Hey, I've been playing around with a really cool older track, Matra Park. It had a basic CSP config with some lights and stuff, but the grass and road materials were done in a really weird way so grassfx was a pain to implement. Well, I've tweaked the materials to make it work, and I did it without messing with the kn5. You can unzip this directly into the matra-park folder and have grassfx and rainfx.
View attachment 1005155
View attachment 1005157
Changed:
changed the shader for the asphalt and road away from ksgrass (why was the road ksgrass???) to ksMultilayer_fresnel_nm and gave the road a normal map as well
added grassfx
added rainfx
changed the trees and bushes from whatever shader they had to ksTree
hid the original 3d grass
added an emissive map to the green track lights so only the bulb glows at night instead of the whole face of the light
Grab the track here:
https://www.racedepartment.com/downloads/matra-park.29227/
And the extension file here: