- 1,242
- Arrakis
I on the other hand love the way the cars drive now. They feel just the way they should (IMO). As @Beezer215 said they have rotation now, and react to throttle and brake inputs more. Before they were bricks riding around the track. Now they are a beast that you have to fight with, and that is what they are like IRL (i read and heard and makes sense to me). They are a challenge to drive and so much different that other cars, and i absolutely love that. I drive a lot these heavy muscle cars in AC (the StockCar Brasil, the Carretera, these,...) and they require a totally different aproach, style of driving, you have to breake sooner (but can now actually use trail braking, before you would just lock up the brakes), use a different line through corners not relying on downforce,... and this like driving a different game. And i believe this is how it should be, But it takes time and practise to get used to them and even then i agree with @Beezer215 the AI will always give you a run for your money. But when you do beat them, it's very rewarding.
And tyres are made so that you have to break them in for a lap or two. Even with tyre blankets.
I have to agree. V3.0 gets my vote.
Yes. They are a little harder to drive, but previously, they were just too stuck to the road... which led to some very odd behaviour among the AI cars in front of you, with all kinds of crazy quivering and shaking. Not that I'm ever behind other cars, of course!
Last edited: