Assetto Corsa PC Mods General DiscussionPC 

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New Track
Phillip Island 1961 in Beta form made from scratch with correct layout.
By SColMODS being released on Aussie Big Bangers and ATCC Facebook and Patreon Page.
Very Impressive, you can only drive one car around at moment on Beta but soon race and multi-Camera angles coming. With lots more adding in.
 

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re: Trees on Sun City

Yes they some are not the best, but the source wasnt great... I tried my best.
It is one reason why I delayed the release for so long and at a v0.99.

Sorry its not perfect.
All that's missing is for you to apologize, only applause for you and for all those who mod and share with everyone their time spent on a game of more than 10 years ago.

Thank you Sir 🤝

nobody wanted me to post this:View attachment 1457740

sx LeMans v3.0
DOWNLOADS: on google drive on mediafire

(EDIT2:
might interfere with some track mods that added/removed stuff
you may have to reinstall camera or other mods, but overwriting old one could work just fine)

-added ACF 24h layout by @gunnar333
--AC_CREW for all 45 pit slots
--More strict, stay inside the white lines!
--Added cut zone on the outside at turn 7 (Mulsanne corner)
--Redefined the inner curb / cut zone at turn 4 (Tertre Rouge)
--Adjusted cut zones and pit lane entry
--Start positions as IRL on side of s/f straight

-added 2024 and 2025 skins, some bits in default layout are now for 2025
-moved wall in porsche curves more near the kerbs as irl
-added medical center, slightly straightened pit entry
-added spectators after Mulsanne corner and one big tree
-added "Partedis" signs and flags on woodyard
-added flags on and also renamed "Stade Marie Marvingt"
-added scrolling display to Michelin-Timing-Tower (lua script)
--shows best lap times for teams/players sorted by position or -PITS- or -leader-
--or F C Y ! / BLACK FLAG !
--EDIT: if available will show car livery instead of car number

-fixed dark red asphalt into indianapolis
-sandtraps now without tyre noise
-redone last kerb on the right before Indianapolis
-removed some trees, lowered horizon
-removed camping stuff on the right before karting complex
-re-positioned trees around Dunlop chicane
-more texture changes
-more fences in places, slightly reworked pit bridge + surroundings
-more ads, small light changes in config

EDIT3: NO - cones in pitlane are not physical, not even when unpacking "_extras\cones_moveable.zip"
View attachment 1457658
View attachment 1457659
The best Le Mans I've tried so far! 👏
Congratulations, lots of details.

Thank you very much
 
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re: Trees on Sun City

Yes they some are not the best, but the source wasnt great... I tried my best.
It is one reason why I delayed the release for so long and at a v0.99.

Sorry its not perfect.
Not blaming you in that sense, Was just hoping there was an way to fix it etc. Might just have to look into tree planter. idk if it's possible to remove all the tree's without it leaving holes all around the map.
 
I have a big problem: during the race the pc, suddenly, increases the fps and the graphics are accelerated. How can I solve it?
Pc specs? Csp version? Did you ever had this issue before? Give us more info, if not is quite impossible even try to help you man.
 
Pc specs? Csp version? Did you ever had this issue before? Give us more info, if not is quite impossible even try to help you man.
Yes, I have had this problem before.
2014 PC Specs:
OS: Windows 7
Core: I3-3717U with 1.8 Ghz CPU
Video Cards: HD Graphics 4000
Ram: 4 GB
I have installed CSP 0.2.12p1
It is definitely not a gaming PC

I did try this safety car app and the rolling start mod from that other Patreon guy, all sounds great but for both I never could get them to work properly.

Maybe this:

With previous versions I didn't have this problem. Maybe it's a bug of version 1.9, serious bug
 
Yes, I have had this problem before.
2014 PC Specs:
OS: Windows 7
Core: I3-3717U with 1.8 Ghz CPU
Video Cards: HD Graphics 4000
Ram: 4 GB
I have installed CSP 0.2.12p1
It is definitely not a gaming PC


With previous versions I didn't have this problem. Maybe it's a bug of version 1.9, serious bug
You answered your own question: it's not a gaming PC. So when the system bottlenecks (due to the CPU, GPU, or HDD/SSD), you experience slowdowns followed by sudden spikes in performance. That's normal for a machine that can’t handle the workload.
There’s really no solution for this, man. It could be a specific CSP bug, but honestly, I have no idea how you're even running Windows with only 4GB of RAM.
 

View attachment 1457934
There is an issue with your livery, i just fixed it myself, but other guys maybe won't understand the issue. Livery's name is wrong. For the rest, great work!
 
There is an issue with your livery, i just fixed it myself, but other guys maybe won't understand the issue. Livery's name is wrong. For the rest, great work!
Its probably best to actually tell me what is specifically wrong, you mean the .dds file is the wrong name? you mean the ui_skin.json is wrong?
 
@RMi_wood your little config trick did work for rainmaker's Phoenix... Mostly (still see a couple of bright trees but idc anymore) !

View attachment 1457852
I haven't had much time to follow closely. What did @RMi_wood do to Phoenix 1991 track? Was there some kind of issue on the Rainmaker's version? Just to keep my 1991 F1 season updated. Cheers guys, keep up the good work.
 
Quick on the fly update

- number 4 thickened to match real life

- number 4 added to the tailgate

- spelling error in skin_ui.json corrected

please re download if you want to

 
Hey guys, I'm looking for a mod/mods for the Porsche 911 997 GT3 RSR, I know there are lots of versions for this car, but the one I'm looking for I think was being re-made/updated by someone here in the forum, I'm pretty sure it had a few different variations with all the correct Le Mans and ALMS skins from 2006-2011 (or something like that). The main thing I remember, is that it was the only mod that had the Position Lights working correctly on the side of the car, it was basically an updated version of the mod with those names: porsche_997gt3rsr_evo, porsche_997gt3rsr_evo1, porsche_997gt3rsr_evo2, porsche_997gt3rsr_2 and so on...

If anyone could help me find the mod it would be much appreciated, thank you.
 

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Yes, I have had this problem before.
2014 PC Specs:
OS: Windows 7
Core: I3-3717U with 1.8 Ghz CPU
Video Cards: HD Graphics 4000
Ram: 4 GB
I have installed CSP 0.2.12p1
It is definitely not a gaming PC


With previous versions I didn't have this problem. Maybe it's a bug of version 1.9, serious bug
Try downloading MSI Afterburner and locking the FPS in Riva Tuner at 30fps. This may mitigate CPU/GPU throttling and stabilize frametime and performance.
 
Sorry, I realized I wasn't detailed in my explanation. The DDS file of car's livery is called 'car_body_ao.dds, which is not correct for the 155. The correct one is '155_BODY.dds'

Having the wrong name, the livery was not loaded and the car appeared white

Just that, thanks for your work, as always!
Its probably best to actually tell me what is specifically wrong, you mean the .dds file is the wrong name? you mean the ui_skin.json is wrong?
 
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Sorry, I realized I wasn't detailed in my explanation. The DDS file of car's livery is called 'car_body_ao.dds, which is not correct for the 155. The correct one is '155_BODY.dds'

Having the wrong name, the livery was not loaded and the car appeared white

Just that, thanks for your work, as always!
incorrect.......sort of.......but not really 😂

the car_body_ao.dds works perfectly well on my version from garage actk i beleive you have a different version

easy always puts AO skins and changes how it works on Cyril Cherry car's and i prefer the way garage actk does it

basically you have a choice

manually add the AO and call it car_body_AO.dds OR have no AO at all and call it 155_BODY.dds, with the 155_BODY.dds this adds AO regardless

the first skin i done was named 155_BODY.dds by accident and as a result it has an AO already and half an AO ontop which i put on (i wondered why it looked so dark) but for me its not a major issue so i left it

I have had this issue before with his peugeot 405, i totally forgot about it until today

I have put a note on the download page incase anyone else comes across the same issue as you


thanks for letting me no i am glad yopu sorted it and are enjoying the skin


@Perico Lospa you actually were not correct..............and there was me thinking you were perfect
 
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I haven't had much time to follow closely. What did @RMi_wood do to Phoenix 1991 track? Was there some kind of issue on the Rainmaker's version? Just to keep my 1991 F1 season updated. Cheers guys, keep up the good work.
Rainmaker's version, on my end, had overly bright and saturated trees - which were quite bothersome. Couldn't find a fix (changing values in 3dsimed did **** all) until rmi posted his ext_config line :)
 
New fast_lane.ai to be able to use Camtool in Backwoods (track by Ctoretto).


:: Track is Backwoods by CToretto:https://www.patreon.com/posts/backwoods-track-102349892
:: fast_lane.ai file should be in the ai folder of the track: https://www.mediafire.com/file/d1teaqr2m9skakg/fast_lane.ai
:: Camtool preset:https://www.mediafire.com/file/sa2pezl814u5foh/ct_backwoods_-ATR1.json/file

Hi does anyone know Why my gpu load is 140 % in Asseto Corsa with content Manager although I am just in the Garage with my car ? Not Even startet ? ( 4080 super and 7800x3d) and the pc is getting way Louder than in any other Games I guess the pc Fan is going Crazy. I am Bit scared to damage my gpu xD
 
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