Anyone planning to drop GT5?

  • Thread starter Thread starter adramire
  • 1,661 comments
  • 95,219 views

Anyone planning on dropping GT5?

  • Yes

    Votes: 105 12.2%
  • No

    Votes: 672 78.1%
  • Maybe

    Votes: 83 9.7%

  • Total voters
    860
As none of us has played the full FM4 yet I would love to know exactly how you reached this conclusion?


I would also ask that you stop posting your opinion as if its fact.


Scaff
I guess he is one of these special kids that can anticipate everything.
 
I would have given Forza 4 a chance to pull me away from GT5 but I'm not allowed to download the demo without buying live...and I can only assume it won't be worth £80 in total when GT5 will have new content
 
I would have given Forza 4 a chance to pull me away from GT5 but I'm not allowed to download the demo without buying live...and I can only assume it won't be worth £80 in total when GT5 will have new content

The demo is only Gold exclusive until today (I think) so you should be able to have a go right now (and I strongly recommend that you do).


Scaff
 
Scaff
The demo is only Gold exclusive until today (I think) so you should be able to have a go right now (and I strongly recommend that you do).

Scaff

Oh cool, thanks for that! I only got a blunt rejection from Xbox when I tried to download it so I assumed it was just Gold exclusive 👍 thank you sir!
 
I would have given Forza 4 a chance to pull me away from GT5 but I'm not allowed to download the demo without buying live...and I can only assume it won't be worth £80 in total when GT5 will have new content
Gt5 will have new content yes, but forza 4 is a new game, different from gt5, its fun with some variation, specially if you have both ps3 and xbox 360. You can find good deals on xbox live 12 months for 32 pounds in uk, and then forza 4 for like 40 pounds, thats 70£ in total. Dont forget, gt5 dlc will also cost i think.
 
Oh cool, thanks for that! I only got a blunt rejection from Xbox when I tried to download it so I assumed it was just Gold exclusive 👍 thank you sir!

Just double checked - it might be Monday is goes on 'general' release - sorry about that.


Scaff
 
Scaff
Just double checked - it might be Monday is goes on 'general' release - sorry about that.

Scaff

Still good, I get a new phone on the 9th and some new films come out too, so that'll fill in the 'depressed boredom' gap between then and Spec II on the 11th :D
 
Seriously, who cares about sinleplayer events in a driving game today? The AI isn't good in any of the two games.

If you want some competition, online is the only way to go.

Even without having a chance to try the dynamic difficulty A.I with upgraded cars the FM4 demo A.I is better to drive against than most real people.

Don't have to worry about lag or worry about some 12 year old ramming you 'cause he was butt hurt because you know how to take a corner.
 
Even without having a chance to try the dynamic difficulty A.I with upgraded cars the FM4 demo A.I is better to drive against than most real people.

Don't have to worry about lag or worry about some 12 year old ramming you 'cause he was butt hurt because you know how to take a corner.

If you only racing with idiots, I understand if you prefer offline racing.

But I only race with my friends, we have our own league so I can't see the problem. But I have always prefered to race against other people. A victory over some computer can never match the enjoyment of winning over your friends;)

Really miss the split screen era:(
 
If you only racing with idiots, I understand if you prefer offline racing.

What if someone you don't know joins your lobby? You don't know if they're good or bad so you can't just boot them immediately.

But I only race with my friends, we have our own league so I can't see the problem. But I have always prefered to race against other people. A victory over some computer can never match the enjoyment of winning over your friends;)

When you're racing with real people you know are good clean racers, yes, it is better but that doesn't get rid of the possibility of lag.

Really miss the split screen era:(

FM4 supports split screen 👍
 
"When you're racing with real people you know are good clean racers, yes, it is better but that doesn't get rid of the possibility of lag."

Ehe, lag occurs all the time, nothing you can do about it in online gaming, and thats it, nothing to rant about..
 
What if someone you don't know joins your lobby? You don't know if they're good or bad so you can't just boot them immediately.

Never had the problem since we are using private lobbies.

When you're racing with real people you know are good clean racers, yes, it is better but that doesn't get rid of the possibility of lag.

Never been a problem for any of us.

FM4 supports split screen 👍

I mean 4 player split screen like in the 90's, the real split screen era:)
 
As none of us has played the full FM4 yet I would love to know exactly how you reached this conclusion?


I would also ask that you stop posting your opinion as if its fact.


Scaff
Forza 4 has car bowling and soccer from Top Gear. I think that makes FM4 more of a game. FM4 garners to the the gamer more than GT has in the past. Not to mention Kinect wheel which turns and brakes for you. Having that accessory for the game just makes it more arcadey. GT5 is more of a racing game because Forza as a series, and Forza 4 announcements has/have shown that Forza is not a full on racing game.

Dan Greenawalt explains:
“Innovation has been a hallmark of Forza Motorsport. Livery, Auction House, Storefront, the way we bring communities together.” Again, Greenawalt says, Forza Motorsport isn’t just about the racing.

“We have people trading things, trading paint jobs and tunes. We have people not only racing. We have people playing cat and mouse. They’re playing tag. They’re playing these playground games. And not only is it a lot of people. It’s nearly 50/50 in our community. These people that are not the hardcore racers, but they just wanna mess around with cars.”

“All they do is paint. They paint, they trade, and they broker cars. They’re a very important part of our community because they’re stoking the car passion of other people. It’s how these groups interact. How a painter interacts with a tuner, [how a] tuner interacts with a racer to make a very vibrant community,” the game director explains.

That's all good, but it doesn't make it more of a racer. That's probably why most of the people don't care for PD to focus their talents on de-racer-izing the series. Instead, focus more on the pure racing formula that Kaz has been using for 19 years.


Unrelated:

“We don’t trust the manufacturers. They’re not in the business of telling us the truth about their cars. They tell us the horsepower this way, the marketing guys tell us this car can pull so many G’s. Bull*hit. It’s just not true. We end up having to dyno cars, we take the cars apart, we call the manufacturers to actually send the parts to get real gear ratios from, from many different manufacturers so that we make sure we have the right input all the time.”
*Shaking my head*

He over-glorifies everything. He makes it sound like this is new. Of course, you gotta physically use the cars to properly code their specs into the game to run with the physics properly.
 
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Forza 4 has car bowling and soccer from Top Gear. I think that makes FM4 more of a game. FM4 garners to the the gamer more than GT has in the past. Not to mention Kinect wheel which turns and brakes for you. Having that accessory for the game just makes it more arcadey. GT5 is more of a racing game because Forza as a series, and Forza 4 announcements has/have shown that Forza is not a full on racing game.

Because you're like totally forced to use kinect to steer and forced to use auto brake etc etc :indiff:

The only thing you're forced into using is the steering assist on controllers and a much lesser version of it on wheels. (which is apparently a glitch anyway.)
 
Seriously, who cares about sinleplayer events in a driving game today? The AI isn't good in any of the two games.

If you want some competition, online is the only way to go.

I do. Especially since the GT Mode has offered a good amount of events in the prevoius games, but unfortunately, not this time around. If it wasn't for online, GT5 would've lost it's replay value a long time ago.
 
To be fair, both GT5 and FM3 (and likely 4) aren't exactly great racing simulators. Driving simulators? Sure. But there's barely any focus on race craft in GT5, and there's no flags or things like that. It's always felt, to me, like a driving simulator that conveniently has races in it, since they want that sense of progression in the game. The best examples would be the SuperGT, Nascar, and WRC events - all of them have very nearly the same rules in the game. I'm not forced to add ballast in SuperGT if I win (though, I do have the option to do it myself, which I do appreciate the addition of), Nascar misses out on their entire flag system (and asymmetrical suspension tuning), and WRC... well, it's actually sort of similar to real-life, I guess.

I wouldn't confuse FM4's attempts to corral the more casual gamer as proof it's less of a "racing game". Appealing to a wide audience is a good thing - my girlfriend is utterly uninterested in GT5, but is genuinely excited about me getting FM4 next week, since she recently got hooked on watching Top Gear. FM4's assist menu's flexibility is a selling point - sure, I run on full-out Sim (with exception to no clutch, for now), but not everyone wants that.
 
Sselecta
I do. Especially since the GT Mode has offered a good amount of events in the prevoius games, but unfortunately, not this time around. If it wasn't for online, GT5 would've lost it's replay value a long time ago.

I thought I was the only one.

There's two of us.
 
Because you're like totally forced to use kinect to steer and forced to use auto brake etc etc :indiff:

The only thing you're forced into using is the steering assist on controllers and a much lesser version of it on wheels. (which is apparently a glitch anyway.)
I think I said, "Because Turn 10 ADDED the kinect wheel.....". Dan said it himself, it caters to the fetuses out there.

GOD YOU'RE SO ANNOYING!!!!!!!!!

:dopey:

I wasn't even bad-mouthing the Kinect wheel. I said it made FM4 more arcadey. Selective reading isn't useful on a forum. That goes to everybody. YOU HEAR ME!!! ARRRRGHGHHGHHHH!

a_bad_day_in_office-1.gif


jack20heres_johnny.jpg


SEE WHAT YOU MADE ME DOOOOO!!
I'M IN MY JOHNNY PHASE!
 
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I thought I was the only one.

There's two of us.
I'd bet there are plenty more people in here who also share our views and agrees on the fact that the career mode has been implemented piss-poorly in GT5 and making B-spec mandatory (for 100% completion) was a huge mistake as well.
 
Hi guys.

A simple question, and then I´ll get ontopic....

Why almost everyone is saying "GT5 doesn´t have enough A-Spec events"? Isn´t the Seasonals Events an almost weekly update to A-Spec? I find it quite interesting.

I still don´t get it. Even the IA is better there than in A-spec.

Everyone here plays with a wheel? Because I´ll tell you something, if you turn assist off (let alone ABS if you want) and TURN THE HUD OFF, the game became quite challenging.

(of course, is better with premiums... because at least you have a speedo)

If you play the game looking at the braking indicator, the game becomes easy... but try driving... and it´s quite a different Sim.
 
I'm sure a lot people do that already. Some people don't consider the Seasonal Events to be A-Spec because....they're....picky. Those people go by literal meanings too often. Meaning, they take most things literally. The Seasonals are PD's additional events and their answer to people saying there aren't enough A-Spec races. I can't comprehend why someone doesn't take Seasonals as a better substitute to A-Spec EVENTS. They probably think the feeling of getting a gold trophy after defeating a series is more spectacular than getting 300k credits average every 5-10 mins.

A revamped A-Spec is asking too much after PD added Seasonals ONE month after GT5 released.
 
Why almost everyone is saying "GT5 doesn´t have enough A-Spec events"? Isn´t the Seasonals Events an almost weekly update to A-Spec? I find it quite interesting.
Seasonal Events aren't A-Spec Events.

They aren't structured the same way, they don't fit in the rest of the game, and they aren't really even races so much as they are the Driving Events from GT4.
 
Been a long time since I've played GT.
When I was playing the seasonals were a rolling road block where you started 40 seconds behind the leader. Having to tune a car to compete with the rabbit in front.

I don't mind that now and again but that was every seasonal at one point.
No grid starts.

Maybe that's changed.
 
I'm sure a lot people do that already. Some people don't consider the Seasonal Events to be A-Spec because....they're....picky. Those people go by literal meanings too often. Meaning, they take most things literally. The Seasonals are PD's additional events and their answer to people saying there aren't enough A-Spec races. I can't comprehend why someone doesn't take Seasonals as a better substitute to A-Spec EVENTS. They probably think the feeling of getting a gold trophy after defeating a series is more spectacular than getting 300k credits average every 5-10 mins.

A revamped A-Spec is asking too much after PD added Seasonals ONE month after GT5 released.

No, I think I prefer to have RACE events, all drivers starting an equal and racing. GT5 seasonals are not racing, they're basically time trials with cars to pass.

Been a long time since I've played GT.
When I was playing the seasonals were a rolling road block where you started 40 seconds behind the leader. Having to tune a car to compete with the rabbit in front.

I don't mind that now and again but that was every seasonal at one point.
No grid starts.

Maybe that's changed.

No it hasn't, the formula is the same.
 
TIME TRIALS ?????!?

That's what every AI race is. The AI is slow enough for those of us that aren't fast enough to pass. SO MUCH LOGIC-LESS-NESS.

I'd bet there are plenty more people in here who also share our views and agrees on the fact that the career mode has been implemented piss-poorly in GT5 and making B-spec mandatory (for 100% completion) was a huge mistake as well.
Let's put it this way. Back then, early game console generations, online didn't exist.

Call of Duty didn't have it. Gran Turismo didn't have it.

Call of Duty back then could only offer fun split screen arcade. Or a good campaign with a good length to it.

Now, Call of Duty has nazi zombies, a short campaign, and online replayability.

Is Call of Duty an exception because not that many people enjoy FPS games? online is where the true replayability is at and not single player/split screen, and that make's call of duty's offline piss-poorly implemented?

With the amount of content and features you get to use in GT5's offline mode, I'd expect people to know how to game on there own just as much as we knew how to back in the old ages of gaming.

It's a pity that Forza isn't multiplat. The PS3 and computer can withstand it's power, which would have easily let Forza become the new CoD. The direction Forza is heading, I'd be surprised not to see it go multiplatform. DLC packs day one. Every month. Think of the money.
 
Online play and single player play aren't mutually exclusive. That PD not only put no effort into the latter, but also padded it out to pretend that it was far larger than it actually was, does not mean that a far better job shouldn't have been done.
 
Forza 4 has car bowling and soccer from Top Gear. I think that makes FM4 more of a game. FM4 garners to the the gamer more than GT has in the past. Not to mention Kinect wheel which turns and brakes for you. Having that accessory for the game just makes it more arcadey.
So because it has options that you don't like then its less of a racing game?

To date virtually none of the Seasonal events for GT5 have been racing events and are actually more close in structure to the 'Overtaking challenges' from the Project Gotham series. Does that make GT5 less of a racing game?


GT5 is more of a racing game because Forza as a series, and Forza 4 announcements has/have shown that Forza is not a full on racing game.
Care to actually share a few example of this, because quite frankly your statement strikes me an nonsense.

When GT4's photomode was announced did that make the series less of a racing game?




Dan Greenawalt explains:


That's all good, but it doesn't make it more of a racer. That's probably why most of the people don't care for PD to focus their talents on de-racer-izing the series. Instead, focus more on the pure racing formula that Kaz has been using for 19 years.
Doesn't make it less of one either, as by this token the GT series removing qualifying and adding in the likes of Photomode has made GT less of a racer.


Scaff
 
The direction Forza is heading, I'd be surprised not to see it go multiplatform. DLC packs day one. Every month. Think of the money.

T10 are owned by Microsoft so they are as likely to go multi-platform as PD are (who are of course owned by Sony).


Scaff
 
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