really feel the traction that well.
 
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