Anyone planning to drop GT5?

  • Thread starter adramire
  • 1,661 comments
  • 94,676 views

Anyone planning on dropping GT5?

  • Yes

    Votes: 105 12.2%
  • No

    Votes: 672 78.1%
  • Maybe

    Votes: 83 9.7%

  • Total voters
    860
I remember need for speed and im assuming the 5th is either porsche unleashed or high stakes.. either way none of those are sims lol
Im not sure if they were called sims but
racing a dinosaur and a school bus immediatley dq it from being a sim
porsche unleashed sorta was a sim. .I loved and hated that game. High stakes sure as heck wasnt.
But I dont know what defines a sim to you.
Because you cant go off physics because every game back then felt like a arcade racer.
 
Last edited:
Anyone planning to drop GT5?

As soon as the reviews of Forza 4 come out? If it turns out to be as good as all the hype?

I spent like nine months with GT5 but have essentially "dropped" it already. I've spent the past month (or something like that) going back to pick up where I left off with FM3 and will be hardcore into FM4 before long. I didn't need to wait for reviews, and actually left it to go back to the previous Forza first. There wasn't much reason for me to keep playing GT5 since I pretty much just had the longer endurance races left to do and, like most GT5 players, simply wasn't going to do them without saves.

I'm not sure about the "as good as all the hype" part. FM4 is definitely improving over FM3, and the previous two Forza games were the highest-rated racing games of the generation, so.... Even if they didn't improve over FM3 in any way (which they are), that would still put it equal to the highest-rated racing game of the generation.

It's not surprising to see all the votes for "No", though. This is a GT community, after all. Asking a GT community about interest in diving into Forza would be like going to a GOP convention and asking if they plan on voting Democrat. While there are obviously some here, like myself, that can play and enjoy both franchises, we can't escape the prevailing fanboy mentality by which Forza is automatically crap since it's "that other game"; it's "them". Then of course there's those that don't have a 360 and refuse to own one, because it's "that other console"; the enemy.
 
Last edited:
Porsche Unleashed on the PC was a considerably different game than Porsche Unleashed on the PSX.

Because you cant go off physics because every game back then felt like a arcade racer.
If this was true, how would the Gran Turismo series have ever become popular in the first place? Particularly the first game, where the grip levels are so weird that it is practically impossible to spin out unless you do it on purpose. And keep in mind that, perhaps until recently (and even that is probably arguable), PC racing games were always at least half a decade ahead of console ones in terms of physics.

I can say in no uncertain terms having played both for over a decade now that Porsche Unleashed on the PC has, with exception of really fidgety rollover characteristics, a far superior physics engine to the one in GT2. Maybe even GT3, but I'd say that GT3 probably pips it out by a tad.
 
Porsche Unleashed on the PC was a considerably different game than Porsche Unleashed on the PSX.


If this was true, how would the Gran Turismo series have ever become popular in the first place? ad.

Well I Think the gt had Simulator in the sub title.So it was classified as a sim.
I dont think any NFS ever classified itself as a sim.
But I think porsche unleashed was the closest thing to it back then.As a matter of fact I think I might still have the case around here somewhere lol
 
I dont think any NFS ever classified itself as a sim.
The first game absolutely was. That was part of the reason that NFS II was torn apart back in the day, in fact; because it was the first game in the series to be arcadey and a lot reviewers didn't like the change in realism.




I also don't think what the game is classified as by the developer makes much difference, because EA tried to pass Pro Street off as a sim even though it was still using the Underground/Underground 2/Most Wanted physics engine.
 
GT was straight up a simulator... NFS may have had some simulation qualities, but was ultimately widely considered just another arcadish POS game with like 10 cars to drive. Lots of games have simulation qualities, but very few of them consider themselves true simulators. It was Gran Turismo that busted this market wide open by openly calling itself a simulator and by researching and developing features none of which have anything to do with street races and cop chases, they created a simulation game that appeals to not only casual gamers but also hardcore sim buffs too.

Come on guys... you guys are really going to sit there and base all the hard work that made GT successful off a street racing game from 1994 that had like 9 liscened cars?? LOL. No, no... this is much different than Forza taking things from GT and other games... Forza was tailored after the success of other titles, specifically drawing everything it is from those games to become successful. You can't look at GT (especially what GT has become over the years) and say its trying to immitate NFS, that's just silly... but this is what you're saying. However, you can look at Forza and its quite clear they're ripping off everything they can. They're immitating, drawing off the success of GT.

Here is an interesting article on how GT and the GT series differintiated itself from everything else.
 
Considering the first two sentences in that post show you've obviously not read any of the posts in this discussion, I find it curious that you feel you can comment on what they were supposed to mean.
 
The first game absolutely was. That was part of the reason that NFS II was torn apart back in the day, in fact; because it was the first game in the series to be arcadey and a lot reviewers didn't like the change in realism.




I also don't think what the game is classified as by the developer makes much difference, because EA tried to pass Pro Street off as a sim even though it was still using the Underground/Underground 2/Most Wanted physics engine.

What made it a sim?
Because from what I remember that game was just like every other arcade racer back then.Crazy tracks crazy cars etc.

I think the devs stating if it is a sim or not has all the meaning.
If they say a game is a simulator and its not then they failed to create a proper simulator.
If they didnt say its a simulator .. its not a simulator lol
 
The first one and the fifth one.

The original need for speed was an arcade game, where you get chased by police. I have it right here. If it was meant to be a proper sim, well... you coulda fooled me. As for the Porsche game, I only played the demo PC version but I was playing it with my keyboard.
 
The original need for speed was an arcade game, where you get chased by police. I have it right here.

The original Need For Speed was a sim where only some of the races took place on open roads, whose development was done with direct input from an automobile magazine in an attempt to verify the accuracy of the simulation therein.
 
The original need for speed was an arcade game, where you get chased by police. I have it right here. If it was meant to be a proper sim, well... you coulda fooled me. As for the Porsche game, I only played the demo PC version but I was playing it with my keyboard.

Toronado is right. The game was presented by Road & Track, and unless you have the game from 94 you don't not have the original. The only issue with the game was the hardware that you had to use for the time. Other than that it received a high regard from critics.
 
You have opinions against the norm then, and there's nothing wrong with that, but expecting people to share the same opinions as you, isn't very realistic. You're doing the equivalent of saying the earth is flat.
I'm not expecting anyone to share my views.

However, you can look at Forza and its quite clear they're ripping off everything they can. They're immitating, drawing off the success of GT.
So? They're taking all the good bits and make it into a game and boy, does it work! FM3 seems like heaps of fun. I wish I had a XBOX360.
 
I'm not expecting anyone to share my views.


So? They're taking all the good bits and make it into a game and boy, does it work! FM3 seems like heaps of fun. I wish I had a XBOX360.
Well the point is why would I drop GT5 and play a lesser title, which brings us full circle to the original debate of this thread.

I would rather drop GT5 to play something ridiculous like Underground or Burnout than play a game that just tries to be GT. Why not just play... GT??? lol just doesn't make sense to me. And also every review I've seen for FM3 was terrible and the game doesn't look all that fun. I'm sure the tuning aspect might hold my interest for about a week... but when it comes down to it, I'm not in it for engine transfers.
 
gt5 finaly killed my fatty (80gb) two blue rays catchin corrupt files iv had enough..

I've got a fatty, bought it back in 2008, still working like a champ. Runs GT5 smooth, like I bought it yesterday. 80gig too. Same as yours I'm sure, yet mine still runs like a champ - like I bought it yesterday. Odd, looks like you should take better care of your PS3s.
 
Well... I'm not lol which is why I voted no. But don't sit there and run GT5 under the bus for no reason.

QQ next.

If you can find the posts where I'm running GT5 under a bus for 'no reason', I'll try and pretend I care about your opinion.
 
If you can find the posts where I'm running GT5 under a bus for 'no reason', I'll try and pretend I care about your opinion.
Well, I'll let you on a little secret... It's down here!











Keeeeeeeeep going!



























I don't care about your opinion. I won't even pretend about it. :)

Now this directed to the general population of posters like the above:

The point is, which you people always seem to miss, is that expecting nobody to say anything in a blantant GT5 QQ bash-a-thon thread created in a GT5 forum is pretty silly. Could care less how long this thread goes on.
 
The original Need For Speed was a sim where only some of the races took place on open roads, whose development was done with direct input from an automobile magazine in an attempt to verify the accuracy of the simulation therein.
Haha I didnt know that.
I still dont think that make it a full out simulator like gt was, or if it was it was a simulator with arcade gameplay.
Maybe if I actually read those magazines and not just look at the pictures back then I wouldve knew that lol.
 
If you don't care about opinions, why are you trying so, so hard to convince everybody that your opinion is the be all and end all?

You can't have it both ways..

At least your spelling and grammar is better than vandaliser's.. I'll give you that much.
 
If you don't care about opinions, why are you trying so, so hard to convince everybody that your opinion is the be all and end all?

You can't have it both ways..
Uhhh its called a discussion/debate. Its like what forums boards are for.
 
:lol: Now that's comedy..

What discussion? What debate? All I see is you trying to ram your point of view down everybody's throats and repeating yourself when people disagree.
 
Toronado just proved your selective vision and biased viewpoint, yet you go on about forza trolls and such.. You're merely the GT reflection.
 
Also NFS was an arcade game that simulates driving super cars.
Porsche Unleashed on the PC had far better physics than, and a similar career structure to, the Gran Turismo games that were available at the time; and it did certain things better than the Gran Turismo series has to this day.

The first game, while arcadey in presentation, was lauded for the way it simulated the cars when it first came out; to the extent that the sequel was widely panned when it went down the arcade route the series is known for today. It also did things that the Gran Turismo series to this day has not done (though, ironically, Forza has).




Play a different tune or unplug the record player.


if thats what you took from that LOLOOLOLO okay then.
I'm not as stupid as you think I am to let such a pathetic attempt at a topic change slide.

Source. Now. Or you get reported. Simple as.
 
Back