Gregz0r
In Memoriam
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Which one specifically?One of the hungaroring mods in the list seems to be from ACC, only missing some scenery. The simracing gods have answered to my prayers
Which one specifically?One of the hungaroring mods in the list seems to be from ACC, only missing some scenery. The simracing gods have answered to my prayers
I believe it was the last one, ts_hungaroring or something similar.Which one specifically?
I'm guessing this one:Which one specifically?
ts_hungaroringACCv03 | 1 | TomSteel | 0.3 | 21-05-2019 |
I would suggest that people download the track again and not just the ext_config. Some of the lights won't work without a specific file in the data folder. There is a new track .kn5 file that rotates the light poles so the lights don't face the driver plus a couple other small tweaks.Updated Monza 1988 ext.config with lights
Thanks to slider666 and racingjoe013
Have Fun
DaBaeda
Download Track with new ext.config: https://mega.nz/file/hNM0nKiL#2r7kZlH399sYv-0BciVrVO6rlJBHzd6MURfTc41OLdE
Heat wave these days in Madrid, 44°C, me and my pc wanna cryLucky you! It's 32C here at the moment. I'd kill for some cold weather.
You mean literally ?…/…Zip file under the pics.
Haha well I suppose I could its nothing special really. The original car is a GTO from smallblockhero but are now tweaked a bit to be as close to mine as posseble.OMG a Lemans! Please say that you gonna release this?!
Many thanks - your wipers are always excellent additions.Wipers for the Legion Porsches:
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Assetto Corsa PC Mods General Discussion
The rims don't shows in Showroom (but ok in game), steering wheel is offset from dashboard (don't know if is this way in real life), driver shifts gears on the left side (or is trying to open de door to jump out of the car), will not reach 250 km/h (as indicated on the info sheet) nor downhill...www.gtplanet.net
Thank you so much. This is pure car porn !!! Such a work of art, I simply can not stop looking at the 935 and your skin on it !!Here is the Le Mans skin for the 935/77 works car, now completed to my satisfaction (zip file attached below photos). Thanks to @Ducksphere for the Stommelen helmet. The skin is as close to the actual race livery as I can get it. I was misled at first as the car as it is now has slightly different decals, and has clearly been raced recently by Ickx and Mass. Now I have done one the rest will be easier, but the car's decals were constantly changing from race to race. This is a high res skin - it could be reduced in size but resolution does suffer rather drastically. I don't believe textures of this size are really a problem in AC these days.
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The reason I'm not including ext_config.ini is that I don't know which version of it people are using (or will be using in the future). I don't want to overwrite any changes they might have made to that file. Users just need to append the INCLUDE statement to their main config file, no need to paste the contents of the wipers file in addition to that.Many thanks - your wipers are always excellent additions.
This might sound like a daft question, but why don't you add...
[INCLUDE: ext_config.wipers.ini]
...to the main body of your config text, rather than the user having to add that line separately AND the longer config to the main config?
Any reason why they can't be combined at your end beforehand, to save an additional (and possibly forgotten/missed, leading to errors) step for the user?
Aha! So the rest is pulled from Github or something?The reason I'm not including ext_config.ini is that I don't know which version of it people are using (or will be using in the future). I don't want to overwrite any changes they might have made to that file. Users just need to append the INCLUDE statement to their main config file, no need to paste the contents of the wipers file in addition to that.
Everything needed for the wipers to work is inside the ext_config.wipers.ini. The INCLUDE statement instructs CSP to also load the additional file. An ext_config.ini could only contain includes, like Pyyer's extensions for example:Aha! So the rest is pulled from Github or something?
(the heat has made me dafter than usual)
Sorry for my bad english. I cant understand your mention clearly.
It become black in far a way?
No, I wondered if the reason you hadn't included a LOD_D was because it comes out black... but the fix is easy:What would that fix it be (please)?
Oh, I see - I get it now. I'd been copying both into the config. It still works, but isn't exactly as you intended.Everything needed for the wipers to work is inside the ext_config.wipers.ini. The INCLUDE statement instructs CSP to also load the additional file. An ext_config.ini could only contain includes, like Pyyer's extensions for example:
View attachment 1174039
Hi i have a question about your 88`track updates.Updated Monza 1988 ext.config with lights
Thanks to slider666 and racingjoe013
Have Fun
DaBaeda
Download Track with new ext.config: https://mega.nz/file/hNM0nKiL#2r7kZlH399sYv-0BciVrVO6rlJBHzd6MURfTc41OLdE
Hi, anyone know if a hungaroring mod exists thats more accurate than the acu one?
Thanks, removed the ext_config fileI would suggest that people download the track again and not just the ext_config. Some of the lights won't work without a specific file in the data folder. There is a new track .kn5 file that rotates the light poles so the lights don't face the driver plus a couple other small tweaks.
Delete the db_ from the track folderHi i have a question about your 88`track updates.
First of all a big thank you to Rainmaker and you for these tracks and updates.
I use them in several championships, and my "little problem" is - your updated versions are re-named, so if i would exchange this versions with the old ones, the championships do no more find the right files.
Ok there is a possibility to edit the champs.ini`s and rename those tracks names. Since i am lazy to search for, i want to know if its possible just to copy the content of your updated folder and paste over the old ones, so i could stay with the old track names?
Reworked Montreal 1988 from Carrera4 and Rainmaker
Added GrassFX,RainFX,New Trees,New Tarmac,Cameras,Blimp and Balloons from Masscot
Have Fun
DaBaeda
Download:
Reworked Montreal 1988 from Carrera4 and Rainmaker
Added GrassFX,RainFX,New Trees,New Tarmac,Cameras,Blimp and Balloons from Masscot
Have Fun
DaBaeda
Download:
I'm proud to present my new 12.1 version of my reahade reality suite, which has now 2 new broadcast presets for GT cars/races, GT broadcast Sunny and GT cameracar Sunny please have a look at my video photo samples
https://www.racedepartment.com/downloads/assetto-corsa-reshade-f1-broadcast-reality-suite.49359/
View attachment 1174054
Enjoy!
I assume you are trying to change material/texture using the CM showroom? This is very buggy and will often cause issues with other textures and materials. You are best off changing materials in Blender and textures in the KS Editor. If you don't know how to use those programs then there are tutorials out there, or feel free to send it over via PM and I can do it for you easily enough. Looks like a nice car.View attachment 1173856View attachment 1173869View attachment 1173870
Hi! Wonder if someone can help me with my personal car. Tried to change the metarial on the hood to same as "body" to be able to paint it but that screwed up some of the textures on the interior and wheels as seen in the second picture. And if I change back the textures it changes something else? Just wanted to paint some "Smokey Yunick" inspired skins to see how I want to do it on the real carthx in advance
a little improvment.For the works porsche 77 flame files.
Maybe looks better this way.
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Hi! Wonder if someone can help me with my personal car. Tried to change the metarial on the hood to same as "body" to be able to paint it but that screwed up some of the textures on the interior and wheels as seen in the second picture. And if I change back the textures it changes something else? Just wanted to paint some "Smokey Yunick" inspired skins to see how I want to do it on the real carthx in advance
Are those red lines supposed to be looking like that (or did I miss an update)? It sure makes for an interesting game mode though...New Track by CrisT86 & @pugsang
Levels Raceway - Timaru (New Zealand)
!!!! IMPORTANT !!!!:
- Requires CSP 1.77 or higher in order to have all the features working properly
Changelog v1.0:
DOWNLOAD: https://sharemods.com/v7v888t16pw3/...C_by_CrisT86___Pugsang_for_AC_1.16.4.rar.html
- 2 layouts (Long & Short)
- Full CSP Features
- Original track by Danman for rf
- Converted to rf2 by Bull
- Converted to AC by @pugsang
- Ai by @RMi_wood and @Fanapryde
- Maps, previews, logo's, new sections files etc by @Fanapryde
- Adjustments by @slider666
- New ext_config.ini by @CrisT86
- Cameras by @CrisT86
- Special thanks to @leBluem, @norms, for technical support
- Special thanks to @Fanapryde, @twobegreen for testing and reporting