- 1,030
- Belgium
you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.
What I have understood is, it's useful to have a separate instance of AC for benchmarking cars. The reason is simple - every update to a track that alters AI lines as well as new versions of CSP that effect physics might invalidate prior results.Best is to choose a track you are used to and know very well.
I test all my cars at:
- Brands Indy: for a quick check
- Okutama Grand circuit: for general behavior
- Yatabe Test Track: for max speed
Hi, just curious... where did you find that skin?
HiHi, just curious... where did you find that skin?
I just ran into this issue when I was editing the Esso banner on Lemans67. I can't remember exactly what it was, but I think it had to do with the alpha_blending type for that material. I'd love to try and figure it out for you, but i'm not a Patreon member for Pyyer so I can't download his update to try and figure it out.Anyone come across this issue before? Happens on multiple of tracks (ACUmexico 2021, magny cours 2023) now that i think about it...seems to happen with Pyyers extensions...
any thoughts?
(normally there's a green painted texture there)
View attachment 1299104
The one and only Bilster Berg.you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.
@GzeroD but this is easy to hide in data-->extract with cm if not and go to driver3d there happens magicThe driver's head, helmet, and goggles need to be hidden for this to work in VR.
I can't remember what Legend's member name is in this forum.
hi, can you also please note for a next update of the BMW M4 GT4 2023: the brake lights are hardly visible when the lights are turned on...Hi @Masscot, thx for your review and hints. There are some more gaps i need to close and will fix them in the next updates.
For the metal plate in the cockpit i will check if i can adjust this to look more like brushed metal.
I will check the animation and if i redo the stick animation. thx
Will change the steer lock and will be add it to the next update. 🙂
I know about the issue of this wiper animation. The Wiper animation is only a placeholder done with extension config. I'm working on the correct wiper animation, but due to the current lack of time due to preparation for my exams next week, I inserted this placeholder with the extension config. I thought it would be better with this solution, as without any wiper animation.
Pretty sure ACTK put up a version of this last week, but before that it was a wild goose chase trying to find a copy lolIf you can find it.
![]()
redownload the car. they fixed this issueI just noticed the new RSS Huracan Evo2 has a strange problem with the front wheels. The pivot point is at the front of the wheel instead of the hub. So the back end of the wheel swings way out of the body... Hopefully this isn't only on my system. Anyone else see that?
View attachment 1298948
EDIT: Only in the cm showroom. All good on track. (Not unlike the URD 992, where wheels don't steer at all in the showroom. Must be a thing.)
This is a constant annoyance when pre-pubescent modders (who obviously just drift in chase cam) stuff their half-assed cars full of those godawful anime characters, or Max Payne/Vin Diesel/Paul Walker white-suited mannequins complete with sunglasses and hats and inserted ass dildos or whatever. To avoid the faff of identifying every stupid object and listing them all, it's easier to hide them in one go by unpacking the data, deleting ALL of the HIDE configs from driver3d.ini, repacking the data, deleting the redundant data folder, then 'analysing' the car in CM and automatically fixing the driver parameters. All the floating crap should then be hidden.@GzeroD but this is easy to hide in data-->extract with cm if not and go to driver3d there happens magic
[HIDE_OBJECT_0]
NAME=DRIVER:HELMET_69_SUB1
[HIDE_OBJECT_1]
NAME=DRIVER:HELMET_69_SUB0
[HIDE_OBJECT_2]
NAME=DRIVER:GEO_Driver_FACE
[HIDE_OBJECT_3]
NAME=DRIVER:HELMET_SNOT_SUB0
[HIDE_OBJECT_3]
NAME=DRIVER:HELMET_SNOT_SUB1
The original was made by Fat-Alfie and was built with LiDAR data. While it never quite got to 1.0, I am sure it is of substantially higher quality than anything ACTK will put out.Pretty sure ACTK put up a version of this last week, but before that it was a wild goose chase trying to find a copy lol
There's a deltafox Mid Ohio?Has somebody a grassFx / rainfx config for deltafox' Mid Ohio track available please? Thank you!
Yes, you may find it in Breathe´s list or hereThere's a deltafox Mid Ohio?
Some one needs to do something about that.Yes, you may find it in Breathe´s list or here
![]()
d7fox_mid_ohio
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Unfortunately no grassfx nor rainfx![]()
Yes, you may find it in Breathe´s list or here
![]()
d7fox_mid_ohio
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Unfortunately no grassfx nor rainfx![]()
Zwiss' version has grass & rain...Some one needs to do something about that.![]()
I know.Zwiss' version has grass & rain...
I had no idea about that whole fiasco, thank you for explaining the situation. I always wondered why it was scrubbed from existence. I have the Fat-Alfie version and it's quite good, like you said with slower tin-tops or even some historic cars. I'm curious why he didn't just rename the track to something else to avoid any litigations esp since he properly obtained the LiDAR data... in any case, the version on ACTK says Bilster Berg "Fat-Alfie/Legion/nobody v0.999" --- so I can imagine he'll be getting an email soon lolThe original was made by Fat-Alfie and was built with LiDAR data. While it never quite got to 1.0, I am sure it is of substantially higher quality than anything ACTK will put out.
The reason it was pulled from RaceDepartment and scrubbed from the internet was that the actual owner of the Bilster Berg himself went on a litigation rampage once he figured out people were making versions of the track that weren't using his license, which if I recall correctly cost thousands of dollars. He threatened to sue, and that was that, obviously - despite the LiDAR data being very much legally obtained. This is my recollection - feel free to correct me if I'm wrong in some small details.
From what I understand, only RaceRoom has this licensed version of Bilster Berg, and word is that Fat-Alfie's is superior even to that one.
There are a few small CSP issues with the track, but it's brilliant in slower tin-tops and open wheelers. I'm not sure it's possible to find it out "in the wild" anymore.
EDIT: Check the Breathe spreadsheet. You may or may not find a copy.![]()
If you've got the GrassFX, I'll take care of the RainFX...I know.In case no one should have the lines of code I will do it by myself later on and share it here.
Hm, my version is "0.99". So perhaps ACTK added a few things.I had no idea about that whole fiasco, thank you for explaining the situation. I always wondered why it was scrubbed from existence. I have the Fat-Alfie version and it's quite good, like you said with slower tin-tops or even some historic cars. I'm curious why he didn't just rename the track to something else to avoid any litigations esp since he properly obtained the LiDAR data... in any case, the version on ACTK says Bilster Berg "Fat-Alfie/Legion/nobody v0.999" --- so I can imagine he'll be getting an email soon lol
Mine's 1.0...Hm, my version is "0.99". So perhaps ACTK added a few things.
Both my old copy and Breathe's current link show version 0.99. From what I remember, that was the last official release.Mine's 1.0...
Odd -- just checked Breathe's list and am seeing v1.0 as the current version:Both my old copy and Breathe's current link show version 0.99. From what I remember, that was the last official release.
Magione has ben my test track for years. The track is short but has a long straight, bumpy section, slow and med speed corners. I don't drive hyper / LMP and F1 cars that may need longer straight and faster corners / chicanes.you have any suggestions for a track to compare multiple cars? But please not the Topgear track.
The track shouldn´t be too long.