Small mod I made for the vhe_hockenheim track. The version I used as the base is v1.6 done by
@VheEth , TheRealCeeBee and
@Masscot . It may work with other versions of the vhe_hockenheim track, but I can't guarantee it. I'll explain below how to possibly make it work.
All this mod does is add live feeds to the jumbotrons, car numbers to the leaderboard and turn the lights on when it rains. There's also some grass and tree track skins that do not need to be used. All they do is make the grass and trees brighter because I found the stock grass and trees were too dark on my system.
Thanks to
@VheEth , The RealCeeBee and
@Masscot for the track and for letting me add these additions.
vhe_hockenheim_mod
Notes:
-- If you are using an older version of CSP, use the LiveJumbotrons skin. If you are using a newer version of CSP, use the LiveJumbotrons2 skin. Older and newer CSP versions require different brightness and gamma settings. Guess i'm going to have to go back over some of my other mods and make separate jumbotron settings for those using newer CSP versions.
-- Optional vaos included. They don't change the look all that much, but you can try them.
-- If you want to try this mod with a different version of the vhe_hockenheim track, you can try this. Don't know if it will work because material names may be different. Don't extract the included ext_config file. Open your existing config file and copy\paste the code below to the bottom of your existing config:
;;;;; NEW STUFF ;;;;;
[SCRIPTABLE_DISPLAY_...]
MATERIALS = HOCK_SCORETOWER
RESOLUTION = 1024, 1024
DISPLAY_POS = 0, 0
DISPLAY_SIZE = 1024, 1024
SCRIPT = scoreboard_numbers.lua
[MATERIAL_ADJUSTMENT_...]
ACTIVE=1
DESCRIPTION = digital displays at night
CONDITION = NIGHT_SMOOTH
MATERIALS = HOCK_SCORETOWER
KEY_0 = ksEmissive
VALUE_0 = 230,173,120,0.011
VALUE_0_OFF = 0,0,0,0
[INCLUDE: ../skins/default/grass.ini.dds]
ACTIVE = 1
[INCLUDE: ../skins/default/display.ini.dds]
ACTIVE = 1