__EASY__
(Banned)
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- France
I removed the helmet with blender from the driver_60.kn5, could it do as a custom driver?driver_60 is a Kunos driver and can be references in the config. No need to add the kn5 separately.
Adding the race suits can also be done via skin.ini in each skin folder.
If you've still got my version, have a look in any skin folder. The skin.ini in each skin folder will have this (my driver was driver_70, so change accordingly to suit yours - I'm guessing driver_60?):
[driver_70]
SUIT=\classic\white_red
GLOVES=\classicpastel\grey_dark
HELMET=\helmet_1969\white
[CREW]
SUIT=\type1\blue_white
HELMET=\blue
BRAND=\ford
The kit listed above is all Kunos kit so can be referenced by the config in this way rather than having 5 MB DDSes in each skin folder (that's how I saved 110 MB).
Look in content/texture for all the driver kit, find the 60's stuff and reference it in the skin.ini
Different skins can have different kit assigned to them simply by editing the skin.ini in each skin folder.
Non-Kunos driver/crew kit can also be referenced by a skin.ini but the kit has first to be added to the content/texture... folder in the correct place. This can get messy with mods if the user doesn't add the kit properly, hence so many complaints about missing drivers when a car mod has Vin Diesel referenced in the config but the user doesn't have him in the right place in their content folder.