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Don't know if it helped @Fall Guy , but it sure helped me. That's been bugging me for so long now. The cars get about 4 car lengths ahead and all of a sudden the shadow under there car would disappear. Disabling Fake Shadows seems to have fixed it.Not sure if it'll help you but have you got Fake Shadows FX active?
View attachment 1223946
Shadows look OK to me.
View attachment 1223947
The car in your image seems to be itself in shadow, so its own shadow won't be relatively strong.
What does it look like in direct sun?
@Fall Guy was this of any help?
I tried to fix that last corner in so many ways and just couldn't get the ai to quit coming to a complete stop right there. I even tried the track's original ai and it does the same thing. I finally gave up on it for the time being and released the track with that one ai problem. I don't know why it happens. I've re-recorded the line so many times making sure I did not stop or brake hard in that area and the ai simply won't stop doing what you describe no matter what I do. Maybe there is an ai expert here who knows a way to get them to glide through that turn better.Ever since first posting some excellent track skins, you've been very modest and I don't think anyone would mistake that, but probably reach out to the track's author Darren Blythe on that one and check with him.
Thanks for the great looking Longford updates and the AI - that last corner causes very similar issues to Mulsanne corner at Le Mans; long straight into 90 degrees the AI either seems to stop well before or not bother braking at all. Not tried them out yet, but certainly will when I get a chance.
