Does anyone max out their claymores with the scavenger perk? I use that perk regularly with the SCAR-H, you need to just to get extra ammunition for the guns small ammunition that you start with.
The upside of course is that you can replenish your claymores frequently. I like to use a 'collapsing claymore' strategy, for want of a better description, that effectively covers my six. I rarely get killed from behind as I place claymores frequently, to cover my tracks.
There is another possible bonus to this strategy too. You know that when you place two claymores, a third will detonate the last one you placed... Well, if you are savvy, you 'could' use that exploding claymore to your advantage... I have never managed to pull it off in practice, but I am sure that if you knew precisely where the first claymore you placed was, you could kill a player on the other team as you place your next claymore. Has anyone managed to pull this off in the field?
Not yet, but I have been keeping that in mind after I blew myself up with one, one time.
I also rarely get killed from behind. In addition to checking your six, you should try to have your back towards the edge of the map, or cover. Not telling you, so much. Just everyone.
Yeah, the trenches are cool too. I tend to shy away from the underground section as it can be a bit of a cauldron of fire.
I also stay away from the bunker, unless there are enemy air support going crazy up there & I haven't died to switch to Cold Blooded class.
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I rarely, if ever, venture to the other side of the map too, as it is a snipers paradise with the undulating cover and wide open spaces. That is not really a problem though because there is always something going down by the grave yard! 👍
on wasteland I work the outside from the first house to the houses by the chopper. I don't go on the other side you guys are talking about. Seems to be less cover and more snipers.
I actually like both sides, nearly about the same. I already touched on the church side, let me tell you guys what I like about the chopper side. It's going to be long, so you don't have to read it if you don't want to. If anybody could use the tips, I'd be glad:
While it is true that good sniper or two can control that side, most snipers are super easy picking. Hardest part is just getting in position to shoot. I usually go from cover to cover, use the huge dips in elevation, crawl in spots to get in position.
On the chopper end, I sneak in from the tin shed/wrecked car side. You can spy on them from the cars, peek out with your rifle, shoot, hide. Depending on their strength at that position, I'll work around the shed, and the end of the bush there separating the map. Entire time, I'll have two claymores watching my back. Talk about sweet bonuses, you'll have predator in no time at all, usually. The opposite end on the same side of the map(by the wrecked tank), while you can use the tank, elevation changes for cover, it is tough. I avoid attacking from that side most of the time.
The best position on the chopper side of the map, at least by experience, is at the mounted guns. Now, you have to have UAV, or grasp of what other team is doing, how they are moving. At the gun, I go prone. Switch to whichever gun I need to use at the time. You have to be in prone to be invisible from the snipers, and if they do shoot at you, as soon as you let the mounted gun go, you are behind a strong cover. Usually, at the gun, I will not die until one of them actually make it to my position, shoot me from just few feet away. Basically, against an average team, you pay attention to the other team, utilize both mounted guns, they probably won't be able to get to you until you have an air support or two in the air(TOO LATE!). If they try to get you from the main bunker, you are already in prone position, take them out with your rifle. I prefer ACR or SCAR.
Houses, I never go, unless I was after someone. I usually do pretty good around the houses, but I use an assault rifle, so there's only so much I can do from there. I always win the battle in & around the houses though, so I'm kind of proud about that. I'm usually on the receiving end on head-to-head.
Anyway, I hope some of the ramblings help. With the tactic, against most teams(not. good. lol), I usually finish pretty high in kills, almost no deaths. Great k/d booster map, at least for me!
Last night, I was hiding behind a barrier after I got lots of blood on the screen from enemy fire. I wasn't in Last Stand or Final Stand, but a guy threw a stun grenade, and it killed me.
By the way, I've changed up my SCAR class. I've got Scavenger instead of Bling now, and i've dropped the noobtube. Secondary is now a SPAS-12 with red dot. Stopping Power and Commando stay though. I must have pissed a lot of people off with my crazy melee lunges yesterday

. In addition to that, I've enabled Tactical Nuke. So, now it's Attack Helicopter, AC130 and Nuke. I'm going to change the chopper for a Harrier though, and I want to change the AC130 for the Chopper Gunner as well.
Scavenger is amazing. I only wish I had discovered it earlier.

Attack Helicopter. Harrier >>>>>>>>> Attack Helicopter, and almost > all aside the AC130. Personally, I prefer the AC130 for getting nukes just because it never gets shot down. Aside from on Highrise, AC130 sucks there.
I think I got it on Skidrow one time, got maybe one kill? Then again, I truly suck with the AC130. I rarely "kill" with that reward.
Scav pro if worthless most of the time. How many times do you usually die before you've used the two or three mags you'd usually get? Sure there are plenty of times I've used all my ammo with scav pro but at the same time I can typically get 10+ kills without it. No one ever gets 10+ kills on every life.
For claymore users, launcher users, Scav(pro or not) is amazing.