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- pk3r72owns
It's been a fair few years since I first 'finished' Seattle - but my knowledge has vastly increased in that amount of time. I found the project files on an old HDD and am pleased to announced it's getting a remaster. Using some of the assetts from my Toronto circuit to flesh it out a bit, and with much better resource management it's already 40% smaller file size, and the FPS have gone up considerably. New, more accurate building have been added as well.
This will be worked on in my 'off time' so don't expect it soon, but it's gonna be a massive upgrade!
These screenshots don't have the correct shaders in place for tarmac etc. Just giving an idea in how things are progressing.
You might want to hold off on this as any lights config might not work with my overhaul.
This will be worked on in my 'off time' so don't expect it soon, but it's gonna be a massive upgrade!
These screenshots don't have the correct shaders in place for tarmac etc. Just giving an idea in how things are progressing.
Tested w 3 different ppfilters, in my opinion w chiquifreaky ppf looks very good, but you open my curiosity now and i have a tons of cuestions![]()
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How can i do for the lights work before 19:30??
You might want to hold off on this as any lights config might not work with my overhaul.
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