Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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I was able to make it work by:

1. Unpacking the data.acd in CM
2. Editing 1st.rto, 2nd.rt ... final.rto to reflect the ratios you want, and the gear pairs that make those ratios. (this is the work. I had to use a spreadsheet, cos gear ratios are hard. you're guessing which two integers will produce an accurate to 4 decimals ratio. I tried to stay realistic with how many teeth you could actually fit in a gear and have it fit in the gearbox casing.)
3. Editing drivetrain.ini in the [Gears] section, with the data you created in the .rto files.
4. Editing setup.ini to ensure that each [GEAR x] references the correct .rto (this may not be needed. I had to)

Some notes:
1. In each .rto, I only offer the single gear pair that I dreamt up to achieve the ratio required. In the setup screen in game, you now no longer have the ability to fine-tune ratios (there's only one for each gear). You could, by dreaming up your own alternative gear pairs in each .rto add this ability back.
2. My edited files are here. Place in the unpacked data folder, and rename data.acd. But first.... make a backup, eh?
3. This feels like a good change, I was immediately faster around Le Mans with this ratio set. YMMV.
4. Holy cow, the ratios Kuno choose are wildly different than those you got. ???

Have fun.
I am trying to modify final.rto. I renamed it final.txt, which turned it into a TXT file and allowed me to edit the text. but when I renamed the modified file back to final.rto, it remains a TXT file. I can't figure out how to convert to or save as an RTO file. thanks for your help.
 
another little teaser

View attachment 1302515

IMSA GT Daytona 24H 1994, Rohr Corporation #02, GTU, chassis 6081

and a photo from the real thing :-)

View attachment 1302516
You must see to it that this car is released soon. Been looking forward to it for quite a while now, and you just keep reminding me... It's like teasing Christimas for the kids all year... :)
 
I am trying to modify final.rto. I renamed it final.txt, which turned it into a TXT file and allowed me to edit the text. but when I renamed the modified file back to final.rto, it remains a TXT file. I can't figure out how to convert to or save as an RTO file. thanks for your help.
Hey Gary... So the RTO files ARE actually just text files. The suffix is just an AC engine affectation.
Most decent text editors like Notepad++ will deal cleanly with the RTO version without the need to rename. Right-click, "Open with".
Or, just save as a .TXT and rename to .RTO
What you probably need to do is ensure that Windows file manager is set to show file extensions else you might be renaming it to final.rto.txt instead of final.rto
 
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Hey Gary... So the RTO files ARE actually just text files. The suffix is just an AC engine affectation.
Most decent text editors like Notepad++ will deal cleanly with the RTO version without the need to rename. Right-click, "Open with".
Or, just save as a .TXT and rename to .RTO
What you probably need to do is ensure that Windows file manager is set to show file extensions else you might be renaming it to final.rto.txt instead of final.rto
Thanks, that did it
 
M1 Turbo from F302 @JK1977, really nice mod!

First skin made by me and first skin overall, i hope not the last but the mapping was a mess at the fronpart but the outcome is pretty nice imo.
__custom_showroom_1699638963.jpg
BMW M1 Turbo - Photo Gallery - Racing Sports Cars.png
kbuhxvom.png
 
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Update:
MARCOS MANTIS V2.03
GILLET VERTIGO V2.03
BMW Z4 M COUPÉ V1.6


Changelog:
  • fixed wobbling tyres (Gillet Vertigo)
  • optimised animations (Gillet Vertigo, BMW Z4)
  • changed and optimised power and corrected ui (BMW Z4)
  • changed to correct rims (Marcos Mantis)
  • added new tyres (BMW Z4)
  • added LODs (BMW Z4)
  • some minor bug fixes (all cars)
Please delete previous versions and do a clean install!

Download Marcos Mantis GT3 v2.03:
https://mega.nz/file/1F4FRSRC#vdQ_yqhbvziLBvmVNClAA4vkrwXBOru1lAc2YfRUZLc

Download Gillet Vertigo Streiff v2.03:
Download BMW Z4 M Coupé GT3 v1.6: https://mega.nz/file/wUZiSYbA#GiPo-Zl9Z8BZ4MDGxtJl583x4sly9v7zBLV592e_3jAView attachment 1280529
@DaWallace On the Marcos Mantis I noticed sunlight illegally entering the footwell under the dash.
Add this to the end of the config to stop it.
Code:
;stop sun in footwells
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = int_carbon
CAST_SHADOWS = 1
DOUBLE_FACE_SHADOW_BIASED = 1
 
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Hyundai Tuscani Elisa 2003 Public Release !!!!
Download:https://sharemods.com/ox4edzkv3rvg/hyundai_tuscani_elisa_2003_1.0.zip.html
-AO inside and out
-Realistic Dashboard
-Physics
-CSP Settings
-Driver Animation by Mascot
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@Mascot,and others

View attachment 1302587View attachment 1302588View attachment 1302589
The wheels turn blue when you accelerate? I'm on a very recent 1.80 preview.

1699655600930.png

1699655632919.png


Then when it comes to the AI they get stuck on a grid start because the shift-up value must be too high.

Also in the UI it has a Nissan logo, the brand is hyundai with a lower case, and the country is Japan.
 
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Link updated ;)
Thank you, that's fixed all the issues I've experienced with the mod.

The mod itself drives great and feels very realistic in my opinion, as with most 101Creative mods. It's a great addition to the lower tier street cars and as a fan of Hyundai myself, a welcome addition to their garage.
 
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I really need help understanding what's going on with the ffb on Zoffty's 964 Carrera 2 Cup. To me, it feels like the steering effort is reversed, my steering wheel being pushed into the turn, rather than presenting me with more resistance. Is this something to do with the way the Steering Assist is set? Or does this mod use that weird MacPherson strut feature within FFB Tweaks of CM?

I want to like this mod, but it currently feels broken, heh.

Pic just for interest/reference. Thanks!
 

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I really need help understanding what's going on with the ffb on Zoffty's 964 Carrera 2 Cup. To me, it feels like the steering effort is reversed, my steering wheel being pushed into the turn, rather than presenting me with more resistance. Is this something to do with the way the Steering Assist is set? Or does this mod use that weird MacPherson strut feature within FFB Tweaks of CM?

I want to like this mod, but it currently feels broken, heh.

Pic just for interest/reference. Thanks!
you should have mcpherson option activated on csp ffb tweak options because of front geometry suspension

1699712175001.png

Report back if it works for you :-)
 
Hi all. I have a problem with some tracks, mid_ohio by Tyrone for example, which gives CPU OCCPANCY > 99% even if I'm alone on the track. As you see, the only thing greater than 100% is that "Sim" thing in render stats app. In other tracks with cpu and gpu even greater than 100%, but Sim smaller than 100% all is good. What could it be, and how to solve this? Thanks.

I have CSP 442 and pure 205

Screenshot 2023-11-11 160416.png


Edit: The combination of car and track is the problem. Lexus and new Lambo from RSS and TA2 from VRC give this in mid_ohio from Tyrone and Zwiss. I'm not sure if this happens only in these, but at least these I tested. Something interacts in this combination to increase the "Sim" so much. If you could test it and see if this happens only to me or if it is a common problem. And what's this "Sim" anyway?
 
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Update on https://tm-modding.eu/reboot-team-tracks/ Bannochbrae V1.3 --> 1.4 But in CM and on website its still V1.3 :dunce:
While CM keeps on updating. :grumpy:
Update on TMM site wil be done in two days (life sometimes gets in the way)
Changelog:
Bannochbrae v1.4
-added sound effects, animal and lake samples
-more reflective signs,
-changed/fixed some window glow
-fixed skidmarks poking out visually with rainFX

In the meantime you could disable auto updates, or change version number to 1.4 in ui.
 
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Finished and released on RD the WRC 2002 skinpack including:
Monte Carlo, Corsica, Catalunya and Germany skins for Peugeot 206, Ford Focus MKI, Mitsubishi Lancer Evo VII, Subaru Impreza GD S7, Skoda Octavia, Hyundai Accent and Citroën Xsara WRC

https://www.racedepartment.com/downloads/wrc-2002-skin-pack.64916/

Ford, Skoda and Citroën skins match with rfc_ (Kronos) mods
Mitsubishi is for jlr_ and Subaru lf_ (N&FModding)
Peugeot is iku_'s one (VerdesGarage)
Hyundai is sdw_ (S Drift Workshop)

Screenshot_rfc_ford_focus_wrc02_dr_germany_10-10-123-0-58-4.jpg
Screenshot_iku_peugeot_206_wrc_sr_enclusa_espinelves_9-10-123-0-53-23.jpg
Screenshot_sdw_hyundai_accent_wrc_ss_stlaurent_9-10-123-23-58-10.jpg
Screenshot_rfc_citroen_xsara_wrc_sr_els_angels_6-10-123-23-39-56.jpg
Screenshot_lf_subaru_impreza_wrc01_rallycatalunya_riudecanyes_2_6-10-123-22-9-44.jpg
Screenshot_jlr_mitsubishi_lancer_evo7_wrc_sr_enclusa_espinelves_6-10-123-20-54-55.jpg
(Images were taken while WIP, they could have missing or wrong details)
 
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