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- England
I must have missed this, was it in the previous build?Ah Cheers. But my OCD going big style on this. Something missing. The Giles Helmet in a glass case track side where he was killed, or died.
I must have missed this, was it in the previous build?Ah Cheers. But my OCD going big style on this. Something missing. The Giles Helmet in a glass case track side where he was killed, or died.
I do not know if it is the same problem, but for some days, in the replays I have seen the cars blurred. It is solved by changing cameras and returning to the previous one. I explain. If you are in free camera (F5), you can click F1 and go back to F5 and voila, fixed. But it is a bit annoying. I am also in Sol 1.5 1 and CSP 1.46.I am using SOL 1.51, CSP 1.46 (but it's teh same with later versions)
I get very blurry graphics with CSP enabled, any clues anyone?
I am using the Kunos 488, but especially the others cars look too blurred.
With CSP disabled:
View attachment 927466
With CSP enabled:
View attachment 927467
Does anyone have a clue what's going on?
Overall, I feel CSP looks terrible at the moment, whatever pp filter I use![]()
I'll try get a video up later as it will show better than me attempting to explain it. Basically the corners seem like they could do with smoothing out? I think anyway.
I have a few ideas about getting the cars to start, will let you know if I figure something out.
Made some Le Mans / FIA GT 1998 skins for the CLK LM.
Not the best quality around (that car is atrocious to paint) but it's still better than nothing aye ?
This shows what I mean, maybe a few of the bumps could be smoothed out more? If not it's not really a big deal, it's still perfectly possible to get the cars around without too much trouble.The bumps have been smoothed but the track is very bumpy, although I don't know if that is the case in the real world.
Found I couldn't drive my PCARS Nascar convert around there so I totally redid the physics for it and albeit a humble brag it is pretty damn good now. Check you know where.
AC was never good with the AI starts but I think CM/CSP is doing some funky things too, such as if you restart a race the AI can't seem to see anymore and turn into the nearest wall!
they work without having to rename anything....thx!If any would like to you can rename these to 'skin.dds' and they will work on Legion's version of that car too.
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Ah Cheers. But my OCD going big style on this. Something missing. The Giles Helmet in a glass case track side where he was killed, or died.
The problem is everywhere: in cockpit view, in mirror, and in free cam F7...I do not know if it is the same problem, but for some days, in the replays I have seen the cars blurred. It is solved by changing cameras and returning to the previous one. I explain. If you are in free camera (F5), you can click F1 and go back to F5 and voila, fixed. But it is a bit annoying. I am also in Sol 1.5 1 and CSP 1.46.
Ah. Sorry. And sorry @norms. Any one do a 1980’s version?If you mean this, that has gone since long
View attachment 927475
Now there's this plate:
View attachment 927476
And in the paddock (but I'm not 100% sure it's still there, it's in a place where I usually don't go)
View attachment 927477
With all CSP options, there is multiple way to give you issue. Could be related to FXAA, MSAA and so on and so on.The problem is everywhere: in cockpit view, in mirror, and in free cam F7...
Everything just looks blurred and over-saturated, not natural at all.
Even if I use the Natural pp filter..
De only thing that helps is disabling CSP...
This shows what I mean, maybe a few of the bumps could be smoothed out more? If not it's not really a big deal, it's still perfectly possible to get the cars around without too much trouble.
https://mega.nz/file/oNhHwLJA#wDIA4LXRCdLp6_rb0-jMz_J2hrlLwT9S8EIkJpNfzbs
EDIT:
Found I couldn't drive my PCARS Nascar convert around there so I totally redid the physics for it and albeit a humble brag it is pretty damn good now. Check you know where.
I have this downloaded ready to try but noticed it has had an update since, so grabbing it now 👍
I don't know what is causing yours but I had a weird experience last night. Going through all the different settings of AA in Graphical Adjustments to see how they look on a new monitor, some looked blurry, some seemed to mess my resolution, but when I ended on SMAA, I got my godrays back and it just seemed to look "right" again. All voodoo hoodoo speculation but as was mentioned above, might be something there.The problem is everywhere: in cockpit view, in mirror, and in free cam F7...
Everything just looks blurred and over-saturated, not natural at all.
Even if I use the Natural pp filter..
De only thing that helps is disabling CSP...
@GzeroD here is a VAO patch and CSP grass config for your Charlotte.
@LiquidSkyMan maybe you could divert your efforts to Legions version on the AI? Although I am going to try a few things including tweaking the starting positions so maybe hold off for now. We may have better luck actually getting the cars to start farther back, a bit like Daytona? What do you think @GzeroD
That's cool, I'm sure legion would update it on the blog if there are improvements. Care to share you work so far? Be really interesting if the AI all start ok and would save me a few hoursI was working on it too with the help (for the lights) of Slider. But this track requires some pole light which are missing on the main straight and on one or two turns in order to be all illuminated at light.
I made also some replay cams (which need to be fixed a bit) and as far as i remember my version works with AI (but it's passed at least 5-6 months since i worked on AI and replay cams) so i need to test it out tomorrow in order to be sure, but if LiquidSkyMan can do better is more than welcome. This track needs to be updated![]()
knuckle wrapping would be unnecessary...
and thanks for acknowledging the post-content... happy reading...
just following up that you're up and running and having a hell of a time, that's all...
cheers
Good luck, 90's GT300 was basically Super Taikyu, anything went essentially. Look at japaneseracingcars on Instagram, there's many weird GT300 cars from that time period alone.GT300s will come, we are working on them, slowly but we are working on them.
Can't you just get it from github? Or even just use CM to reinstall the config again. I never thought the original one was that bad. Obviously delete any other configs outside the Loaded folder.Downloaded a grass.fx file off Discord for the Redbull Ring and now it looks like pure dog****.
Now :
![]()
before :
![]()
Anyone has a fix / another grass.fx file ? Cheers.
Guys, do you have any idea what happened to this?
I've waited years for this, is it still in the WIP state?
I found this, but it's not a mod. I downloaded it, there is no car, just a file ...
http://www.tracciontrasera.es/downloads/category/23-alfa-romeo?start=20
Can't you just get it from github? Or even just use CM to reinstall the config again. I never thought the original one was that bad. Obviously delete any other configs outside the Loaded folder.
Found I couldn't drive my PCARS Nascar convert around there so I totally redid the physics for it and albeit a humble brag it is pretty damn good now. Check you know where.