Assetto Corsa PC Mods General DiscussionPC 

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I just noticed that the carbon on the Kunos cars (I think all but I checked only a few), is ****ed up...
eg. the Pagani Zonda R , it looks like this for me:

1743267436807.png


it's been a while since I loaded this car , but I cannot believe it was like that ... was it?

Has something changed in CM or CSP that kinda breaks the default Kunos carbon (and maybe other textures as well) ?
Is there a setting to change in order to have it look nice again?

I made an extension file to fix this , now it looks OK again... but surely we should not be fixing Kunos cars ... it should be the defacto standard and they should keep looking fine without any need to tamper , right?

:confused: (sorry if this has been asked before, I can't recall and searched but didn't find anything on this topic)
 
Good evening, dear community. Its my first time actually writing in this forum because i have a rather strange problem. After installing the newest shader patch and pure, the smoke when barking and also the flames of the cars are gone. D Also the head- and rear lights off the cars are much darker then before? oes someone have a simular problem?
 
Good evening, dear community. Its my first time actually writing in this forum because i have a rather strange problem. After installing the newest shader patch and pure, the smoke when barking and also the flames of the cars are gone. D Also the head- and rear lights off the cars are much darker then before? oes someone have a simular problem?
Hi, smoke and dust are ok here.
Have you tried reinstalling csp? There is the "reinstall current version" button in Settings/CustomShadersPatch/About&Updates

Quickest test you can do.
 
Did some test screens with various pp filters (always latest versions!!!). Value 0.68 for atmosphere and smog distance level at 0.720

C13Aegis
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GarryReal
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NaturalMod
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Pure
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Pure Candy
View attachment 1439586

NaturalModPhotomode
View attachment 1439587
Maybe I need to adjust my monitor, but none of those pics look very good or realistic. I'm looking out my window as I type this and none of them look anything like the world outside my window. The colors are dull. The whole atmosphere feel is weird. By that I mean that cool\warm combo you see from the yellowing of the sunlight on things like the grass and trees mixed with the blue reflection of the sky on the overall scene. Those pics have none of that.

Is that what LCS looks like or are those taken in gamma mode?
 
Quick question - does altering the tyre radius alter a cars handling, or is it simply something that alters the appearance of the car? I bought an F1 paid mod recently (from a company i shouldnt have - i should have known better as their work leaves a lot to be desired!!). Anyways, i've finally got the rear tyres to actually sit on the tarmac rather than floating in the air, since then though i SWEAR the car is now borderline undriveable. I made some other small physics updates, is it the adjusting of the tyre radius that is making the car unstable?
My simple opinion...try adjusting the height of the car in the "suspension" file in the "DATA" folder (depending on what the problem is with the drivability)... and perhaps it is also necessary to adjust the "RIDE" suspension adjustment lines in the "car" file also in the "DATA" folder.I have done this many times and it has improved the drivability a lot.
 
Regarding the comatose state at loaded race with GT3 cars.
As long as I'm not using any of the ChemFlummi's (anyone, 296, Continental, Callaway and Reiter) everything is right.
My system doesn't like them. I do, sadly. The Reiter's Gallardo scream haunts me in my sleep.
Maybe if I cut down the grid count to 15 I could load a few of those but that's it.

I thought it was getting worse with latest CSP. Once I removed the "offending" cars the performance of 24 GT3 cars is really better, Ilya made it tighter.

Maaan, why the CF cars are so cool but so cursed.
Best Wishes No GIF by PEEKASSO
Don't know if it's the case for the rest of them, but I know for the ferrari, the default skins are very large and not really compressed much if at all. When it was used on LFM, someone shared a compressed version of all default skins. Helped a little with performance for me - https://mega.nz/file/5rknERZL#5CC5Ky3bSRjYt9pEPRwNdjVmlbMcHuBNwvc_eAg9A_Q.
 
Just wondering if anyone happens to know where I can get hold of the the 2010 FIA GT Championship Cars from Tomsim, who made the recent and very good Ford Riley DP?

I believe he has a discord site, but 'I don't do discord', so I'm looking for an alternative if such a thing exists.
 
My simple opinion...try adjusting the height of the car in the "suspension" file in the "DATA" folder (depending on what the problem is with the drivability)... and perhaps it is also necessary to adjust the "RIDE" suspension adjustment lines in the "car" file also in the "DATA" folder.I have done this many times and it has improved the drivability a lot.
I'll give that a shot this afternoon, thanks for the tip!
 
Just wondering if anyone happens to know where I can get hold of the the 2010 FIA GT Championship Cars from Tomsim, who made the recent and very good Ford Riley DP?

I believe he has a discord site, but 'I don't do discord', so I'm looking for an alternative if such a thing exists.
There's an EASY way to download all Tomsim cars. You can find them at the ACTK Garage.
 
There's an EASY way to download all Tomsim cars. You can find them at the ACTK Garage.
Or you could be a sensible person and ask for their discord server instead of entertaining that motherless buffoon and his ****** site.



edit : aaaaw my second poop emoji from totally-not-EASY/ACTK-marc-magnela, my day is done :cheers:
 
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Don't know if it's the case for the rest of them, but I know for the ferrari, the default skins are very large and not really compressed much if at all. When it was used on LFM, someone shared a compressed version of all default skins. Helped a little with performance for me - https://mega.nz/file/5rknERZL#5CC5Ky3bSRjYt9pEPRwNdjVmlbMcHuBNwvc_eAg9A_Q.
I thought about skins weight.
I'm using a fictional skinpack (found on Overtake, by Mathonner and Rapier22.cm) that includes 2 URDs, 5 RSS's, 4 ChemFlummi's and the McLaren Evo from whistleblower. (the BOP I posted few pages ago)
Most of these skins are well compressed.
The McLaren doesn't have LODs, but that's not the issue I'm sure.

Thanks for sharing though, the pack could be useful anyway.
 
Maybe I need to adjust my monitor, but none of those pics look very good or realistic. I'm looking out my window as I type this and none of them look anything like the world outside my window. The colors are dull. The whole atmosphere feel is weird. By that I mean that cool\warm combo you see from the yellowing of the sunlight on things like the grass and trees mixed with the blue reflection of the sky on the overall scene. Those pics have none of that.

Is that what LCS looks like or are those taken in gamma mode?
I agree, although the Pure standard looks the best of these photos.
 
Maybe I need to adjust my monitor, but none of those pics look very good or realistic. I'm looking out my window as I type this and none of them look anything like the world outside my window. The colors are dull. The whole atmosphere feel is weird. By that I mean that cool\warm combo you see from the yellowing of the sunlight on things like the grass and trees mixed with the blue reflection of the sky on the overall scene. Those pics have none of that.

Is that what LCS looks like or are those taken in gamma mode?

I agree, although the Pure standard looks the best of these photos.
All of them are shot with LCS and latest pure 2.57.

Are these realistic? I don´t know. I don´t give a heck about. It was just to show how the mountains in the background can look like with various pp filters having the same setting applied in pure config since this was the initial topic of Masscot.
 
Hi gents,
To illustrate the point of the wheels not touching the ground, here are two screenshots: the first, the size of the tires is true to reality but the creator of the mod made the wheels with a diameter that is too small. To fix the problem, there is an alternative: reduce the wheel size in tyres.ini file. This distorts the transmission ratios. Whereas after a "resize" operation in 3Dsimed you only modify the appearance of the tire but do not modify the transmission ratios at all and, miraculously, the wheels touch the ground perfectly.
The car pictured here is the Fiat Abarth Punto Supersport. IRL the wheels have these dimensions: 215/45/R17. if you enter these parameters in the tyres.ini file, the wheels float above the asphalt.
before.jpg

and after resizing the wheels in 3Dsimed
after.jpg

Hope this will help.
Have a nice week end, Mike
 
Here is the link to pack 2 (1972 F1 cars)
LOTUS / MARCH.WILLIAMS / MARCH

- Lotus 72d Early (two ".kn5" files that must be edited in the "lods" file in the "DATA" folder according to the desired race.
a) Lotus Especial (Brazil Gp Extra-championship, an adaptation I made...)
b) Lotus 72 Early (ARG-ESP-MON)

  • Lotus 72d Season (car for the rest of the season)
  • March Williams- March 721 Early
  • March 721 Early 2
  • March 721g
  • March 721g ( Italia )
  • March 721x ( Spain-Monaco-Belgium )

The "DRIVER 3D" file is the same as in the previous pack.
Some cars already contain the files for (driver_70 + driver_70_fe)
I've begun reworking the Lotus skins in 4K and with more accuracy. Please let me know if you would like to receive them.

Before/After:

__custom_showroom_1743342371.jpg

__custom_showroom_1743342438.jpg


Before/After:
__custom_showroom_1743332824.jpg

__custom_showroom_1743332835.jpg


Real life:
27667063012_755e86b858_z.jpg
 
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Just wondering if anyone happens to know where I can get hold of the the 2010 FIA GT Championship Cars from Tomsim, who made the recent and very good Ford Riley DP?

I believe he has a discord site, but 'I don't do discord', so I'm looking for an alternative if such a thing exists.
Corvette C6.R GT1 1.1 //


Ford Matech GT1 2010 LM 1.1 //


Aston Martin Vantage GT2 //


Spyker C8 Laviolette GT2R //

Porsche 997 RSR GT2 //

BMW M3 GT2 2010 LM Spec (Original Kunos car) v1.1 // https://drive.google.com/file/d/1JSAy5RNXaR-F5nuR0PRhZZap-O78sOdU/view?usp=sharing

URD Michigan GT2 (URD car !!!) // https://sharemods.com/uqdd9m90gri0/urd_michigan_gt2.zip.html

Ferrari F430 GT2 // https://drive.google.com/file/d/1MkhJDMBv4xgyfsmbb0OFTAnJEluK65cH/view?usp=sharing

Jaguar XKR GT2 2010 2.0 // https://drive.google.com/file/d/1tjXrYtus2RQl4v-ckd7z2Wlet_uS9WqD/view?usp=sharing

Audi R18 TDI 2011 // https://drive.google.com/file/d/1ZEJT3tkjR36t7y7F9_Oy0XICRuTNr7Vy/view?usp=sharing

Aston Martin DBR1-2 2.0 // https://drive.google.com/file/d/1o717BJyZ5tapRpqSSH_ve6zEalU4yhnn/view?usp=sharing

Peugeot 908 HDI ALMS-LMS-Pescarolo-LM // https://drive.google.com/file/d/17yJ01txc5A2osQNATGW700xtFiFFk5XQ/view?usp=sharing

Oreca 01 LMP1 LM and LMS // https://drive.google.com/file/d/1Y5RNkE3Maa39fvngQj7grybvl4EL5F-D/view?usp=sharing

Lola Drayson Racing LM and LMS // https://drive.google.com/file/d/1vRA-2PHLh1u7MlC-aFgtpPrIch7M4x0n/view?usp=sharing

Lola B10/60 LM and LMS // https://drive.google.com/file/d/1N7Ym4w2krx75odLBDwW3KQtCGdkkSkeL/view?usp=sharing

Aston Martin AMR ONE LMP1 // https://drive.google.com/file/d/1Uy01Q-5l_RZyVvgzB14J84UA3ZwURMMF/view?usp=sharing

Audi R15+ TDI LM and LMS/ALMS spec // https://sharemods.com/ocz5t5ft3f9n/AudiR15_.zip.html

Ford Riley 2014 DP // https://drive.google.com/file/d/1fpuazh72KnVd4yPadeS0J__7msGsZH0Q/view?usp=sharing
 
Just wondering if anyone happens to know where I can get hold of the the 2010 FIA GT Championship Cars from Tomsim, who made the recent and very good Ford Riley DP?

I believe he has a discord site, but 'I don't do discord', so I'm looking for an alternative if such a thing exists.
Here is an direct link from TomSim's discord for all the cars he's updated and posted so no one goes over to ACTK's website and gives him revenue farming. @ me if any of the links are down.

Daytona Prototype
- Ford Riley 2014 DP
Link
--------------
LMP1
- Audi R15+ Tdi LM and LMS/ALMS spec
Link
- Audi R18 TDI 2011
Link
- Audi R18 2012 (E-Tron Quattro + Ultra)
Link
- Audi R18 E-Tron Quattro 2013
Link
- Aston Martin AMR ONE LMP1 V2 | Updated: 30/05/2025
Link
- Aston Martin DBR1-2
Link
- Lola B10/60 LM and LMS
Link
- Lola Drayson Racing LM & LMS
Link
- Oreca 01 LMP1 LM & LMS
Link
- Peugeot 908 HDI ALMS-LMS-Pescarolo-LM V2 | Updated: 12/07/2025
Link
- Peugeot 908 HDI FAP 2007
Link
------------
GT1
- Ford Matech GT1 2010 LM V2.1 | Updated: 24/05/2025
Link
- Chevy Corvette C6.R GT1| Updated 26/05/2025
Link
- Chevy Corvette C4 ZR1 GT
Link

GT2
- Jaguar XKR GT2 2010 V3 | Updated: 13/05/2025
Link
- Ferrari F430 GT2 V4 | Updated 16/05/2025
Link
- Chevy Corvette C6-R GT2 V2 | Updated: 21/05/2025
Link
- BMW E92 M3 GT2 2010 LM V2 Spec | Updated: 11/05/2025: New Textures, CSP addition
Link
- Porsche 997 RSR GT2 V3 | Updated: 15/05/2025
Link
- Spyker C8 Laviolette GT2 V2 | Update: 12/05/2025: complete new interior mapping, new textures, new interior and exterior lighting
Link
- Aston Martin Vantage GT2 V2 | Updated: 19/05/2025: New interior mapping, exterior parts, textures, lights, & shifter animation
Link

GT3
- Porsche 997 GT3R
Link


Update info
GT1 Updates:

Ford Matech GT1 V2: 02/05/2025
New engine bay with a real engine inside, new rims and brake systems, new mapping, new objects, 3d model fully revised, new front and rear lights, new textures, animated shifter, complete new data (aero, tyres, suspension, power, AI, cameras...), new CSP configs and additions, LMS skins created and added, actual skins revised, new lods, new sound by NekoTaisen // DON'T FORGET TO DELETE THE OLD CAR AND MAKE A CLEAN INSTALL! (Link has been updated in the original post to reflect this) Note: Disable ABS in the tuning menu. Car did not have it irl so having it enabled causes the brakes to not work.

Ford Matech GT1 Final: 24/05/2025
Lights, windscreen, exhaust and lights reshaded, Leather dash remapped, Cockpit_LR added, new csp config... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Chevy Corvette C6.R GT1 V2: 26/05/2025
Adjusted COCKPIT_LR, Shifter animation, a lot of interior things got mapped once again and got smoother, corrected a lut file where the hard tyres got heavily used after 1 lap, flashing lights in pits and active flashing lights during the race, new CSP configuration ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!

GT2 Updates:

BMW E92 M3 GT2 V2: 11/05/2025
A few additions that make the car look better, new textures, CSP additions, new glowing exhaust, updated exterior lights, kn5 lighter, revised fuel consumption (all of the actual GT2 will have a bigger consumption now), new driver model, new glasses textures, new sound


Spyker C8 GT2 V2: 12/05/2025
Cockpit LR added, complete new interior mapping, new textures, new interior and exterior lighting, glasses reflections fixed, new CSP additions (glasses, mirrors,lights...), aero, tyres and suspension revised, new fuel consumption, new LODS, kn5 lighter ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Jaguar XKR GT2 2010 V3: 13/05/2025
New objects and little meshes, new seat with belts, corrected transparency on windows, fuel consumption increased, fuel capacity decreased, few adjustments on the setup, Cockpit_LR added, exterior lights modified, New CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL

Porsche 997 RSR V3: 15/05/2025
Seat belts, new textures, new cockpit mapping, new windows textures and transparency, Cockpit_LR added, fuel consumption increased, fuel capacity decreased, few adjustments on the setup, fixed Final gear in Setup, New CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Ferrari F430 GT2 V4: 16/05/2025
Cockpit_LR added, Seatbelts added, new car shifting animation realized, few meshes added, power revised, new fuel consumption, few adjustments on CSP settings... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Aston Martin Vantage GT2 V2: 19/05/2025
Complete new interior mapping, new mapping for some exterior parts, doors remodeled, missig cockpit parts added, seatbelts added , Cockpit LR, new textures, new lights colour, shifter animation, New lods, Revised suspension, setup, fuel cons, aero, flames, handling, new CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!


Chevrolet Corvette GT2 V2: 21/05/2025
New interior and exterior mapping, addition of new objects, cables... seat rebuilt and resized for the driver, LCD screen not flickering anymore when rain comes, Addition of Slip Leds instead of textures, Lods rebuilt, , CSP config and additions (Materials, wobbling nets, red exhaust). Fuel consumption has been revised, but the physics will remain as they are. All credits to United Racing Design for this car and additions ! DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

All GT2 cars has been updated to their final version unless any issues is found in the future.
---------------------------------------------------------------------------------------------------------

LMP1 Updates:

Aston Martin AMR-One LMP1 V2 Update: 30/05/2025
New textures, new shaders, new objects, new lights, updated aero, power, drivertrain... fuel consumption increased, Cockpit_LR added, new lods, CSP additions ... DON'T FORGET TO DELETE EVERYTHING BEFORE INSTALL !!!

Peugeot 908 HDI ALMS-LMS-Pescarolo-LM V2 Update: 12/07/2025
Mapping, textures, objects... redone. Cockpit_LR, new LODS, brand new physics, CSP additions, dash simulation for pits, Every info on the steering wheel as IRL, 3 different physics... BE SURE TO DELETE THE OLD CARS BEFORE INSTALLING THE NEW ONES !!

---------------------------------------------------------
Daytona Prototype Updates:

Ford Riley 2014 DP 24/07/2025
Corrected some axis at the wheels, added Cockpit_LR, new lods, new interior carbon texture, corrected glasses transparency
 
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Hi everyone! Can anyone help me with this problem? After updating to the latest version of PURE (2.57), the game looks like this and Pure Config doesn't work. I've already tried reinstalling everything, but that didn't fix anything. I've also tried deleting the weather_fx.ini files, but that didn't work either. Also, when I select Pure Gamma in Weather FX and enter a race, when I exit, the Pure Gamma option automatically changes to Pure LCS. Finally, the FPS drops drastically, never going above 13 or 15.

 
... I guess that when the wheels sink in sections of the track and look fine in other sections, the problem is with the track mod, not the car's, that there's no easy way to fix the problem and that solve it involves the use of (beyond my knowledge) 3D tools, right?
Give this a shot?
Settings | Custom Shaders Patch | Track Adjustments | Miscellaneous | Snap tyre grooves to surface
Sorry for the delay in responding, and thanks for the suggestion, but I already had that option selected. I've tried deselecting it too, and that doesn't solve anything either...

The track in question is Fuji Speedway 1968 by William TRiker updated by Rainmaker, version 2.0. In some places it's visible correctly...

Screenshot_ks_lotus_3_eleven_fuji68_30-2-125-23-10-1.jpg


... but in others it looks as if the asphalt is melting in the scorching Japanese summer sun...

Screenshot_ks_lotus_3_eleven_fuji68_30-2-125-23-9-27.jpg


By the way: my dear friends, don't even think about stopping in the middle of the track to take photos; they look great on Instagram, but you can cause terrible accidents...

damn.jpg


And yes, I know, the car isn't from that era, but it's one of my test cars, and that's the magic of Assetto Corsa: you can make almost any combination, no matter how crazy it seems...
 
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