Call of Duty: Modern Warfare 2

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As smooth as this game runs on my laptop, which I was very positively surprised with, it has that cheap graphic look to it. Sure, everything looks pretty and flashy. But the graphics themselves look rather plasticy and cheap compared to the graphics in Crysis. When I play Crysis I feel like I'm in a much more solid surrounding which has been worked on far more than CoD's.

It's massive fun, though. Currently level 13 and having a blast in the multiplayer. The TDM mode games seem to end very quickly, and I can't seem to manage to get a high score. My best personal score today was 19-7 at Afghan. A map I adore more than any other map I've currently played.

I do kind of miss the sniper shooting from the first CoD multiplayer map, like the sniper heaven the Foy map was, but I can play Afghan, Skidrow and Scrapyard all day long.

The only thing I've had issues with is the bigger TDM mode, with up to 18 players. Players seem to spawn helicopters and harriers all the time. More than once have I found myself dying a few times in a row because I spawned and couldn't find a hiding spot in time.
The game does move fast, so if you want higher score, you have to move fast. You have to go where the action is. As long as you stay busy, you should be able to manage double digit kills every match.

There are good snipers in MW2, but, yeah, I think you are right. In CoD4, good couple of snipers can pin me down. On MW2 maps, I can always find a way, or two, or three to sneak up on them. I just did that on Wasteland just yesterday. Very satisfying. :sly:

Which kill streak rewards are you using?
 
I'm not too sure how the system works but right now with what I've unlocked I'm using a SCAR-H weapon with a grenade attachment. Perks are stopping power, more accuracy from hip shooting and scavenger I think. And the fourth one is the one where I get more health, but I don't really see the point in that one since it only lasts 9 seconds.

About kill streaks: I just use whatever I unlocked. Not too sure what the UAV even does, but the care package is quite nice for a free missile. But I haven't got killstreak higher than 5 yet.
 
I'm not too sure how the system works but right now with what I've unlocked I'm using a SCAR-H weapon with a grenade attachment. Perks are stopping power, more accuracy from hip shooting and scavenger I think. And the fourth one is the one where I get more health, but I don't really see the point in that one since it only lasts 9 seconds.

About kill streaks: I just use whatever I unlocked. Not too sure what the UAV even does, but the care package is quite nice for a free missile. But I haven't got killstreak higher than 5 yet.
UAV get you a radar on your top left screen. UAV is a good perk in the beginning. I personally go for 5, 7, 9(Predator, Harrier, Pave Low).

For the third perk, I strongly recommend Ninja-Pro. You probably don't even have the basic Ninja unlocked yet. While the basic Ninja is useless, when it becomes the Ninja-Pro, they make your footsteps silent.

SCAR is great. Accurate, and very high stopping power. I'd recommend silencers on all assault rifles though.

Check out the entire thread. It'll help your game tremendously. 👍
 
For the third perk, I strongly recommend Ninja-Pro. You probably don't even have the basic Ninja unlocked yet. While the basic Ninja is useless, when it becomes the Ninja-Pro, they make your footsteps silent.

Pshhh...Sit-Rep is the best. Seeing enemy claymores and having them sound like elephants with Sit-Rep Pro.
 
Pshhh...Sit-Rep is the best. Seeing enemy claymores and having them sound like elephants with Sit-Rep Pro.

First of all, Sit-Rep Pro takes too frigging long to obtain. And second of all, you sound like you have bad experiences with claymores. :p

:lol:
 
I notice the CoD sniping still being in my fingers from the early days. Too bad there aren't any decent sniping maps :indiff:

Derail is probably the best bet to bring out your sniper, but overall it's nothing more than a "meh".
 
I've been sick. I'm not going to work tomorrow.

I just got done with the solo marathon. I forgot how addictive this game can be. My new favorite set up has RPD as primary, but without the FMJ. Instead, I'm running it with the scavenger, so claymores will watch my back.
 
I made an RPD class last time I played. pretty basic with just a grip, OMA, SP & steady aim.

I think the AUG is still my favorite LMG though.
 
I also used M240, MG4, L-whatever(the first one) and AUG. They were all alright, but RPD, even with the slower fire rate, I just seemed to do best with. Two pro's I think are the large magazine + dead-on accuracy.
 
I don't think the RPD is very accurate really. Especially without the grip. I have to spray a lot at distance and hope enough shots land on target.

The L86 with its higher fire rate is pretty good but I like to use it with a sight which leaves me without a grip unless I use bling but that means I can't use OMA.

The MG4 is pretty good but it has the same issues for me as the L86 plus it has the lowest damage of all LMGs in the game.

I've never actually used the M240 online. Its one of the few weapons I can't comment about.
 
I don't know what you are talking about, TA. RPD is one of the most accurate guns I have. I have outsniped the snipers with that gun, countless times. The gun is useless without the grip.
 
I had to unlock the grip again the other night. I played with it for one game and went 14-11. I could have very easily had 20+ kills if I hadn't gotten so many hit markers before getting taken out by UMP snipers.
 
I wish I was good with UMPs. Maybe it was last night, I was getting taken out by UMPs from a considerable distance. I couldn't believe it. :lol:
 
I don't think even the AK74 in black ops is nearly as good as the UMP in MW2.

Personally though I always found it almost worthless without rapid fire.
 
I also used M240, MG4, L-whatever(the first one) and AUG. They were all alright, but RPD, even with the slower fire rate, I just seemed to do best with. Two pro's I think are the large magazine + dead-on accuracy.

L86 LSW is what you were looking for. I have a whole bunch of kills with the L86. The L86 has the third highest fire rate of the LMGs; unlike the M240 and MG4, the L86 has the same high damage of the RPD. In medium range encounters where burst firing the weapon is easy to control, the L86 tears through people. Long range encounters are hit or miss with the L86 though. The biggest benefit to using the L86 over the RPD is reloading; the L86 is fed by a drum magazine, as opposed to belt feed of the RPD, and takes half as long to reload compared to the RPD.

The L86 with its higher fire rate is pretty good but I like to use it with a sight which leaves me without a grip unless I use bling but that means I can't use OMA.

At first, I did not like the iron sights on the L86, but I have grown accustomed to the lack of any real features. I typically pair the L86 up with Sleight of Hand Pro; the combination of faster reloads and faster aim down sights is invaluable, especially since LMGs have a longer reload and aim down sight times. If I manage to run through 200 bullets on the L86 and thus need something like One Man Army, then I am on a pretty serious tear, have probably killed quite a few people, and most of the other team likely has a very good idea where I am located and is searching me out for revenge.

The MG4 is pretty good but it has the same issues for me as the L86 plus it has the lowest damage of all LMGs in the game.

I have barely used the MG4, but apparently the iron sights are misaligned on the weapon, basically making some sort of added sight mandatory. The misalignment of the iron sights partially explains why I found the weapon to be less than ideal for its intended purpose. I may need to try the weapon again with a Red Dot or Holographic Sight.

I've never actually used the M240 online. Its one of the few weapons I can't comment about.

I tried the M240 out the other day when we all played together. The M240 has basically the same iron sights as the M16A4 and I do not like the iron sights on the M16A4. If either the front sight were less obstructive or the rear sight ring were larger, then either set of iron sights would be more bearable. I have the same issue with ACR's front sights; the front post is much too cluttered. With all of that said, I may give the M240 another go and unlock the Red Dot Sight. The weapon has very little recoil without a Grip attached and having a better sight picture with the Red Dot Sight may be all I need to be effective with the weapon.

RPD is one of the most accurate guns I have. I have outsniped the snipers with that gun, countless times. The gun is useless without the grip.

I do not know about accurate, but with the grip attached, the RPD has a very consistent recoil pattern. The RPD is a dog without the grip though.

I don't think even the AK74 in black ops is nearly as good as the UMP in MW2.

Personally though I always found it almost worthless without rapid fire.

I am back and forth on the UMP45. I feel most comfortable with the UMP45 with either a Red Dot or Holographic Sight attached, but typically I am most effective with the weapon suppressed. For the most part, SMGs are just not really in my wheel house in MW2. My best games with SMGs have properly come when paired up with Marathon, Lightweight, and Ninja or Commando and a Tactical Knife USP45, which is a game play style I am not overly comfortable using.
 
First of all, Sit-Rep Pro takes too frigging long to obtain. And second of all, you sound like you have bad experiences with claymores. :p

:lol:

Ha! No, I like it more for the loud footsteps. Hear a guy coming, just hide around the corner and ambush them. Glowing claymores is nice because it totally ruins people's strategy. Shoot it, they investigate, I kill them. It's hella useful on Terminal for all the claymores in the plane.

I notice the CoD sniping still being in my fingers from the early days. Too bad there aren't any decent sniping maps :indiff:

Derail is probably the best bet to bring out your sniper, but overall it's nothing more than a "meh".

Sub Base, Rundown, and Afghan are my sniper maps of choice. It's pretty easy to rack up the kills, especially if you run into idiots who keep going to the same spots just begging to be tagged. I don't even bother breaking it out on huge maps like Wasteland or Fuel from the 2nd map expansion. Then again, I'm a traditional sniper. I stay in a spot and wait for people to enter my view. I need a place with good claymore spots and a place to hide if people get wise and come after me.
 
I don't know what you are talking about, TA. RPD is one of the most accurate guns I have. I have outsniped the snipers with that gun, countless times. The gun is useless without the grip.

Accuracy? You? This must be a joke

:sly:

I don't think even the AK74 in black ops is nearly as good as the UMP in MW2.

Personally though I always found it almost worthless without rapid fire.

Both are equally retarded - SMGs with AR damages and near AR accuracy with better hip fire and ADS times. The UMP is one of the least thought out weapons in the game, since it has roughly the damage of the SCAR and can be used to snipe far further than any of the other SMGs.

As for LMG Accuracy, the RPD is so-so, but its relatively higher damage compared to the MG4 (by far the most accurate I've used) makes up for it. The AUG you can treat almost like an AR, and it is quite interesting with a Grip and Thermal.

And might as well mention snipers - I use them on Estate (had 7 headshots in a row one game), Afghan, Derail, Wasteland, Storm (depends), Underpass, Overgrown, Rundown and Highrise. I guess that is half the maps :lol: Either an Intervention (thermal optional) or a Silenced Barrett, both with Stopping power. Intervention gets akimbo USPs (which I am legend with) and Barrett gets a silenced USP.
 
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L86 LSW is what you were looking for. I have a whole bunch of kills with the L86. The L86 has the third highest fire rate of the LMGs; unlike the M240 and MG4, the L86 has the same high damage of the RPD. In medium range encounters where burst firing the weapon is easy to control, the L86 tears through people. Long range encounters are hit or miss with the L86 though. The biggest benefit to using the L86 over the RPD is reloading; the L86 is fed by a drum magazine, as opposed to belt feed of the RPD, and takes half as long to reload compared to the RPD.
Like you said, what I liked about L86 is the high stopping power + fire rate, but with more distance, RPD starts becoming unbeatable. You know what? I think I might create a L86 class again, but only for maps like "Vacant". Close quarter fire fights, I think L86 can excel with some FMJ. :D

Accuracy? You? This must be a joke

:sly:
That's a good point. :lol:
 
I don't use OMA for the ammo I have OMA pro which reloads in 3 seconds as opposed to 10 seconds without slight of hand and about 5 seconds with slight of hand. The extra ammo and grenades are just a plus.

On the subject of SMGs the Vector is still probably my favorite. P90 is second because of the big clip you get.

Snipers, I have really dropped the ball on. I used to be a fairly effective sniper but since sniping is so much harder in black ops I pretty much gave up on it. The M14/21 EBR is still probably my favorite but I doubt I'd be nearly as effective as I used to be. The M21 is the only gun in MW2 I ever bothered to get the fall camo on. Now I'd probably struggle just to get urban...
 
I don't use OMA for the ammo I have OMA pro which reloads in 3 seconds as opposed to 10 seconds without slight of hand and about 5 seconds with slight of hand. The extra ammo and grenades are just a plus.

On the subject of SMGs the Vector is still probably my favorite. P90 is second because of the big clip you get.

Snipers, I have really dropped the ball on. I used to be a fairly effective sniper but since sniping is so much harder in black ops I pretty much gave up on it. The M14/21 EBR is still probably my favorite but I doubt I'd be nearly as effective as I used to be. The M21 is the only gun in MW2 I ever bothered to get the fall camo on. Now I'd probably struggle just to get urban...

That OMA bit seems almost broken :lol:

The Vector is stylish, but it is complete rubbish unless you bring Scavenger.

The M21 is awesome, great with a Silencer as well. I think I have a 40% headshot rate with it.

On the L86, the sights are terrible I feel. One of the biggest issues I had with using it. Its recoil is also a bit more I think, and the grip is completely required. I do recall it being hilarious with Thermal though. :dopey:
 
So..... thermal sighted UZI match this Friday?
 
So..... thermal sighted UZI match this Friday?

That damn thing wasn't built for ADS anything. Trust me, I got 20 kills using an ACOG on it :ouch:
 
I've only ever used the thing when I picked it up one game. I think I had 5 total kills with it. Didn't like it and never used it again.
 
That damn thing wasn't built for ADS anything. Trust me, I got 20 kills using an ACOG on it :ouch:


It was TA's old joke. :lol:
 
Yeah I'm surprised you remember that. It was only like 10 years ago when this game was still new.
 
It was TA's old joke. :lol:

Oh well okay.

I think I basically ended up using Sleight of Hand Pro and just ADS'ing at point blank ranges :lol:

Only missing two mastery titles now, the M240 and AK-47.
 
Akimbo has to be the only way to use that thing. I remember I liked the MP5K akimbo and if I remember right the uzi has the highest fire rate in the game. I just never wanted to use it enough to try it out.
 
Akimbo has to be the only way to use that thing. I remember I liked the MP5K akimbo and if I remember right the uzi has the highest fire rate in the game. I just never wanted to use it enough to try it out.

Yeah, that is basically how I ended up using them as well. Hilarious with rapid fire. Though I think the MP5k is a touch better for Akimbo, from my experience. Only things I use Akimbo much is hand guns and some of the machine pistols. The Desert Eagle works out decently well Akimbo because the first shots are pretty accurate and 2 shots will kill with Stopping Power, so if you time it right you just squeeze the triggers at the same time and viola. The recoil is more worse if you fire them in an alternating fashion. And you can't use it like the USP where you sometimes can just fire the left or right gun and let it reload while you continue to fire the other.
 
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