I just finished off a 33-1-2 on Derail and one guy with a microphone told me I need to get a life. Next, he said he could not take the crap of playing with someone who can have such a game and then proceeded to leave the game. That is the first time someone has said something about a great game I just played and I really wished I could have responded. My response would have nicely stated that it would have been in the opposing team's best interest to wait out or shoot down my air support of a Harrier, Attack Helicopter, and Pavelow, instead of continuing to be killed by each. I really enjoy Emergency Airdrops, especially when the Airdrops give a Predator, Pavelow, Attack Helicopter, and Sentry Gun.

Maybe he was upset that I sat in a building, avoiding deaths, while his team had a Pavelow, from a Care Package, out; I have not unlocked Cold Blooded yet and until I do, I do not plan on getting killed by air support when I can instead avoid it by sitting in a secure location.
Just popping back in. I've still only won that one FFA, but I'm generally better at those and doing ok on team deathmatch. Well, at least I can typically live long enough to run low or out of ammo. I just recently got cold blooded, too. I didn't know there was a Ninja.
Lately, I have been playing almost exclusively play Team Deathmatch, as I have not been playing in any parties. I would not mind playing some Domination; but Domination ends up being a crap shoot at best when playing alone, as the team you get could be really good and work together or complete crap and run around like chickens with their heads cut off. In Team Deathmatch, I feel I can actually somewhat make up for a bad team, so long as the team is not absolutely terrible.
I also got 25 kills with the thumper. I think I'm going to stop at that point with it.
At this point, I only use grenade launchers to unlock the shotgun attachment on assault rifles and that is only if I am planning on mastering the attachments for the emblem. Otherwise, I feel that grenade launchers are too situational compared to a sight, silencer, or FMJ (or in rare cases I get the Extended Magazines attachments and that mainly only applies to the SCAR-H).
I might have to go back to the SPAS 12. I have the silencer for it, but it seems goofy. A silenced shotgun?
After Prestiging for the second time, I played around with the silenced SPAS-12 in the Default Assault class and was often annoyed by the lack of kills because of the reduced effective range the silencer causes to the weapon.
However, I al starting to see more of the annoying guys that just sprint around slashing.
I have not been seeing a lot of sprinting and slashing, at least not to the point of it having an effect on how I play, i.e. switching to a class with a shotgun; this is probably more due to me liking to pick people off with mid to long range shots and avoiding close quarters battle if possible.
Though, since I am trying to unlock Akimbo USP45s again, I am forcing some close quarters combat. I tried Akimbo USP45s the last 15 levels of Prestige One and grew quite fond of what they offer and that is excellent lethality in close quarters, with the benefit of a fast switch speed that handguns offer.
I also had the first team deathmatch in Rust. That's some serious chaos.
Rust does not come up in the map rotation often it seems, but three out of four Team Deathmatch games on Rust I really enjoy. I like a class with Sleight of Hand, Stopping Power, and Steady Aim. Lately, I like to pair that Perk combination with the Vector and a shotgun. Prior to Prestiging, I went with Akimbo USP45s as my secondary, as the quick switch is a life saver with the Vector.