Call of Duty: Modern Warfare 2

  • Thread starter Thread starter Legendary
  • 10,323 comments
  • 485,247 views
I was hoping that the Gulag would've been more challenging.
 
I was just abandoned by my teammates on a team death match on wastelands, 1v4 and I loved it. Switched to Invertion, took my time moving around the map and really enjoyed it, especially when the other team spread out to try and find me! Any other map and I think I would have been slaughtered, though.

That's why I play MercenaryTD. If you get stuck fighting a party/clan then you're completely boned.

Agree completely but it does seem to take longer to find a match in mercenary mode and that will only get worse as the first few weeks hype dies down.
 
Ive been playing the 3rd person view games and I must say I am pretty good at it. 20-30 kills 7-15 deaths but then playing the other view I am getting totally hammered but not as much. It has helped my gameplay quite abit as I've unlocked the items in the game much quicker.
 
Why not do like the movie gladiator and make a circle of shields with one or two people inside the circle shooting.
img.cgi


Best idea ever. :lol: I really want to do it now!
 
But if you get a grenade thrown in the middle your all going to fall down like dominos
 
Semtex is better. It will stick to the riot shield :)
 
img.cgi


Best idea ever. :lol: I really want to do it now!
Last nights Idea was the best ever, I leveled up twice doing that in a few minutes.

Semtex is better. It will stick to the riot shield :)
As I worked out last night. I had a riot shield out and Tsukuba stuck a semtex on it and I didnt know. I tried to run away from it but it wouldnt go away, by then it was too late.
 
Also worked out last night that the AT4-HS (unlocked by default) will happily lock onto and take down the enemy UAV...
 
Really glad I changed my killstreak rewards. With five kills I get a predator, at seven I get an attack chopper, which I rely on for one kill, then at 8 I get the emergency airdrop. And that usually gets me a UAV, some sort of chopper or two, airstrike...:D
 
If you got the Semtex stuck on your shield would it still be on if you swapped to your secondary weopen? Anyone tried this?
 
Really glad I changed my killstreak rewards. With five kills I get a predator, at seven I get an attack chopper, which I rely on for one kill, then at 8 I get the emergency airdrop. And that usually gets me a UAV, some sort of chopper or two, airstrike...:D

Get to Da Choppa!!! :dopey:
 
Any interest in taking this to its own forum ?

Given the amount of interest and number of people from this forum playing is there any interest in its own forum ?

Paging through 1 thread for all the info is tough !! :)

http://ausdeathsquad.forumotion.com/ <--- quickly knocked this up but its just a suggestion and I struggle to find a forum that is not flooded with 12 year old pointless crap.
Id much prefer older people flooding the forum with pointless crap, at least then I would understand it :)
 
Any interest in taking this to its own forum ?

Given the amount of interest and number of people from this forum playing is there any interest in its own forum ?

Paging through 1 thread for all the info is tough !! :)

http://ausdeathsquad.forumotion.com/ <--- quickly knocked this up but its just a suggestion and I struggle to find a forum that is not flooded with 12 year old pointless crap.
Id much prefer older people flooding the forum with pointless crap, at least then I would understand it :)

Feel free to suggest it but we already tried this for CoD4 and it didn't get approval. Never hurts to ask though.

After almost 1,000 kills I'm gonna have to throw my vote behind the SCAR-H as well, at least up to this point. I have 3 classes dedicated to the weapon (Suppressed, ACOG and Holo) and boy does it serve me well. I've even replaced stopping power with cold blooded and found that it still packs plenty o'punch. In CoD4 I was hard pressed to keep a 1.0+ k/d but with the SCAR I'm sitting at 1.15. For me that's a pretty dang solid improvement.

Maybe this was already broght up and I missed it, but anyone else notice that we can't hail marry throw frags near as far as MW? Everyone once in awhile I forget I'm in MW2 and attempt to lob one half way across the map only to see it fall wayyyyy short :ouch:. Obviously it's better now, less nade spamming, but it sure was fun on occasion to airmail a frag care package from a hundred+ yards :D.
 
Big fan of the Scar.. its my weapon of choice so far, though will see what else gets unlocked as I progress.

I have been nailed with some almost too-lucky frag throws... I have been left wondering how the hell did he manage to get that over the building, bounce off the wall then onto the window sill to explode right next to my head. :D
 
Holy crud that was awesome :lol:

That was something else wasn't it!

I have been nailed with some almost too-lucky frag throws... I have been left wondering how the hell did he manage to get that over the building, bounce off the wall then onto the window sill to explode right next to my head. :D

Well in MW before they patched the kill cams the frag deaths would happen w/o any explanation. Even when quietly minding your own business, then boom you die. So you think it's frustrating at times now when you're taken out by one imagine what it was like when you had no idea where in the heck the dang thing came from. At the same time there are few things as satisfying as making an educated guess where someone is, cooking a frag and then seeing that little X and +100 (or 50) pop up on the screen. Good stuff.
 
Last edited:
I'm pretty certain grenades in CoD4 were guided. I know players fought to have the three frags taken away, and they succeeded. But really, if they were taking away the guided frags, they should have given us at least two frag grenades, I think.

On SCAR, I love it, but I'm afraid that it's too effective, and they will take it down a notch. Like ice said, even without the stopping power, it totally owns. When I'm in a slump, or playing against good players, I'd go back to stopping power, but usually, I will have the hardline perk on. I also like the RPD. I've dedicated two classes to RPD, which is also ridiculously good gun. You add grip, red dot, or silencer on that thing, it's game over. Not for run-n-gunners though.

What are your takes on the holographic sights? I've searched on google a bit, but I can not find much on it. It seems less accurate than red dot to me, but I can see it maybe being better from longer distance? Anybody know? Which sights do you prefer between the two?

Another minor question. You know on Afghan, your ACOG gets dirt/sand on it, and you can see worth a crap? :D Does thermal scope work well on that map at all? I need something, and I can snipe worth a damn.

You know what, I just remembered an another question. Are you revived from last stand after awhile? In the very beginning, one of the preset classes must have had it, I think I remember rising from the near-dead?[/noob]

Edit: icelt, are you playing on Xbox Live or PSN? Can I invite you too?
 
I achieved anti-gravity last night and forgot about it. On Favela I chucked a flashbang (might've been stun, forgot which special grenade is on which class) and it landed up in the shutters where a fake window is. I was on the ground below it. It kept moving in this tiny circle (like a 6" diameter) and never did anything. :lol: I'm not sure if it lasted longer than my life or not. Forgot to come back to that spot and check.
 
Epic COD Modern Warfare 3 announcement!
 
I personally like the FAL myself, especially with my sneaky setup:

FAL with Holographic Sight + Silencer (Bling Perk)
Cold-Blooded Pro (Invisible to Radar/Helis/etc. + No red name or crosshair)
Ninja Pro (Invisible to Heartbeat sensors + Silent Footsteps)
AA-12 + Red Dot as my secondary (I use it when I'm in a space with a lot of tight corners)

My Trusty M4A1 with Stopping Power Pro, Sleight of Hand Pro and Scrambler Pro is good too (though I think I'll change Scrambler Pro to Ninja Pro when I get on next), and it's turned around a few games where my team's performance was abysmal.

From,
Chris.
 
I was too late shipping the game back to GF, so I kept it for until Monday. I then played the best game I ever had. Finally, the others couldn't see me as quickly, and it was finally even. Or dare I say I finally had the advantage. Either case, I kicked ass. I finally got to use the Predator. A few times, actually. Hated it. Both times, everyone was in a building or under ground. I love the copters, though. Call them in and enjoy the kills.

I finally got Ninja perk, so I think I'll play with it for a while to see if I improve. I still want to get 'master' M4, which I'm just a few more FMJ kills away from obtaining. Can't quit now, I guess.

Still not having fun, though. After that one awesome game, it was back to getting killed, and 'poof' like magic, there's the enemy right in front of me the entire time whom I didn't see until I was killed.
 
I'm having more fun with this than MW1. I got slaughtered by anything in MW1, like if IW decided my PS3 was blacklisted or something. I have been killed by my own choppers many times. Now it seems to be more fair and more map dependent. Some maps they shoot you through 2 houses a car and a lamb, others you can walk outside and shoot 'em down without getting hit once.
 
Anyone else a little bit disappointed with the camo on the guns? I know it's only a minor detail but I was expecting to see the full gun covered in it like in CoD 4 instead of just a few parts. I finally unlocked the urban scheme for my Vector but you can only see it on the sights and a small portion of the receiver :indiff: the rest is all gunmetal. I feel sorry for the folks using the M4/M16's as the camo in only visible on the rail covers, a few spots on the stock, and sight attachments.

I just took the Mini-Uzi out for a few rounds and man was I impressed. It feels like it's been completely remodeled since MW1 and in all honesty, it doesn't lack much at all from being comparable with the P90. I actually like it a lot better than any other SMG except for the Vector.
 
I dont think this will get its own forum simply because it is a shooting game. It may be a bloody popular one but this site is for racing, hell, even MCLA had trouble getting a sub forum. If we do get one there will only be a few threads in there anyway, this is all general discussion and if someone has a problem it goes in here anyway.

In other news, has any seen this? The best throwing knife kill on MW2, 950,000 views already.
http://www.youtube.com/watch?v=cudCajMNRM0&feature=autofb
 
You guys should try out the AUG HBAR (it's a Light Machine Gun primary weapon). My setup for this class:

AUG HBAR (primary) - Grip and Red Dot Sight
G18 (secondary)
Semtex
Flash
Bling
Stopping Power Pro
Steady Aim Pro

The AUG HBAR is basically an LMG that acts like an assault rifle. It's reload is as quick as most ARs. It's powerful and accurate (especially with a grip and Stopping Power), but it also has a decent rate of fire and isn't too cumbersome to run around the map with. You could throw Lightweight in there if you feel too slow, but I'm fine with it.

It's fine with iron sights, and once I got a red dot on there it was even better. Give it a shot.
 
Back