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DanielM4A1
I like the 74u as well, one of the very few guns where I prefer the iron sights to optics.
M4A1 is my most used weapon. Just mastered it on Friday.
DanielM4A1
I like the 74u as well, one of the very few guns where I prefer the iron sights to optics.
I must say, I am really not digging tanks since their "server update" patch; I much preferred them after the 'paper' patch. Somehow I've been 1 shot killed from the front by another tank twice, despite having 52% health on both occasions. One hit disables from the side are virtually impossible now too. Also, what does thermo camo do, I mean, it makes no noticeable different to how quickly Javs lock on compared to without it. Annoying.
Also tried to give the AK-74u a run as I am on the fence witheM1A4M4A1. Man, I just cannot get on with it - at all.
I have a theory that shots to the turret are as damaging as shots to the back. Actually, does better Battlelog have any info on this?
Finally sat down and played the campaign. It was really good but really short. I thoroghly enjoyed it. I'd put it right up their with the fun factor of Call of Duty 2: Big Red One.
SlashfanFinally sat down and played the campaign. It was really good but really short. I thoroghly enjoyed it. I'd put it right up their with the fun factor of Call of Duty 2: Big Red One.
Funny, there were certain times in that campaign that made me think of that game.
Particularly the death of your squad mates: You actually cared about it.
Played a good chunk of it (from Uprising to the second mission as Dima) myself last night. Still not too impressed with it but it does have it's moments. The worst thing is all the quick time events. If I wanted quick time events I'd play Heavy Rain. Hopefully they'll leave them out of future games. That being said, it's still infinitely better than the campaign in Homefront.
Played about two mins online before being disconnected only to rejoin the server I was in only to be put on the other team despite "joining" a friend. So I went for the campaign instead.
The last mission was by far the best, it rolls right into the first.
I think the story in MW3 is better than BF3, but MP it wins hands down.
In a follow-up comment received today, an EA representative told GamesBeat, You should see DICE-hosted servers up today. I do not have the exact percentage or number of servers, but well continue to monitor this to make sure all players are having the best possible gameplay experience.
Checking the PS3 version of Battlefield 3, EA has indeed been true to its word, adding a significant number of DICE-hosted servers to the game. A search of the server browser revealed in excess of 170 official DICE servers, covering all geographical regions and all multiplayer modes.
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Official DICE servers are prefixed with “-[DICE]-” and end with a 5- or 6-digit code. Searching for “-[DICE]-” brings up the optimal results in the server browser, but it still returns some private servers which are using the official moniker.6 of those are official. Well, it's a start and yup, totally agree with the above.
6 on that page but you don't know what is in the other 20 pages.I know all that, which is why I said there were only 6...
6 on that page but you don't know what is in the other 20 pages.
7 rounds for 7 wins tonight.
final round of the night was a crazy comeback in o ncanals.We were down 130= to under 50 and they have all flags,somehow we pulled a turn around and captured all 3 backand held it to win with 18 tickets left.
http://battlelog.battlefield.com/bf3/#!/bf3/battlereport/show/45991990/4/203054024/
The most amazing thing about that is the US side holding all 3 flags![]()
The most amazing thing about that is the US side holding all 3 flags, still think Canals is the single worst map on this game. In theory as a 3 flag triangle set up it should be difficult to completely obliterate a side but thanks to the 2 T90s, flares still not working and the sheer distance which the US side has to cover from the boat, it usually results in a slaughter with the RU tanks sitting by the coast owning everything before it even gets close (and should you manage to hit land there's always the rest of their team waiting). Close games on Canals are just so few and far between, it somehow amplifies the differences between 2 teams and makes it really stale. The RU side is always in the game until the last moments, where the US can be completely muted at any time and often end up scrambling to keep 1 flag or pushed back to the boat in to the usual routine.
Alot of other maps are susceptible to this, Metro and Bazaar primarily, but I find it easier to sneak around a flank and get out of a spawn trap on those maps as the other team tends to leave the same gaps every match which gives you small hope (right side from Cafe and back escalators through B in either direction on Metro, far left on RU spawn on Bazaar or right on US, generally plugging away at the farthest flank you can manage perhaps with a suppressor works).
Was the AN-94 buffed? Tried it last nigt and it was BAWSS