- 553
- Somewhere
Pagani Zonda F
dang did i improve my skills with this one
anyway here's a list of what i did:
-The car now has an AO and i must say it looks perfect IMO
-Because it has an AO it is skinable there's a skin folder AO that i put in the car's folder so if you wan't to skin it go ahead.
-Interior AO is experimental I've done it but i'm not sure if its done right from what it seems other modders seem to flatten it i just put the whole AO
-Collider done from scratch its my first time doing it so don't count it being the most realistic
-Messed with the Physics for a bit
-Made the wing aero a bit more fitting for the Zonda F to reach its top speed.
-Made the suspension a bit bumpy since this is a street car unlike the flat suspension from the Zonda R which i used the physics from...
- The tires should now have more grip it now likes to bite back but for the full experience i would recommend disabling the ABS and TCS
-The performance should be spot on with the real thing if it feels unrealistic or too fast please give me feedback including criticism of course.
There was only so much i could do with the model it was really low poly the door sides were literally cardboard cutouts so i had to replace them
with real inside 3D doors i took them from the Zonda Cinque
I could do the door animations but because of the door inside change i have feared that it would look wonky
-The wipers work so you can drive it in rain if the rain passes trough the windows please inform me.
-Turn Signals work but not inside in the gauges since its a really low poly model i couldn't do much to it.
The only stuff that is missing/broken are the Rim Blur , the front rims look darker than the rear ones and the driver's legs are messed up.....
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Nice work mate ! Think you could update your 996 ? It deffo needs some glossy paint ahah.