- 1,547

- Coventry
- graveltrap
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
Initial impressions... Stunning!
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
I've made a few changes including swapping out the pokerstars for an extended Emerates.Also - @Blackcelica the Portimao skin is great!! But I do agree on the Pokerstars comment, when over the hill on the left after turn 8, its only brief but the black banner behind the red emirates banner looks a little strange. Otherwise, looks fantastic to me!
Bannochbrae, Scotland
THIS IS INCREDIBLE !!!!!!!!!"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827

"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
i dont think you will be disappointed![]()
OMG!! I loved this track in PC2! It this the first ever PC2 track conversion? Long Beach wishes intensify!"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
"nobody" wanted me to post this on behalf of the Reboot Team:
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
Would be awesome if someone could make a mod out of this:
![]()
That means we will have the mod in 2027![]()
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
Without CSP features.That means we will have the mod in 2027![]()
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
Wow, this is definitely a good idea and very much not gonna backfire and lead to an exodus of talented modders:tup:👍👍ripping encrypted tracks and cars is a thing now by the way... once I nut out the blender import script a bit more ill release the process fully.

Project Cars 2 tracks rips are finally a thing"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
Wow, this is definitely a good idea and very much not gonna backfire and lead to an exodus of talented modders:tup:👍👍
Project Cars 2 tracks rips are finally a thing
MY DREAMS HAVE COME TRUE
pcars1Project Cars 2 tracks rips are finally a thing
"nobody" wanted me to post this on behalf of the Reboot Team:
Bannochbrae, Scotland (<- mediafire link)
-forward and reverse layouts, 40 grid positions
-cams, ai-lines, starting lights, one DRS zone on s/f straight, time-attack, audio effects, groove
-normal layouts meant to be used for better performance
-raceday layouts have more stuff, they have: movable cones/groove/flags/crowd/cars/vans/animals
-CM-skin for some scottish themed flags/ads instead of pCars (disabled by default)
-with CSP: grass, moving water, night lights, RainFX ready, seasons config, chimney smoke in winter
-2 animated boats on loch and a bunch of seagulls circling the track
-2 animated helicopters and some balloons (raceday layouts only)
-3 Easter eggs
-no CSP dynamic flags, no 3D-grass with vanilla AC
View attachment 1007827
i care about independent modders who do it for free, not ian bell and incredibly insane studiosIRONY: /ˈʌɪrəni/ Posting how great it is someone decrypted a track, with a passive aggressive post about the evils of decrypting![]()
yes, strangely backfired lol, thats why i read that post twice and actually had to make this postIRONY: /ˈʌɪrəni/ Posting how great it is someone decrypted a track, with a passive aggressive post about the evils of decrypting![]()
yes, strangely backfired lol, thats why i read that post twice and actually had to make this post
I've heard of these "grooves" on some tracks, but I've had trouble finding anything through research that made it clear what kind of an impact this has in AC. I've read things like just cosmetic, little impact, unsure, still needs testing. What is the current status on racing grooves in AC? Thanks.