Depends what you need to find.Hi guys,
Would anyone happen to know where (directory) the saved settings for CM might be stored?
Thanks guys!
Make sure SSLR is on and try turning off motion blur in AC settings if on.
Awesome! Thank you!Depends what you need to find.
If it's general CM stuff then make sure you have "show hidden files and folders" ticked in windows settings and it will be here C:\Users\*******\AppData\Local\AcTools Content Manager
If it's stuff like INI files and background images it will be here C:\Program Files (x86)\Steam\steamapps\common\assettocorsa\extension
Hi all, any news about Porsche 961 LM with HQ interior ?
I've found a close-ish one now... better than nothing anyway.It's always nice when a modder leaves it to you to go trough 200 shifting animations to find a fitting one...![]()
We just have to wait for TonyBarracuda's next reply here in an unexpectable future...Unfortunately, it seems this project may have been given up on...
dont mind me, just posting this here for the people who arent on discord
2019 Porsche 911 GT3 R (991.2)
![]()
its finally back! a bit overdue but its back
i havent really written a changelog but the biggest change overall are the Physics (thank you unknown hero!), for now there is only 1 tyre compound available, i will try to push out an update for the tyres at some point to add more compounds. You will now need to carefully warm up the tyres and also warm up your brakes to get the maximum out of them, overall the car has gotten easier to drive and harder to drive at the same time due to the aforementioned factors (its also much less bouncy). some new skins have been added as well.
At last i'd just like to thank everyone who helped work on this, all of you are mentioned in the readme file. And last but not least, if you'd like to buy me a beer, consider donating to the paypal link at the bottom of the readme file.
Thank You everyone and enjoy!
LATEST CSP REQUIRED
bind your lowbeam/highbeams key as they now work correctly, on the endurance version highbeams light up the lower endurance lights and lower headlight portion
refer to readme for full credits or instructions on how to use certain features the car comes with
DL: https://mega.nz/file/PptwFKDL#STS3FcDnSK6IbeRWnIyjf9_XTTQsdBhxoV8d8oNFcVQ
I will do a new suspension physics because it is terrible,new tires,different sound,shader corrections,more interior lighting.....LoDs,wipers it's not my story![]()
Clark International Speedway v0.95
This track is an original creation by Teddie Tapawan and is based on the real-life CIS race track in the Philippines.
Additional Credits and Thanks:
* Shared X-Packs by Tyrone and Gutbomb
* Grass textures by Mike08
* Multiple reference photos provided by members of the Assetto Corsa Philippines group on Facebook
* SPECIAL thanks to my son Brandon for modeling many of the objects in this track for me in Blender
(Please do not copy or modify without author's permission. Contact teddabod@funrealtournament to report bugs or to request track changes and/or features.)
Many updates to the track are planned for a future version release.
View attachment 960386
DOWNLOAD: https://www.racedepartment.com/downloads/ted-clark-international-speedway.36198/
Is anybody willing to create cameras for this awesome track?
I pinged racealot. I'm not sure he's available though. I could really use a set of good cameras on my track, because I can do it, but I'm still not very good at the camera thing![]()
see if this helps you - https://www.racedepartment.com/downloads/ted-clark-camtool-replay.36230
Cheers for the share, here is a slightly more appropriate shadow for itYes ,this BMW need a lot of work........AO,suspension,brakes,tank position,aero,interior,shaders,tires ... now i have 8% ....
Lancia Delta Integrale already moving with new suspension settings, is under control at the entrance and neutral at the exit...tomorrow's next tests und improved.
View media item 68508Fiat Tipo from Turkish Discordmaybe someone will find time for it....
tayfa_fiat_tipo.rar - 42.1 MB
tyres are getting an upgrade, no worries!Great to see this car in the game! Unfortunately, the grip levels are just not accurate. The 911 GT3 Cup and GT4 718 Clubsport have gobs of grip out of the box without warm tires, this car has even stickier compound than both of those cars. They gain even more as the tires warm up. This car spins far too easy even after 7 or 8 laps on track. I think some more grip needs to be on the base tire setup.
Tripoli (update)
Conversion from GPL through RF to AC - Author Sergio Loro & friends
DOWNLOAD
TEXTURES DOWNLOAD (for the skinners)
- Track information updated to reflect original author
- 20 cars and pits (updated from 8)
- New AI line and sidelines (by @dathyr)
- Adjusted roadmesh closer to display mesh, cars wont "float"
- Fixed "block" shadows on trees ( tip from @Zwiss)
- New EXT_CONFIG, Added SOL settings and fixed some track colours
- Fixed trackoutline on loading screen
TODO:
- Needs Cameras for replays
- animate the start light, way beyong my skill level.
Note1: The Lollipop Man is IN the pit box to save space. Still works fine though.
View attachment 960757 View attachment 960758 View attachment 960759
Update 2.5.0
- #53 Updated
- 2001 #63 Goodwrench Updated
- 2001 #64 Goodwrench Updated
- New Skins:
1999 #1
1999 #2
1999 #3
1999 #4
1999 #4 V2
1999 #4 V2 Gold Wheels
2000 Road America #3
2000 Road America #4
2000 SEMA Test Car A.K.A "The Tennis Shoe" #73
2002 Road America #27
Dale Earnhardt Jr. #8
https://www.racedepartment.com/downloads/gold3ns-corvette-c5-r-skin-pack.35830/
Have you noticed one weird thing about these lovely little Civics? The cockpits don't take sunlight or cast shadows. Cockpit lighting remains the same whether in direct sun or in overcast weather. I know a lot of the shader values are a little weird so maybe it's purely down to the ksDiffuse settings, but I think it might be something else. The glass maybe? I don't know.
Be good to fix it though.
Could you share the car list and mods, id like to give this a try myself, sounds interesting.
Is there an update version of blister berg?Its somehow neglected.